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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145223 91177308-0d34-0410-b5e6-96231b3b80d8
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handles to be released by children.
When wait() has finished, opened handles (especially writing stdout to file) might not be released immediately.
To wait for released, poll to attempt renaming.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145222 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145220 91177308-0d34-0410-b5e6-96231b3b80d8
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config.h.cmake: Synchronize to config.h.in.
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The config.h file's macros collide with other projects that include
LLVM and shouldn't get exported.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145215 91177308-0d34-0410-b5e6-96231b3b80d8
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Now that it needs to be exported in a public header (Valgrind.h)
it should be prefixed to avoid collision with other projects.
Add it to llvm-config.h as well.
This'll require regenerating the configure script after this
commit, but I don't have the required autoconf version.
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It was out of sync with the description in configure.ac/config.h.in.
Also re-alphabetize it from its position when it was LLVM_HOST_TRIPLE.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145213 91177308-0d34-0410-b5e6-96231b3b80d8
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gcc, though I thought it was older (my gcc 4.4 has it as a local patch. Whoops!)
This fixes PR10589.
Also add some debugging statements.
Remove GcnoFiles, the mapping from CompilationUnit to raw_ostream. Now that we
start by iterating over each CU and descending into them, there's no need to
maintain a mapping.
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code was similar for both.
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145198 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145197 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145196 91177308-0d34-0410-b5e6-96231b3b80d8
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fallthrough) in cases where we might fail to rotate an exit to an outer
loop onto the end of the loop chain.
Having *some* rotation, but not performing this rotation, is the primary
fix of thep performance regression with -enable-block-placement for
Olden/em3d (a whopping 30% regression). Still working on reducing the
test case that actually exercises this and the new rotation strategy out
of this code, but I want to check if this regresses other test cases
first as that may indicate it isn't the correct fix.
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bugs per target isn't particularly useful. Link to the target features matrix.
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blog'izing it.
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fails on ppc and arm hosts.
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was centered around the premise of laying out a loop in a chain, and
then rotating that chain. This is good for preserving contiguous layout,
but bad for actually making sane rotations. In order to keep it safe,
I had to essentially make it impossible to rotate deeply nested loops.
The information needed to correctly reason about a deeply nested loop is
actually available -- *before* we layout the loop. We know the inner
loops are already fused into chains, etc. We lose information the moment
we actually lay out the loop.
The solution was the other alternative for this algorithm I discussed
with Benjamin and some others: rather than rotating the loop
after-the-fact, try to pick a profitable starting block for the loop's
layout, and then use our existing layout logic. I was worried about the
complexity of this "pick" step, but it turns out such complexity is
needed to handle all the important cases I keep teasing out of benchmarks.
This is, I'm afraid, a bit of a work-in-progress. It is still
misbehaving on some likely important cases I'm investigating in Olden.
It also isn't really tested. I'm going to try to craft some interesting
nested-loop test cases, but it's likely to be extremely time consuming
and I don't want to go there until I'm sure I'm testing the correct
behavior. Sadly I can't come up with a way of getting simple, fine
grained test cases for this logic. We need complex loop structures to
even trigger much of it.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145183 91177308-0d34-0410-b5e6-96231b3b80d8
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Original commit message:
Fixed ObjectFile functions:
- getSymbolOffset() renamed as getSymbolFileOffset()
- getSymbolFileOffset(), getSymbolAddress(), getRelocationAddress() returns same result for ELFObjectFile, MachOObjectFile and COFFObjectFile.
- added getRelocationOffset()
- fixed MachOObjectFile::getSymbolSize()
- fixed MachOObjectFile::getSymbolSection()
- fixed MachOObjectFile::getSymbolOffset() for symbols without section data.
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145181 91177308-0d34-0410-b5e6-96231b3b80d8
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- getSymbolOffset() renamed as getSymbolFileOffset()
- getSymbolFileOffset(), getSymbolAddress(), getRelocationAddress() returns same result for ELFObjectFile, MachOObjectFile and COFFObjectFile.
- added getRelocationOffset()
- fixed MachOObjectFile::getSymbolSize()
- fixed MachOObjectFile::getSymbolSection()
- fixed MachOObjectFile::getSymbolOffset() for symbols without section data.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145180 91177308-0d34-0410-b5e6-96231b3b80d8
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heavily on AnalyzeBranch. That routine doesn't behave as we want given
that rotation occurs mid-way through re-ordering the function. Instead
merely check that there are not unanalyzable branching constructs
present, and then reason about the CFG via successor lists. This
actually simplifies my mental model for all of this as well.
The concrete result is that we now will rotate more loop chains. I've
added a test case from Olden highlighting the effect. There is still
a bit more to do here though in order to regain all of the performance
in Olden.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145179 91177308-0d34-0410-b5e6-96231b3b80d8
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that mainline needs no autoupgrade logic for intrinsics yet, woohoo!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145178 91177308-0d34-0410-b5e6-96231b3b80d8
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I'll work on turning this into something intelligible tomorrow.
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autoupgrade logic for 2.9 and before.
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trampoline forms. Both of these were correct in LLVM 3.0, and we don't
need to support LLVM 2.9 and earlier in mainline.
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only produced by LLVM 2.9 and earlier. LLVM 3.0 and later prefers "load volatile".
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145172 91177308-0d34-0410-b5e6-96231b3b80d8
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instead of 'volatile load', which is archaic.
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145170 91177308-0d34-0410-b5e6-96231b3b80d8
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I think this is the last of autoupgrade that can be removed in 3.1.
Can the atomic upgrade stuff also go?
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145169 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145167 91177308-0d34-0410-b5e6-96231b3b80d8
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LLVM 3.0 and later.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145165 91177308-0d34-0410-b5e6-96231b3b80d8
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back to 3.0
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These instructions are not generated by the backend yet, this will come in a later commit.
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Removing that buildbot would be a better solution, but this is at least
a temporary workaround.
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Fix a couple of 80-column violations.
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pass. This is designed to achieve one of the important optimizations
that the old code placement pass did, but more simply.
This is a somewhat rough and *very* conservative version of the
transform. We could get a lot fancier here if there are profitable cases
to do so. In particular, this only looks for a single pattern, it
insists that the loop backedge being rotated away is the last backedge
in the chain, and it doesn't provide any means of doing better in-loop
placement due to the rotation. However, it appears that it will handle
the important loops I am finding in the LLVM test suite.
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Simplify some shuffle lowering code since V1 can never be UNDEF due to canonalizing that occurs when shuffle nodes are created.
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