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-rw-r--r--lib/Target/X86/MCTargetDesc/X86MachObjectWriter.cpp48
1 files changed, 40 insertions, 8 deletions
diff --git a/lib/Target/X86/MCTargetDesc/X86MachObjectWriter.cpp b/lib/Target/X86/MCTargetDesc/X86MachObjectWriter.cpp
index f0f1982d57..7ff058edbc 100644
--- a/lib/Target/X86/MCTargetDesc/X86MachObjectWriter.cpp
+++ b/lib/Target/X86/MCTargetDesc/X86MachObjectWriter.cpp
@@ -11,11 +11,13 @@
#include "MCTargetDesc/X86MCTargetDesc.h"
#include "llvm/MC/MCAssembler.h"
#include "llvm/MC/MCAsmLayout.h"
+#include "llvm/MC/MCContext.h"
#include "llvm/MC/MCMachObjectWriter.h"
#include "llvm/MC/MCSectionMachO.h"
#include "llvm/MC/MCValue.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Support/ErrorHandling.h"
+#include "llvm/Support/Format.h"
#include "llvm/Object/MachOFormat.h"
using namespace llvm;
@@ -23,7 +25,7 @@ using namespace llvm::object;
namespace {
class X86MachObjectWriter : public MCMachObjectTargetWriter {
- void RecordScatteredRelocation(MachObjectWriter *Writer,
+ bool RecordScatteredRelocation(MachObjectWriter *Writer,
const MCAssembler &Asm,
const MCAsmLayout &Layout,
const MCFragment *Fragment,
@@ -335,7 +337,7 @@ void X86MachObjectWriter::RecordX86_64Relocation(MachObjectWriter *Writer,
Writer->addRelocation(Fragment->getParent(), MRE);
}
-void X86MachObjectWriter::RecordScatteredRelocation(MachObjectWriter *Writer,
+bool X86MachObjectWriter::RecordScatteredRelocation(MachObjectWriter *Writer,
const MCAssembler &Asm,
const MCAsmLayout &Layout,
const MCFragment *Fragment,
@@ -381,6 +383,19 @@ void X86MachObjectWriter::RecordScatteredRelocation(MachObjectWriter *Writer,
// Relocations are written out in reverse order, so the PAIR comes first.
if (Type == macho::RIT_Difference ||
Type == macho::RIT_Generic_LocalDifference) {
+ // If the offset is too large to fit in a scattered relocation,
+ // we're hosed. It's an unfortunate limitation of the MachO format.
+ if (FixupOffset > 0xffffff) {
+ char Buffer[32];
+ format("0x%x", FixupOffset).print(Buffer, sizeof(Buffer));
+ Asm.getContext().FatalError(Fixup.getLoc(),
+ Twine("Section too large, can't encode "
+ "r_address (") + Buffer +
+ ") into 24 bits of scattered "
+ "relocation entry.");
+ llvm_unreachable("fatal error returned?!");
+ }
+
macho::RelocationEntry MRE;
MRE.Word0 = ((0 << 0) |
(macho::RIT_Pair << 24) |
@@ -389,6 +404,16 @@ void X86MachObjectWriter::RecordScatteredRelocation(MachObjectWriter *Writer,
macho::RF_Scattered);
MRE.Word1 = Value2;
Writer->addRelocation(Fragment->getParent(), MRE);
+ } else {
+ // If the offset is more than 24-bits, it won't fit in a scattered
+ // relocation offset field, so we fall back to using a non-scattered
+ // relocation. This is a bit risky, as if the offset reaches out of
+ // the block and the linker is doing scattered loading on this
+ // symbol, things can go badly.
+ //
+ // Required for 'as' compatibility.
+ if (FixupOffset > 0xffffff)
+ return false;
}
macho::RelocationEntry MRE;
@@ -399,6 +424,7 @@ void X86MachObjectWriter::RecordScatteredRelocation(MachObjectWriter *Writer,
macho::RF_Scattered);
MRE.Word1 = Value;
Writer->addRelocation(Fragment->getParent(), MRE);
+ return true;
}
void X86MachObjectWriter::RecordTLVPRelocation(MachObjectWriter *Writer,
@@ -469,9 +495,11 @@ void X86MachObjectWriter::RecordX86Relocation(MachObjectWriter *Writer,
// If this is a difference or a defined symbol plus an offset, then we need a
// scattered relocation entry. Differences always require scattered
// relocations.
- if (Target.getSymB())
- return RecordScatteredRelocation(Writer, Asm, Layout, Fragment, Fixup,
- Target, Log2Size, FixedValue);
+ if (Target.getSymB()) {
+ RecordScatteredRelocation(Writer, Asm, Layout, Fragment, Fixup,
+ Target, Log2Size, FixedValue);
+ return;
+ }
// Get the symbol data, if any.
MCSymbolData *SD = 0;
@@ -483,9 +511,13 @@ void X86MachObjectWriter::RecordX86Relocation(MachObjectWriter *Writer,
uint32_t Offset = Target.getConstant();
if (IsPCRel)
Offset += 1 << Log2Size;
- if (Offset && SD && !Writer->doesSymbolRequireExternRelocation(SD))
- return RecordScatteredRelocation(Writer, Asm, Layout, Fragment, Fixup,
- Target, Log2Size, FixedValue);
+ // Try to record the scattered relocation if needed. Fall back to non
+ // scattered if necessary (see comments in RecordScatteredRelocation()
+ // for details).
+ if (Offset && SD && !Writer->doesSymbolRequireExternRelocation(SD) &&
+ RecordScatteredRelocation(Writer, Asm, Layout, Fragment, Fixup,
+ Target, Log2Size, FixedValue))
+ return;
// See <reloc.h>.
uint32_t FixupOffset = Layout.getFragmentOffset(Fragment)+Fixup.getOffset();