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constant loads.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118741 91177308-0d34-0410-b5e6-96231b3b80d8
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function specific local variable's info.
This fixes radar 8653152. I am checking in testcase as a separate check-in.
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Whenever splitting wants to insert a copy, it checks if the value can be
rematerialized cheaply instead.
Missing features:
- Delete instructions when all uses have been rematerialized.
- Truncate live ranges to the remaining uses after rematerialization.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118702 91177308-0d34-0410-b5e6-96231b3b80d8
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benchmarks hitting an assertion.
Adds LiveIntervalUnion::collectInterferingVRegs.
Fixes "late spilling" by checking for any unspillable live vregs among
all physReg aliases.
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earlier. Implicit bool -> int conversions are evil!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118651 91177308-0d34-0410-b5e6-96231b3b80d8
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(retry now that the windows build is green)
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-Wnon-virtual-dtor.
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in order to fold it into a load.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118471 91177308-0d34-0410-b5e6-96231b3b80d8
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{i64, i64} from matching i128.
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handle cases in which a register is unavailable for spill code.
Adds LiveIntervalUnion::extract. While processing interferences on a
live virtual register, reuses the same Query object for each
physcial reg.
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be used
to perform the copy, which may be of lots of memory [*]. It would be good if the
fall-back code generated something reasonable, i.e. did the copy in a loop, rather
than vast numbers of loads and stores. Add a note about this. Currently target
specific code seems to always kick in so this is more of a theoretical issue rather
than a practical one now that X86 has been fixed.
[*] It's amazing how often people pass mega-byte long arrays by copy...
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they do :-(
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and as such can be represented by an MVT - the more complicated
EVT is not needed. Use MVT for ValVT everywhere.
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This way, InlineSpiller does the same amount of splitting as the standard
spiller. Splitting should really be guided by the register allocator, and
doesn't belong in the spiller at all.
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just do it earlier too.
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splitting needs them.
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with a SimpleValueType, while an EVT supports equality and
inequality comparisons with SimpleValueType.
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value type, so there is no point in passing it around using
an EVT. Use the simpler MVT everywhere. Rather than trying
to propagate this information maximally in all the code that
using the calling convention stuff, I chose to do a mainly
low impact change instead.
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this by using an undef as a pointer.
Fixes rdar://8625016
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encounters (and:i64 (shl:i64 (load:i64), 1), 0xffffffff).
This fixes rdar://8606584.
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1. Fix pre-ra scheduler so it doesn't try to push instructions above calls to
"optimize for latency". Call instructions don't have the right latency and
this is more likely to use introduce spills.
2. Fix if-converter cost function. For ARM, it should use instruction latencies,
not # of micro-ops since multi-latency instructions is completely executed
even when the predicate is false. Also, some instruction will be "slower"
when they are predicated due to the register def becoming implicit input.
rdar://8598427
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breaker needs to check all definitions of the antidepenent register to
avoid multiple defs of the same new register.
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index before giving up.
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parameter.
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BB#1: derived from LLVM BB %bb.nph28
Live Ins: %AL
Predecessors according to CFG: BB#0
TEST8rr %reg16384<kill>, %reg16384, %EFLAGS<imp-def>; GR8:%reg16384
JNE_4 <BB#2>, %EFLAGS<imp-use,kill>
JMP_4 <BB#2>
Successors according to CFG: BB#2 BB#2
These double CFG edges only ever occur in bugpoint-generated code, so there is
no need to attempt something clever.
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edges on demand.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@117982 91177308-0d34-0410-b5e6-96231b3b80d8
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It is legal for an instruction to have two operands using the same register,
only one a kill. This is interpreted as a kill.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@117981 91177308-0d34-0410-b5e6-96231b3b80d8
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source, and let rewrite() clean it up.
This way, kill flags on the inserted copies are fixed as well during rewrite().
We can't just assume that all the copies we insert are going to be kills since
critical edges into loop headers sometimes require both source and dest to be
live out of a block.
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At least X86FloatingPoint requires correct kill flags after register allocation,
and targets using register scavenging benefit. Conservative kill flags are not
enough.
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at more than those which define CPSR. You can have this situation:
(1) subs ...
(2) sub r6, r5, r4
(3) movge ...
(4) cmp r6, 0
(5) movge ...
We cannot convert (2) to "subs" because (3) is using the CPSR set by
(1). There's an analogous situation here:
(1) sub r1, r2, r3
(2) sub r4, r5, r6
(3) cmp r4, ...
(5) movge ...
(6) cmp r1, ...
(7) movge ...
We cannot convert (1) to "subs" because of the intervening use of CPSR.
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give them individual stack slots once the are actually spilled.
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When an instruction refers to a spill slot with a LiveStacks entry, check that
the spill slot is live at the instruction.
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looks like is happening:
Without the peephole optimizer:
(1) sub r6, r6, #32
orr r12, r12, lr, lsl r9
orr r2, r2, r3, lsl r10
(x) cmp r6, #0
ldr r9, LCPI2_10
ldr r10, LCPI2_11
(2) sub r8, r8, #32
(a) movge r12, lr, lsr r6
(y) cmp r8, #0
LPC2_10:
ldr lr, [pc, r10]
(b) movge r2, r3, lsr r8
With the peephole optimizer:
ldr r9, LCPI2_10
ldr r10, LCPI2_11
(1*) subs r6, r6, #32
(2*) subs r8, r8, #32
(a*) movge r12, lr, lsr r6
(b*) movge r2, r3, lsr r8
(1) is used by (x) for the conditional move at (a). (2) is used by (y) for the
conditional move at (b). After the peephole optimizer, these the flags resulting
from (1*) are ignored and only the flags from (2*) are considered for both
conditional moves.
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a basic block.
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elsewhere.
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