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and bb vectorizers for modeling the cost of instructions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@166593 91177308-0d34-0410-b5e6-96231b3b80d8
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Lowerinvoke.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@166248 91177308-0d34-0410-b5e6-96231b3b80d8
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The TargetTransform changes are breaking LTO bootstraps of clang. I am
working with Nadav to figure out the problem, but I am reverting it for now
to get our buildbots working.
This reverts svn commits: 165665 165669 165670 165786 165787 165997
and I have also reverted clang svn 165741
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@166168 91177308-0d34-0410-b5e6-96231b3b80d8
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information.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@165665 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@165402 91177308-0d34-0410-b5e6-96231b3b80d8
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This is a preliminary step toward having TargetPassConfig be able to
start and stop the compilation at specified passes for unit testing
and debugging. No functionality change.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@159567 91177308-0d34-0410-b5e6-96231b3b80d8
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for NVIDIA PTX 3.0. This back-end will (eventually) replace the current PTX back-end, while maintaining compatibility with it.
The new target machines are:
nvptx (old ptx32) => 32-bit PTX
nvptx64 (old ptx64) => 64-bit PTX
The sources are based on the internal NVIDIA NVPTX back-end, and
contain more functionality than the current PTX back-end currently
provides.
NV_CONTRIB
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@156196 91177308-0d34-0410-b5e6-96231b3b80d8
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