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more than just the stack slot coloring algorithm.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@104722 91177308-0d34-0410-b5e6-96231b3b80d8
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machine code generation. That's a good idea, so I made it so.
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If you have a setjmp/longjmp situation, it's possible for stack slot coloring to
reuse a stack slot before it's really dead. For instance, if we have something
like this:
1: y = g;
x = sigsetjmp(env, 0);
switch (x) {
case 1:
/* ... */
goto run;
case 0:
run:
do_run(); /* marked as "no return" */
break;
case 3:
if (...) {
/* ... */
goto run;
}
/* ... */
break;
}
2: g = y;
"y" may be put onto the stack, so the expression "g = y" is relying upon the
fact that the stack slot containing "y" isn't modified between (1) and (2). But
it can be, because of the "no return" calls in there. A longjmp might come back
with 3, modify the stack slot, and then go to case 0. And it's perfectly
acceptable to reuse the stack slot there because there's no CFG flow from case 3
to (2).
The fix is to disable certain optimizations in these situations. Ideally, we'd
disable them for all "returns twice" functions. But we don't support that
attribute. Check for "setjmp" and "sigsetjmp" instead.
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doesn't have to guess.
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Seen in SingleSrc/Benchmarks/Misc/flops with TEST=optllcdbg.
7929951.
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into TargetOpcodes.h. #include the new TargetOpcodes.h
into MachineInstr. Add new inline accessors (like isPHI())
to MachineInstr, and start using them throughout the
codebase.
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Patch by Howard Hinnant!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@90365 91177308-0d34-0410-b5e6-96231b3b80d8
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This introduces a new pass, SlotIndexes, which is responsible for numbering
instructions for register allocation (and other clients). SlotIndexes numbering
is designed to match the existing scheme, so this patch should not cause any
changes in the generated code.
For consistency, and to avoid naming confusion, LiveIndex has been renamed
SlotIndex.
The processImplicitDefs method of the LiveIntervals analysis has been moved
into its own pass so that it can be run prior to SlotIndexes. This was
necessary to match the existing numbering scheme.
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VISIBILITY_HIDDEN removal.
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Chris claims we should never have visibility_hidden inside any .cpp file but
that's still not true even after this commit.
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stack slots and giving them different PseudoSourceValue's did not fix the
problem of post-alloc scheduling miscompiling llvm itself.
- Apply Dan's conservative workaround by assuming any non fixed stack slots can
alias other memory locations. This means a load from spill slot #1 cannot
move above a store of spill slot #2.
- Enable post-alloc scheduling for x86 at optimization leverl Default and above.
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PseudoSourceValue.
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necessarily fixed. Only those will negative frame indices are "fixed."
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- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
This eliminates MachineInstr's std::list member and allows the data to be
created by isel and live for the remainder of codegen, avoiding a lot of
copying and unnecessary translation. This also shrinks MemSDNode.
- Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
fields for MachineMemOperands.
- Change MemSDNode to have a MachineMemOperand member instead of its own
fields with the same information. This introduces some redundancy, but
it's more consistent with what MachineInstr will eventually want.
- Ignore alignment when searching for redundant loads for CSE, but remember
the greatest alignment.
Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.
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the base pointer, without the offset. This matches MemSDNode's
new alignment behavior, and holds more interesting information.
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about by icc (#593, partial). Patch by Erick Tryzelaar.
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now that TargetOperandInfo does the heavy lifting.
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illegal ams.
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when doing forward / backward propagation.
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operand being updated.
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possible.
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not utilizing registers at all. The fundamental problem is linearscan's backtracking can end up freeing more than one allocated registers. However, reloads and restores might be folded into uses / defs and freed registers might not be used at all.
VirtRegMap keeps track of allocations so it knows what's not used. As a horrible hack, the stack coloring can color spill slots with *free* registers. That is, it replace reload and spills with copies from and to the free register. It unfold instructions that load and store the spill slot and replace them with register using variants.
Not yet enabled. This is part 1. More coming.
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this could happen.
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redundant spills after coloring.
Ideally these would never get created in the first place, but until we enhance the spiller to have a more
global picture of what's happening, this is necessary for code quality in some circumstances.
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changing the stack slots on an instruction, to keep them
consistent with the actual memory addresses.
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with other debug messages.
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isReg, etc., from isRegister, etc.
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machine dominators.
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other passes.
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stack coloring is now bug free.
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top bit of 'reg' instead. If the top bit is set, than the LiveInterval represents a stack slot live interval.
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