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before the offset. This change will enable simplification of function
MipsRegisterInfo::eliminateFrameIndex.
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into XXXGenRegisterInfo.inc.
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target machine from those that are only needed by codegen. The goal is to
sink the essential target description into MC layer so we can start building
MC based tools without needing to link in the entire codegen.
First step is to refactor TargetRegisterInfo. This patch added a base class
MCRegisterInfo which TargetRegisterInfo is derived from. Changed TableGen to
separate register description from the rest of the stuff.
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The register allocators automatically filter out reserved registers and
place the callee saved registers last in the allocation order, so custom
methods are no longer necessary just for that.
Some targets still use custom allocation orders:
ARM/Thumb: The high registers are removed from GPR in thumb mode. The
NEON allocation orders prefer to use non-VFP2 registers first.
X86: The GR8 classes omit AH-DH in x86-64 mode to avoid REX trouble.
SystemZ: Some of the allocation orders are omitting R12 aliases without
explanation. I don't understand this target well enough to fix that. It
looks like all the boilerplate could be removed by reserving the right
registers.
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dynamically allocated stack area was not set.
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directives.
Fixes PR9826.
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in MipsRegisterInfo::getCalleeSavedRegs so that both registers paired for a
double precision register get saved.
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offsets that are larger than 0x10000.
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The following improvements are accomplished as a result of applying this patch:
- Fixed frame objects' offsets (relative to either the virtual frame pointer or
the stack pointer) are set before instruction selection is completed. There is
no need to wait until Prologue/Epilogue Insertion is run to set them.
- Calculation of final offsets of fixed frame objects is straightforward. It is
no longer necessary to assign negative offsets to fixed objects for incoming
arguments in order to distinguish them from the others.
- Since a fixed object has its relative offset set during instruction
selection, there is no need to conservatively set its alignment to 4.
- It is no longer necessary to reorder non-fixed frame objects in
MipsFrameLowering::adjustMipsStackFrame.
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saving and restoring them.
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2. Remove unused function.
3. Correct indentation.
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in functionality.
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change in functionality.
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16-bit field. Patch by Akira Hatanaka
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Hatanaka, Akira
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and fixes here and there.
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out of TargetRegisterInfo to TargetFrameInfo, which is definitely much better suitable place
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to try to re-use scavenged frame index reference registers. rdar://8277890
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the variable actually tracks.
N.B., several back-ends are using "HasCalls" as being synonymous for something
that adjusts the stack. This isn't 100% correct and should be looked into.
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optimization for non-leaf functions. This will be hooked up to gcc's
-momit-leaf-frame-pointer option. rdar://7886181
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is preparatory to having PEI's scavenged frame index value reuse logic
properly distinguish types of frame values (e.g., whether the value is
stack-pointer relative or frame-pointer relative).
No functionality change.
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unnecessary save/restore.
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slots. The AsmPrinter will use this information to determine whether to
print a spill/reload comment.
Remove default argument values. It's too easy to pass a wrong argument
value when multiple arguments have default values. Make everything
explicit to trap bugs early.
Update all targets to adhere to the new interfaces..
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http://llvm.org/bugs/show_bug.cgi?id=5149
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a virtual register to eliminate a frame index, it can return that register
and the constant stored there to PEI to track. When scavenging to allocate
for those registers, PEI then tracks the last-used register and value, and
if it is still available and matches the value for the next index, reuses
the existing value rather and removes the re-materialization instructions.
Fancier tracking and adjustment of scavenger allocations to keep more
values live for longer is possible, but not yet implemented and would likely
be better done via a different, less special-purpose, approach to the
problem.
eliminateFrameIndex() is modified so the target implementations can return
the registers they wish to be tracked for reuse.
ARM Thumb1 implements and utilizes the new mechanism. All other targets are
simply modified to adjust for the changed eliminateFrameIndex() prototype.
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MachineInstr and MachineOperand. This required eliminating a
bunch of stuff that was using DOUT, I hope that bill doesn't
mind me stealing his fun. ;-)
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Instead of awkwardly encoding calling-convention information with ISD::CALL,
ISD::FORMAL_ARGUMENTS, ISD::RET, and ISD::ARG_FLAGS nodes, TargetLowering
provides three virtual functions for targets to override:
LowerFormalArguments, LowerCall, and LowerRet, which replace the custom
lowering done on the special nodes. They provide the same information, but
in a more immediately usable format.
This also reworks much of the target-independent tail call logic. The
decision of whether or not to perform a tail call is now cleanly split
between target-independent portions, and the target dependent portion
in IsEligibleForTailCallOptimization.
This also synchronizes all in-tree targets, to help enable future
refactoring and feature work.
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- Some clients which used DOUT have moved to DEBUG. We are deprecating the
"magic" DOUT behavior which avoided calling printing functions when the
statement was disabled. In addition to being unnecessary magic, it had the
downside of leaving code in -Asserts builds, and of hiding potentially
unnecessary computations.
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This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
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Make llvm_unreachable take an optional string, thus moving the cerr<< out of
line.
LLVM_UNREACHABLE is now a simple wrapper that makes the message go away for
NDEBUG builds.
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Handle odd registers allocation in FGR32.
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array allocated on the stack which would lead
the compiled program to run over its stack. Thanks to Gil Dogon
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