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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118280 91177308-0d34-0410-b5e6-96231b3b80d8
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be used
to perform the copy, which may be of lots of memory [*]. It would be good if the
fall-back code generated something reasonable, i.e. did the copy in a loop, rather
than vast numbers of loads and stores. Add a note about this. Currently target
specific code seems to always kick in so this is more of a theoretical issue rather
than a practical one now that X86 has been fixed.
[*] It's amazing how often people pass mega-byte long arrays by copy...
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sequence of loads and stores was being generated to perform the
copy on the x86 targets if the parameter was less than 4 byte
aligned, causing llc to use up vast amounts of memory and time.
Use a "rep movs" form instead. PR7170.
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they do :-(
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emit debuggging information entries in LLVM IR.
To create debugging information for a pointer, using DIBUilder front-end just needs
DBuilder.CreatePointerType(Ty, Size);
instead of
DebugFactory.CreateDerivedType(llvm::dwarf::DW_TAG_pointer_type,
TheCU, "", getOrCreateMainFile(),
0, Size, 0, 0, 0, OCTy);
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and as such can be represented by an MVT - the more complicated
EVT is not needed. Use MVT for ValVT everywhere.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118245 91177308-0d34-0410-b5e6-96231b3b80d8
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immediate rw. There is currently no intrinsic that matches to pli.
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Right now the code is partitioned but the behavior is the same.
This should be improved in the near future. This removes some
uses of TheOperandList.
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it doesn't do any lexical stuff anymore.
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118228 91177308-0d34-0410-b5e6-96231b3b80d8
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on the incoming operand list. This also makes the code simpler.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118225 91177308-0d34-0410-b5e6-96231b3b80d8
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- Primarily useful for running some code with a specified stack size, when
pthreads are available.
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tweaking when we start using it for object file emission or JIT, but it's a
start.
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118219 91177308-0d34-0410-b5e6-96231b3b80d8
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now matchables contain an explicit list of how to populate each
operand in the result instruction instead of having them somehow
magically be correlated to the input inst.
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This way, InlineSpiller does the same amount of splitting as the standard
spiller. Splitting should really be guided by the register allocator, and
doesn't belong in the spiller at all.
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CodeEmitter.
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Fixups list for the instruction so the operand encoders can add to it as
needed.
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rather than legalization.
This is both the conceptually correct place for it, as well as allowing it to be more aggressive.
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We could be more aggressive about making this work for a larger range of constants,
but this seems like a good start.
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just do it earlier too.
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splitting needs them.
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element size. Instead,
all of the different element sizes are pseudo instructions that map down to vext.8 underneath, with
the immediate shifted left to reflect the increased element size.
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on non-X86 hosts. Hopefully fixes ppc-host buildbot.
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For NEON we had been assuming this was always an immediate constant.
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Makes it more clear that it is just a path manipulation function.
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the code more self-documenting.
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with a SimpleValueType, while an EVT supports equality and
inequality comparisons with SimpleValueType.
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value type, so there is no point in passing it around using
an EVT. Use the simpler MVT everywhere. Rather than trying
to propagate this information maximally in all the code that
using the calling convention stuff, I chose to do a mainly
low impact change instead.
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this by using an undef as a pointer.
Fixes rdar://8625016
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extension supports pldw. Add subtarget attribute to denote mp extension support and legalize illegal ones to nothing.
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easier to read.
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