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Diffstat (limited to 'tools/llvm-ld/llvm-ld.cpp')
-rw-r--r-- | tools/llvm-ld/llvm-ld.cpp | 529 |
1 files changed, 529 insertions, 0 deletions
diff --git a/tools/llvm-ld/llvm-ld.cpp b/tools/llvm-ld/llvm-ld.cpp new file mode 100644 index 0000000000..65a220a3ac --- /dev/null +++ b/tools/llvm-ld/llvm-ld.cpp @@ -0,0 +1,529 @@ +//===- llvm-ld.cpp - LLVM 'ld' compatible linker --------------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file was developed by the LLVM research group and is distributed under +// the University of Illinois Open Source License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This utility is intended to be compatible with GCC, and follows standard +// system 'ld' conventions. As such, the default output file is ./a.out. +// Additionally, this program outputs a shell script that is used to invoke LLI +// to execute the program. In this manner, the generated executable (a.out for +// example), is directly executable, whereas the bytecode file actually lives in +// the a.out.bc file generated by this program. Also, Force is on by default. +// +// Note that if someone (or a script) deletes the executable program generated, +// the .bc file will be left around. Considering that this is a temporary hack, +// I'm not too worried about this. +// +//===----------------------------------------------------------------------===// + +#include "llvm/Linker.h" +#include "llvm/System/Program.h" +#include "llvm/Module.h" +#include "llvm/PassManager.h" +#include "llvm/Bytecode/Reader.h" +#include "llvm/Bytecode/Writer.h" +#include "llvm/Target/TargetData.h" +#include "llvm/Target/TargetMachine.h" +#include "llvm/Target/TargetMachineRegistry.h" +#include "llvm/Support/CommandLine.h" +#include "llvm/Support/FileUtilities.h" +#include "llvm/Support/SystemUtils.h" +#include "llvm/System/Signals.h" +#include <fstream> +#include <iostream> +#include <memory> + +using namespace llvm; + +// Input/Output Options +static cl::list<std::string> InputFilenames(cl::Positional, cl::OneOrMore, + cl::desc("<input bytecode files>")); + +static cl::opt<std::string> OutputFilename("o", cl::init("a.out"), + cl::desc("Override output filename"), + cl::value_desc("filename")); + +static cl::opt<bool> Verbose("v", + cl::desc("Print information about actions taken")); + +static cl::list<std::string> LibPaths("L", cl::Prefix, + cl::desc("Specify a library search path"), + cl::value_desc("directory")); + +static cl::list<std::string> Libraries("l", cl::Prefix, + cl::desc("Specify libraries to link to"), + cl::value_desc("library prefix")); + +static cl::opt<bool> LinkAsLibrary("link-as-library", + cl::desc("Link the .bc files together as a library, not an executable")); + +static cl::alias Relink("r", cl::aliasopt(LinkAsLibrary), + cl::desc("Alias for -link-as-library")); + +static cl::opt<const TargetMachineRegistry::Entry*, false, TargetNameParser> + MachineArch("march", cl::desc("Architecture to generate assembly for:")); + +static cl::opt<bool> Native("native", + cl::desc("Generate a native binary instead of a shell script")); + +static cl::opt<bool>NativeCBE("native-cbe", + cl::desc("Generate a native binary with the C backend and GCC")); + +static cl::opt<bool>DisableCompression("disable-compression",cl::init(false), + cl::desc("Disable writing of compressed bytecode files")); + +// Compatibility options that are ignored but supported by LD +static cl::opt<std::string> CO3("soname", cl::Hidden, + cl::desc("Compatibility option: ignored")); + +static cl::opt<std::string> CO4("version-script", cl::Hidden, + cl::desc("Compatibility option: ignored")); + +static cl::opt<bool> CO5("eh-frame-hdr", cl::Hidden, + cl::desc("Compatibility option: ignored")); + +static cl::opt<std::string> CO6("h", cl::Hidden, + cl::desc("Compatibility option: ignored")); + +/// This is just for convenience so it doesn't have to be passed around +/// everywhere. +static std::string progname; + +/// PrintAndReturn - Prints a message to standard error and returns true. +/// +/// Inputs: +/// progname - The name of the program (i.e. argv[0]). +/// Message - The message to print to standard error. +/// +static int PrintAndReturn(const std::string &Message) { + std::cerr << progname << ": " << Message << "\n"; + return 1; +} + +/// CopyEnv - This function takes an array of environment variables and makes a +/// copy of it. This copy can then be manipulated any way the caller likes +/// without affecting the process's real environment. +/// +/// Inputs: +/// envp - An array of C strings containing an environment. +/// +/// Return value: +/// NULL - An error occurred. +/// +/// Otherwise, a pointer to a new array of C strings is returned. Every string +/// in the array is a duplicate of the one in the original array (i.e. we do +/// not copy the char *'s from one array to another). +/// +static char ** CopyEnv(char ** const envp) { + // Count the number of entries in the old list; + unsigned entries; // The number of entries in the old environment list + for (entries = 0; envp[entries] != NULL; entries++) + /*empty*/; + + // Add one more entry for the NULL pointer that ends the list. + ++entries; + + // If there are no entries at all, just return NULL. + if (entries == 0) + return NULL; + + // Allocate a new environment list. + char **newenv = new char* [entries]; + if ((newenv = new char* [entries]) == NULL) + return NULL; + + // Make a copy of the list. Don't forget the NULL that ends the list. + entries = 0; + while (envp[entries] != NULL) { + newenv[entries] = new char[strlen (envp[entries]) + 1]; + strcpy (newenv[entries], envp[entries]); + ++entries; + } + newenv[entries] = NULL; + + return newenv; +} + + +/// RemoveEnv - Remove the specified environment variable from the environment +/// array. +/// +/// Inputs: +/// name - The name of the variable to remove. It cannot be NULL. +/// envp - The array of environment variables. It cannot be NULL. +/// +/// Notes: +/// This is mainly done because functions to remove items from the environment +/// are not available across all platforms. In particular, Solaris does not +/// seem to have an unsetenv() function or a setenv() function (or they are +/// undocumented if they do exist). +/// +static void RemoveEnv(const char * name, char ** const envp) { + for (unsigned index=0; envp[index] != NULL; index++) { + // Find the first equals sign in the array and make it an EOS character. + char *p = strchr (envp[index], '='); + if (p == NULL) + continue; + else + *p = '\0'; + + // Compare the two strings. If they are equal, zap this string. + // Otherwise, restore it. + if (!strcmp(name, envp[index])) + *envp[index] = '\0'; + else + *p = '='; + } + + return; +} + +/// GenerateBytecode - generates a bytecode file from the module provided +void GenerateBytecode(Module* M, const std::string& FileName) { + + // Create the output file. + std::ios::openmode io_mode = std::ios::out | std::ios::trunc | + std::ios::binary; + std::ofstream Out(FileName.c_str(), io_mode); + if (!Out.good()) { + PrintAndReturn("error opening '" + FileName + "' for writing!"); + return; + } + + // Ensure that the bytecode file gets removed from the disk if we get a + // terminating signal. + sys::RemoveFileOnSignal(sys::Path(FileName)); + + // Write it out + WriteBytecodeToFile(M, Out, !DisableCompression); + + // Close the bytecode file. + Out.close(); +} + +/// GenerateAssembly - generates a native assembly language source file from the +/// specified bytecode file. +/// +/// Inputs: +/// InputFilename - The name of the output bytecode file. +/// OutputFilename - The name of the file to generate. +/// llc - The pathname to use for LLC. +/// envp - The environment to use when running LLC. +/// +/// Return non-zero value on error. +/// +static int GenerateAssembly(const std::string &OutputFilename, + const std::string &InputFilename, + const sys::Path &llc) { + // Run LLC to convert the bytecode file into assembly code. + std::vector<const char*> args; + args.push_back(llc.c_str()); + args.push_back("-f"); + args.push_back("-o"); + args.push_back(OutputFilename.c_str()); + args.push_back(InputFilename.c_str()); + args.push_back(0); + + return sys::Program::ExecuteAndWait(llc,&args[0]); +} + +/// GenerateAssembly - generates a native assembly language source file from the +/// specified bytecode file. +static int GenerateCFile(const std::string &OutputFile, + const std::string &InputFile, + const sys::Path &llc) { + // Run LLC to convert the bytecode file into C. + std::vector<const char*> args; + args.push_back(llc.c_str()); + args.push_back("-march=c"); + args.push_back("-f"); + args.push_back("-o"); + args.push_back(OutputFile.c_str()); + args.push_back(InputFile.c_str()); + args.push_back(0); + return sys::Program::ExecuteAndWait(llc, &args[0]); +} + +/// GenerateNative - generates a native assembly language source file from the +/// specified assembly source file. +/// +/// Inputs: +/// InputFilename - The name of the output bytecode file. +/// OutputFilename - The name of the file to generate. +/// Libraries - The list of libraries with which to link. +/// LibPaths - The list of directories in which to find libraries. +/// gcc - The pathname to use for GGC. +/// envp - A copy of the process's current environment. +/// +/// Outputs: +/// None. +/// +/// Returns non-zero value on error. +/// +static int GenerateNative(const std::string &OutputFilename, + const std::string &InputFilename, + const std::vector<std::string> &Libraries, + const sys::Path &gcc, char ** const envp) { + // Remove these environment variables from the environment of the + // programs that we will execute. It appears that GCC sets these + // environment variables so that the programs it uses can configure + // themselves identically. + // + // However, when we invoke GCC below, we want it to use its normal + // configuration. Hence, we must sanitize its environment. + char ** clean_env = CopyEnv(envp); + if (clean_env == NULL) + return 1; + RemoveEnv("LIBRARY_PATH", clean_env); + RemoveEnv("COLLECT_GCC_OPTIONS", clean_env); + RemoveEnv("GCC_EXEC_PREFIX", clean_env); + RemoveEnv("COMPILER_PATH", clean_env); + RemoveEnv("COLLECT_GCC", clean_env); + + + // Run GCC to assemble and link the program into native code. + // + // Note: + // We can't just assemble and link the file with the system assembler + // and linker because we don't know where to put the _start symbol. + // GCC mysteriously knows how to do it. + std::vector<const char*> args; + args.push_back(gcc.c_str()); + args.push_back("-fno-strict-aliasing"); + args.push_back("-O3"); + args.push_back("-o"); + args.push_back(OutputFilename.c_str()); + args.push_back(InputFilename.c_str()); + + // Add in the libraries to link. + for (unsigned index = 0; index < Libraries.size(); index++) + if (Libraries[index] != "crtend") { + args.push_back("-l"); + args.push_back(Libraries[index].c_str()); + } + args.push_back(0); + + // Run the compiler to assembly and link together the program. + return sys::Program::ExecuteAndWait(gcc, &args[0], (const char**)clean_env); +} + +/// EmitShellScript - Output the wrapper file that invokes the JIT on the LLVM +/// bytecode file for the program. +static void EmitShellScript(char **argv) { +#if defined(_WIN32) || defined(__CYGWIN__) + // Windows doesn't support #!/bin/sh style shell scripts in .exe files. To + // support windows systems, we copy the llvm-stub.exe executable from the + // build tree to the destination file. + sys::Path llvmstub = FindExecutable("llvm-stub.exe", argv[0]); + if (llvmstub.isEmpty()) { + std::cerr << "Could not find llvm-stub.exe executable!\n"; + exit(1); + } + sys::CopyFile(sys::Path(OutputFilename), llvmstub); + return; +#endif + + // Output the script to start the program... + std::ofstream Out2(OutputFilename.c_str()); + if (!Out2.good()) + exit(PrintAndReturn("error opening '" + OutputFilename + "' for writing!")); + + Out2 << "#!/bin/sh\n"; + // Allow user to setenv LLVMINTERP if lli is not in their PATH. + Out2 << "lli=${LLVMINTERP-lli}\n"; + Out2 << "exec $lli \\\n"; + // gcc accepts -l<lib> and implicitly searches /lib and /usr/lib. + LibPaths.push_back("/lib"); + LibPaths.push_back("/usr/lib"); + LibPaths.push_back("/usr/X11R6/lib"); + // We don't need to link in libc! In fact, /usr/lib/libc.so may not be a + // shared object at all! See RH 8: plain text. + std::vector<std::string>::iterator libc = + std::find(Libraries.begin(), Libraries.end(), "c"); + if (libc != Libraries.end()) Libraries.erase(libc); + // List all the shared object (native) libraries this executable will need + // on the command line, so that we don't have to do this manually! + for (std::vector<std::string>::iterator i = Libraries.begin(), + e = Libraries.end(); i != e; ++i) { + sys::Path FullLibraryPath = sys::Path::FindLibrary(*i); + if (!FullLibraryPath.isEmpty() && FullLibraryPath.isDynamicLibrary()) + Out2 << " -load=" << FullLibraryPath.toString() << " \\\n"; + } + Out2 << " $0.bc ${1+\"$@\"}\n"; + Out2.close(); +} + +// BuildLinkItems -- This function generates a LinkItemList for the LinkItems +// linker function by combining the Files and Libraries in the order they were +// declared on the command line. +static void BuildLinkItems( + Linker::ItemList& Items, + const cl::list<std::string>& Files, + const cl::list<std::string>& Libraries) { + + // Build the list of linkage items for LinkItems. + + cl::list<std::string>::const_iterator fileIt = Files.begin(); + cl::list<std::string>::const_iterator libIt = Libraries.begin(); + + int libPos = -1, filePos = -1; + while ( libIt != Libraries.end() || fileIt != Files.end() ) { + if (libIt != Libraries.end()) + libPos = Libraries.getPosition(libIt - Libraries.begin()); + else + libPos = -1; + if (fileIt != Files.end()) + filePos = Files.getPosition(fileIt - Files.begin()); + else + filePos = -1; + + if (filePos != -1 && (libPos == -1 || filePos < libPos)) { + // Add a source file + Items.push_back(std::make_pair(*fileIt++, false)); + } else if (libPos != -1 && (filePos == -1 || libPos < filePos)) { + // Add a library + Items.push_back(std::make_pair(*libIt++, true)); + } + } +} + +// Rightly this should go in a header file but it just seems such a waste. +namespace llvm { +extern void Optimize(Module*); +} + +int main(int argc, char **argv, char **envp) { + try { + // Initial global variable above for convenience printing of program name. + progname = sys::Path(argv[0]).getBasename(); + Linker TheLinker(progname, Verbose); + + // Set up the library paths for the Linker + TheLinker.addPaths(LibPaths); + TheLinker.addSystemPaths(); + + // Parse the command line options + cl::ParseCommandLineOptions(argc, argv, " llvm linker\n"); + sys::PrintStackTraceOnErrorSignal(); + + // Remove any consecutive duplicates of the same library... + Libraries.erase(std::unique(Libraries.begin(), Libraries.end()), + Libraries.end()); + + if (LinkAsLibrary) { + std::vector<sys::Path> Files; + for (unsigned i = 0; i < InputFilenames.size(); ++i ) + Files.push_back(sys::Path(InputFilenames[i])); + if (TheLinker.LinkInFiles(Files)) + return 1; // Error already printed + + // The libraries aren't linked in but are noted as "dependent" in the + // module. + for (cl::list<std::string>::const_iterator I = Libraries.begin(), + E = Libraries.end(); I != E ; ++I) { + TheLinker.getModule()->addLibrary(*I); + } + } else { + // Build a list of the items from our command line + Linker::ItemList Items; + BuildLinkItems(Items, InputFilenames, Libraries); + + // Link all the items together + if (TheLinker.LinkInItems(Items) ) + return 1; + } + + std::auto_ptr<Module> Composite(TheLinker.releaseModule()); + + // Optimize the module + Optimize(Composite.get()); + + // Generate the bytecode for the optimized module. + std::string RealBytecodeOutput = OutputFilename; + if (!LinkAsLibrary) RealBytecodeOutput += ".bc"; + GenerateBytecode(Composite.get(), RealBytecodeOutput); + + // If we are not linking a library, generate either a native executable + // or a JIT shell script, depending upon what the user wants. + if (!LinkAsLibrary) { + // If the user wants to generate a native executable, compile it from the + // bytecode file. + // + // Otherwise, create a script that will run the bytecode through the JIT. + if (Native) { + // Name of the Assembly Language output file + sys::Path AssemblyFile ( OutputFilename); + AssemblyFile.appendSuffix("s"); + + // Mark the output files for removal if we get an interrupt. + sys::RemoveFileOnSignal(AssemblyFile); + sys::RemoveFileOnSignal(sys::Path(OutputFilename)); + + // Determine the locations of the llc and gcc programs. + sys::Path llc = FindExecutable("llc", argv[0]); + if (llc.isEmpty()) + return PrintAndReturn("Failed to find llc"); + + sys::Path gcc = FindExecutable("gcc", argv[0]); + if (gcc.isEmpty()) + return PrintAndReturn("Failed to find gcc"); + + // Generate an assembly language file for the bytecode. + if (Verbose) std::cout << "Generating Assembly Code\n"; + GenerateAssembly(AssemblyFile.toString(), RealBytecodeOutput, llc); + if (Verbose) std::cout << "Generating Native Code\n"; + GenerateNative(OutputFilename, AssemblyFile.toString(), Libraries, + gcc, envp); + + // Remove the assembly language file. + AssemblyFile.eraseFromDisk(); + } else if (NativeCBE) { + sys::Path CFile (OutputFilename); + CFile.appendSuffix("cbe.c"); + + // Mark the output files for removal if we get an interrupt. + sys::RemoveFileOnSignal(CFile); + sys::RemoveFileOnSignal(sys::Path(OutputFilename)); + + // Determine the locations of the llc and gcc programs. + sys::Path llc = FindExecutable("llc", argv[0]); + if (llc.isEmpty()) + return PrintAndReturn("Failed to find llc"); + + sys::Path gcc = FindExecutable("gcc", argv[0]); + if (gcc.isEmpty()) + return PrintAndReturn("Failed to find gcc"); + + // Generate an assembly language file for the bytecode. + if (Verbose) std::cout << "Generating Assembly Code\n"; + GenerateCFile(CFile.toString(), RealBytecodeOutput, llc); + if (Verbose) std::cout << "Generating Native Code\n"; + GenerateNative(OutputFilename, CFile.toString(), Libraries, gcc, envp); + + // Remove the assembly language file. + CFile.eraseFromDisk(); + + } else { + EmitShellScript(argv); + } + + // Make the script executable... + sys::Path(OutputFilename).makeExecutableOnDisk(); + + // Make the bytecode file readable and directly executable in LLEE as well + sys::Path(RealBytecodeOutput).makeExecutableOnDisk(); + sys::Path(RealBytecodeOutput).makeReadableOnDisk(); + } + + return 0; + } catch (const std::string& msg) { + std::cerr << argv[0] << ": " << msg << "\n"; + } catch (...) { + std::cerr << argv[0] << ": Unexpected unknown exception occurred.\n"; + } + return 1; +} |