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path: root/lib/CodeGen/LiveRangeEdit.cpp
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2010-11-10Simplify the LiveRangeEdit::canRematerializeAt() interface a bit.Jakob Stoklund Olesen
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118661 91177308-0d34-0410-b5e6-96231b3b80d8
2010-11-01Don't assign new registers created during a split to the same stack slot, butJakob Stoklund Olesen
give them individual stack slots once the are actually spilled. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@117945 91177308-0d34-0410-b5e6-96231b3b80d8
2010-10-20Remember to keep track of rematted values.Jakob Stoklund Olesen
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@116962 91177308-0d34-0410-b5e6-96231b3b80d8
2010-10-20Move some of the InlineSpiller rematerialization code into LiveRangeEdit.Jakob Stoklund Olesen
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@116951 91177308-0d34-0410-b5e6-96231b3b80d8
2010-10-15Move stack slot assignments into LiveRangeEdit.Jakob Stoklund Olesen
All registers created during splitting or spilling are assigned to the same stack slot as the parent register. When splitting or rematting, we may not spill at all. In that case the stack slot is still assigned, but it will be dead. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@116546 91177308-0d34-0410-b5e6-96231b3b80d8
2010-10-14Create a new LiveRangeEdit class to keep track of the new registers created whenJakob Stoklund Olesen
splitting or spillling, and to help with rematerialization. Use LiveRangeEdit in InlineSpiller and SplitKit. This will eventually make it possible to share remat code between InlineSpiller and SplitKit. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@116543 91177308-0d34-0410-b5e6-96231b3b80d8