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handles T2 and ARM use cases.
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anti-dependencies. Remove some dead code.
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transform.
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of the register in the instruction which kills the scavenged value.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@84641 91177308-0d34-0410-b5e6-96231b3b80d8
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tracked. Instead of trying to manually keep track of these locations
while doing complex modifications, just recompute them when they're needed.
This fixes a bug in which the TopMBB and BotMBB were not correctly updated,
leading to invalid transformations.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@84598 91177308-0d34-0410-b5e6-96231b3b80d8
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sub-registers instead.
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appropriate restore location for the spill as well as perform the actual
save and restore.
The Thumb1 target uses this to make sure R12 is not clobbered while a spilled
scavenger register is live there.
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stack slots and giving them different PseudoSourceValue's did not fix the
problem of post-alloc scheduling miscompiling llvm itself.
- Apply Dan's conservative workaround by assuming any non fixed stack slots can
alias other memory locations. This means a load from spill slot #1 cannot
move above a store of spill slot #2.
- Enable post-alloc scheduling for x86 at optimization leverl Default and above.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@84424 91177308-0d34-0410-b5e6-96231b3b80d8
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PseudoSourceValue.
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get FixedStack PseudoSourceValues.
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necessarily fixed. Only those will negative frame indices are "fixed."
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to be more general and understand more varieties of loops.
Teach CodePlacementOpt to reorganize the basic blocks of a loop so that
they are contiguous. This also includes a fair amount of logic for preserving
fall-through edges while doing so. This fixes a BranchFolding-ism where blocks
which can't be made to use a fall-through edge and don't conveniently fit
anywhere nearby get tossed out to the end of the function.
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encoded in debug info then create such scope on demand for variable info.
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header is just the entry block to the loop, and it needn't be at
the top of the loop in the code layout.
Remove the code that suppressed loop alignment for outer loops,
so that outer loops are aligned.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@84158 91177308-0d34-0410-b5e6-96231b3b80d8
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earlyclobber marker if the superreg def has it.
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so get rid of eh.selector.i64 and rename eh.selector.i32 to eh.selector.
Likewise for eh.typeid.for. This aligns us with gcc, which always uses a
32 bit value for the selector on all platforms. My understanding is that
the register allocator used to assert if the selector intrinsic size didn't
match the pointer size, and this was the reason for introducing the two
variants. However my testing shows that this is no longer the case (I
fixed some bugs in selector lowering yesterday, and some more today in the
fastisel path; these might have caused the original problems).
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to remat non-load instructions as loads, and the remat code now uses
the UnmodeledSideEffects flags, MachineMemOperands, and similar things
to decide which instructions are valid for rematerialization.
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s/DebugLoc.InlinedLoc/DebugLoc.InlinedAtLoc/g
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truncating an SDValue (depending on whether the target
type is bigger or smaller than the value's type); or zero
extending or truncating it. Use it in a few places (this
seems to be a popular operation, but I only modified cases
of it in SelectionDAGBuild). In particular, the eh_selector
lowering was doing this wrong due to a repeated rather than
inverted test, fixed with this change.
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