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operand is defined by an implicit_def. That means it can def / use any register and passes (e.g. register scavenger) can feel free to ignore them.
The register allocator, when it allocates a register to a virtual register defined by an implicit_def, can allocate any physical register without worrying about overlapping live ranges. It should mark all of operands of the said virtual register so later passes will do the right thing.
This is not the best solution. But it should be a lot less fragile to having the scavenger try to track what is defined by implicit_def.
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the SelectionDAG::getGlobalAddress function properly looks through
aliases to determine thread-localness, but then passes the GV* down
to GlobalAddressSDNode::GlobalAddressSDNode which does not. Instead
of passing down isTarget, just pass down the predetermined node
opcode. This fixes some assertions with out of tree changes I'm
working on.
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SDNode::print_details to eliminate a ton of near-duplicate code.
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but in the meantime lets print targetflags on node labels.
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to be shared, but how/where to privatize it is not immediately clear to me.
If any SelectionDAG experts see a better solution, please share!
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This change doubles the allowable value for MVT::LAST_VALUETYPE. It does
this by doing several things.
1. Introduces MVT::MAX_ALLOWED_LAST_VALUETYPE which in this change has a
value of 64. This value contains the current maximum for the
MVT::LAST_VALUETYPE.
2. Instead of checking "MVT::LAST_VALUETYPE <= 32", all of those uses
now become "MVT::LAST_VALUETYPE <= MVT::MAX_ALLOWED_LAST_VALUETYPE"
3. Changes the dimension of the ValueTypeActions from 2 elements to four
elements and adds comments ahead of the declaration indicating the it is
"(MVT::MAX_ALLOWED_LAST_VALUETYPE/32) * 2". This at least lets us find
what is affected if and when MVT::MAX_ALLOWED_LAST_VALUETYPE gets
changed.
4. Adds initializers for the new elements of ValueTypeActions.
This does NOT add any types in MVT. That would be done separately.
This doubles the size of ValueTypeActions from 64 bits to 128 bits and
gives us the freedom to add more types for AVX.
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through the GraphViz rendering code.
Update other uses in the codebase for this change.
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types for the target (I think). This was breaking
the PPC32 calling sequence.
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taking so long to get to this!
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operations).
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support for x86, and UMULO/SMULO for many architectures, including PPC
(PR4201), ARM, and Cell. The resulting expansion isn't perfect, but it's
not bad.
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unsupported inline asm construct, rather than verifying a code invariant.
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incomming chain of the RETURN node. The incomming chain must
be the outgoing chain of the CALL node. This causes the
backend to identify tail calls that are not tail calls. This
patch fixes this.
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converting from an MMX vector to an i64.
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on x86 to handle more cases. Fix a bug in said code that would cause it
to read past the end of an object. Rewrite the code in
SelectionDAGLegalize::ExpandBUILD_VECTOR to be a bit more general.
Remove PerformBuildVectorCombine, which is no longer necessary with
these changes. In addition to simplifying the code, with this change,
we can now catch a few more cases of consecutive loads.
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types.
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integer type to be consistent with normal operation legalization. No visible
change because nothing is actually using this at the moment.
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Update code generator to use this attribute and remove NoImplicitFloat target option.
Update llc to set this attribute when -no-implicit-float command line option is used.
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build vectors with i64 elements will only appear on 32b x86 before legalize.
Since vector widening occurs during legalize, and produces i64 build_vector
elements, the dag combiner is never run on these before legalize splits them
into 32b elements.
Teach the build_vector dag combine in x86 back end to recognize consecutive
loads producing the low part of the vector.
Convert the two uses of TLI's consecutive load recognizer to pass LoadSDNodes
since that was required implicitly.
Add a testcase for the transform.
Old:
subl $28, %esp
movl 32(%esp), %eax
movl 4(%eax), %ecx
movl %ecx, 4(%esp)
movl (%eax), %eax
movl %eax, (%esp)
movaps (%esp), %xmm0
pmovzxwd %xmm0, %xmm0
movl 36(%esp), %eax
movaps %xmm0, (%eax)
addl $28, %esp
ret
New:
movl 4(%esp), %eax
pmovzxwd (%eax), %xmm0
movl 8(%esp), %eax
movaps %xmm0, (%eax)
ret
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integer and floating-point opcodes, introducing
FAdd, FSub, and FMul.
For now, the AsmParser, BitcodeReader, and IRBuilder all preserve
backwards compatability, and the Core LLVM APIs preserve backwards
compatibility for IR producers. Most front-ends won't need to change
immediately.
This implements the first step of the plan outlined here:
http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt
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using Promote which won't work because i64 isn't
a legal type. It's easy enough to use Custom, but
then we have the problem that when the type
legalizer is promoting FP_TO_UINT->i16, it has no
way of telling it should prefer FP_TO_SINT->i32
to FP_TO_UINT->i32. I have uncomfortably hacked
this by making the type legalizer choose FP_TO_SINT
when both are Custom.
This fixes several regressions in the testsuite.
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instcombine doesn't know when it's safe. To partially compensate
for this, introduce new code to do this transformation in
dagcombine, which can use UnsafeFPMath.
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ADDC/ADDE use MVT::i1 (later, whatever it gets legalized to)
instead of MVT::Flag. Remove CARRY_FALSE in favor of 0; adjust
all target-independent code to use this format.
Most targets will still produce a Flag-setting target-dependent
version when selection is done. X86 is converted to use i32
instead, which means TableGen needs to produce different code
in xxxGenDAGISel.inc. This keys off the new supportsHasI1 bit
in xxxInstrInfo, currently set only for X86; in principle this
is temporary and should go away when all other targets have
been converted. All relevant X86 instruction patterns are
modified to represent setting and using EFLAGS explicitly. The
same can be done on other targets.
The immediate behavior change is that an ADC/ADD pair are no
longer tightly coupled in the X86 scheduler; they can be
separated by instructions that don't clobber the flags (MOV).
I will soon add some peephole optimizations based on using
other instructions that set the flags to feed into ADC.
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it is used both when a result is illegal and when an
operand is illegal.
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This patch removes some special cases for opcodes and does a bit of
cleanup.
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failure during llvm-gcc bootstrap:
Assertion failed: (!Tmp2.getNode() && "Can't legalize BR_CC with legal condition!"), function ExpandNode, file /Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvmCore.roots/llvmCore~obj/src/lib/CodeGen/SelectionDAG/LegalizeDAG.cpp, line 2923.
/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvmgcc42.roots/llvmgcc42~obj/src/gcc/libgcc2.c:1727: internal compiler error: Abort trap
Please submit a full bug report,
with preprocessed source if appropriate.
See <URL:http://developer.apple.com/bugreporter> for instructions.
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This is basically the end of this series of patches for LegalizeDAG; the
remaining special cases can't be removed without more infrastructure
work. There's a FIXME for each relevant opcode near the beginning of
SelectionDAGLegalize::LegalizeOp.
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some special cases are necessary.
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twiddling instruction and its second operand is an immediate. If bits that are touched by 'op' can be done with a narrower instruction, reduce the width of the load and store as well. This happens a lot with bitfield manipulation code.
e.g.
orl $65536, 8(%rax)
=>
orb $1, 10(%rax)
Since narrowing is not always a win, e.g. i32 -> i16 is a loss on x86, dag combiner consults with the target before performing the optimization.
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BUILD_VECTOR.
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