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+//===-- Local.cpp - Functions to perform local transformations ------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This family of functions perform various local transformations to the
+// program.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Transforms/Utils/Local.h"
+#include "llvm/Constants.h"
+#include "llvm/DerivedTypes.h"
+#include "llvm/Instructions.h"
+#include "llvm/Intrinsics.h"
+#include "llvm/Analysis/ConstantFolding.h"
+#include "llvm/Support/GetElementPtrTypeIterator.h"
+#include "llvm/Support/MathExtras.h"
+#include <cerrno>
+#include <cmath>
+using namespace llvm;
+
+//===----------------------------------------------------------------------===//
+// Local constant propagation...
+//
+
+/// doConstantPropagation - If an instruction references constants, try to fold
+/// them together...
+///
+bool llvm::doConstantPropagation(BasicBlock::iterator &II) {
+ if (Constant *C = ConstantFoldInstruction(II)) {
+ // Replaces all of the uses of a variable with uses of the constant.
+ II->replaceAllUsesWith(C);
+
+ // Remove the instruction from the basic block...
+ II = II->getParent()->getInstList().erase(II);
+ return true;
+ }
+
+ return false;
+}
+
+/// ConstantFoldInstruction - Attempt to constant fold the specified
+/// instruction. If successful, the constant result is returned, if not, null
+/// is returned. Note that this function can only fail when attempting to fold
+/// instructions like loads and stores, which have no constant expression form.
+///
+Constant *llvm::ConstantFoldInstruction(Instruction *I) {
+ if (PHINode *PN = dyn_cast<PHINode>(I)) {
+ if (PN->getNumIncomingValues() == 0)
+ return Constant::getNullValue(PN->getType());
+
+ Constant *Result = dyn_cast<Constant>(PN->getIncomingValue(0));
+ if (Result == 0) return 0;
+
+ // Handle PHI nodes specially here...
+ for (unsigned i = 1, e = PN->getNumIncomingValues(); i != e; ++i)
+ if (PN->getIncomingValue(i) != Result && PN->getIncomingValue(i) != PN)
+ return 0; // Not all the same incoming constants...
+
+ // If we reach here, all incoming values are the same constant.
+ return Result;
+ } else if (CallInst *CI = dyn_cast<CallInst>(I)) {
+ if (Function *F = CI->getCalledFunction())
+ if (canConstantFoldCallTo(F)) {
+ std::vector<Constant*> Args;
+ for (unsigned i = 1, e = CI->getNumOperands(); i != e; ++i)
+ if (Constant *Op = dyn_cast<Constant>(CI->getOperand(i)))
+ Args.push_back(Op);
+ else
+ return 0;
+ return ConstantFoldCall(F, Args);
+ }
+ return 0;
+ }
+
+ Constant *Op0 = 0, *Op1 = 0;
+ switch (I->getNumOperands()) {
+ default:
+ case 2:
+ Op1 = dyn_cast<Constant>(I->getOperand(1));
+ if (Op1 == 0) return 0; // Not a constant?, can't fold
+ case 1:
+ Op0 = dyn_cast<Constant>(I->getOperand(0));
+ if (Op0 == 0) return 0; // Not a constant?, can't fold
+ break;
+ case 0: return 0;
+ }
+
+ if (isa<BinaryOperator>(I) || isa<ShiftInst>(I))
+ return ConstantExpr::get(I->getOpcode(), Op0, Op1);
+
+ switch (I->getOpcode()) {
+ default: return 0;
+ case Instruction::Cast:
+ return ConstantExpr::getCast(Op0, I->getType());
+ case Instruction::Select:
+ if (Constant *Op2 = dyn_cast<Constant>(I->getOperand(2)))
+ return ConstantExpr::getSelect(Op0, Op1, Op2);
+ return 0;
+ case Instruction::GetElementPtr:
+ std::vector<Constant*> IdxList;
+ IdxList.reserve(I->getNumOperands()-1);
+ if (Op1) IdxList.push_back(Op1);
+ for (unsigned i = 2, e = I->getNumOperands(); i != e; ++i)
+ if (Constant *C = dyn_cast<Constant>(I->getOperand(i)))
+ IdxList.push_back(C);
+ else
+ return 0; // Non-constant operand
+ return ConstantExpr::getGetElementPtr(Op0, IdxList);
+ }
+}
+
+// ConstantFoldTerminator - If a terminator instruction is predicated on a
+// constant value, convert it into an unconditional branch to the constant
+// destination.
+//
+bool llvm::ConstantFoldTerminator(BasicBlock *BB) {
+ TerminatorInst *T = BB->getTerminator();
+
+ // Branch - See if we are conditional jumping on constant
+ if (BranchInst *BI = dyn_cast<BranchInst>(T)) {
+ if (BI->isUnconditional()) return false; // Can't optimize uncond branch
+ BasicBlock *Dest1 = cast<BasicBlock>(BI->getOperand(0));
+ BasicBlock *Dest2 = cast<BasicBlock>(BI->getOperand(1));
+
+ if (ConstantBool *Cond = dyn_cast<ConstantBool>(BI->getCondition())) {
+ // Are we branching on constant?
+ // YES. Change to unconditional branch...
+ BasicBlock *Destination = Cond->getValue() ? Dest1 : Dest2;
+ BasicBlock *OldDest = Cond->getValue() ? Dest2 : Dest1;
+
+ //cerr << "Function: " << T->getParent()->getParent()
+ // << "\nRemoving branch from " << T->getParent()
+ // << "\n\nTo: " << OldDest << endl;
+
+ // Let the basic block know that we are letting go of it. Based on this,
+ // it will adjust it's PHI nodes.
+ assert(BI->getParent() && "Terminator not inserted in block!");
+ OldDest->removePredecessor(BI->getParent());
+
+ // Set the unconditional destination, and change the insn to be an
+ // unconditional branch.
+ BI->setUnconditionalDest(Destination);
+ return true;
+ } else if (Dest2 == Dest1) { // Conditional branch to same location?
+ // This branch matches something like this:
+ // br bool %cond, label %Dest, label %Dest
+ // and changes it into: br label %Dest
+
+ // Let the basic block know that we are letting go of one copy of it.
+ assert(BI->getParent() && "Terminator not inserted in block!");
+ Dest1->removePredecessor(BI->getParent());
+
+ // Change a conditional branch to unconditional.
+ BI->setUnconditionalDest(Dest1);
+ return true;
+ }
+ } else if (SwitchInst *SI = dyn_cast<SwitchInst>(T)) {
+ // If we are switching on a constant, we can convert the switch into a
+ // single branch instruction!
+ ConstantInt *CI = dyn_cast<ConstantInt>(SI->getCondition());
+ BasicBlock *TheOnlyDest = SI->getSuccessor(0); // The default dest
+ BasicBlock *DefaultDest = TheOnlyDest;
+ assert(TheOnlyDest == SI->getDefaultDest() &&
+ "Default destination is not successor #0?");
+
+ // Figure out which case it goes to...
+ for (unsigned i = 1, e = SI->getNumSuccessors(); i != e; ++i) {
+ // Found case matching a constant operand?
+ if (SI->getSuccessorValue(i) == CI) {
+ TheOnlyDest = SI->getSuccessor(i);
+ break;
+ }
+
+ // Check to see if this branch is going to the same place as the default
+ // dest. If so, eliminate it as an explicit compare.
+ if (SI->getSuccessor(i) == DefaultDest) {
+ // Remove this entry...
+ DefaultDest->removePredecessor(SI->getParent());
+ SI->removeCase(i);
+ --i; --e; // Don't skip an entry...
+ continue;
+ }
+
+ // Otherwise, check to see if the switch only branches to one destination.
+ // We do this by reseting "TheOnlyDest" to null when we find two non-equal
+ // destinations.
+ if (SI->getSuccessor(i) != TheOnlyDest) TheOnlyDest = 0;
+ }
+
+ if (CI && !TheOnlyDest) {
+ // Branching on a constant, but not any of the cases, go to the default
+ // successor.
+ TheOnlyDest = SI->getDefaultDest();
+ }
+
+ // If we found a single destination that we can fold the switch into, do so
+ // now.
+ if (TheOnlyDest) {
+ // Insert the new branch..
+ new BranchInst(TheOnlyDest, SI);
+ BasicBlock *BB = SI->getParent();
+
+ // Remove entries from PHI nodes which we no longer branch to...
+ for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) {
+ // Found case matching a constant operand?
+ BasicBlock *Succ = SI->getSuccessor(i);
+ if (Succ == TheOnlyDest)
+ TheOnlyDest = 0; // Don't modify the first branch to TheOnlyDest
+ else
+ Succ->removePredecessor(BB);
+ }
+
+ // Delete the old switch...
+ BB->getInstList().erase(SI);
+ return true;
+ } else if (SI->getNumSuccessors() == 2) {
+ // Otherwise, we can fold this switch into a conditional branch
+ // instruction if it has only one non-default destination.
+ Value *Cond = new SetCondInst(Instruction::SetEQ, SI->getCondition(),
+ SI->getSuccessorValue(1), "cond", SI);
+ // Insert the new branch...
+ new BranchInst(SI->getSuccessor(1), SI->getSuccessor(0), Cond, SI);
+
+ // Delete the old switch...
+ SI->getParent()->getInstList().erase(SI);
+ return true;
+ }
+ }
+ return false;
+}
+
+/// ConstantFoldLoadThroughGEPConstantExpr - Given a constant and a
+/// getelementptr constantexpr, return the constant value being addressed by the
+/// constant expression, or null if something is funny and we can't decide.
+Constant *llvm::ConstantFoldLoadThroughGEPConstantExpr(Constant *C,
+ ConstantExpr *CE) {
+ if (CE->getOperand(1) != Constant::getNullValue(CE->getOperand(1)->getType()))
+ return 0; // Do not allow stepping over the value!
+
+ // Loop over all of the operands, tracking down which value we are
+ // addressing...
+ gep_type_iterator I = gep_type_begin(CE), E = gep_type_end(CE);
+ for (++I; I != E; ++I)
+ if (const StructType *STy = dyn_cast<StructType>(*I)) {
+ ConstantUInt *CU = cast<ConstantUInt>(I.getOperand());
+ assert(CU->getValue() < STy->getNumElements() &&
+ "Struct index out of range!");
+ unsigned El = (unsigned)CU->getValue();
+ if (ConstantStruct *CS = dyn_cast<ConstantStruct>(C)) {
+ C = CS->getOperand(El);
+ } else if (isa<ConstantAggregateZero>(C)) {
+ C = Constant::getNullValue(STy->getElementType(El));
+ } else if (isa<UndefValue>(C)) {
+ C = UndefValue::get(STy->getElementType(El));
+ } else {
+ return 0;
+ }
+ } else if (ConstantInt *CI = dyn_cast<ConstantInt>(I.getOperand())) {
+ const ArrayType *ATy = cast<ArrayType>(*I);
+ if ((uint64_t)CI->getRawValue() >= ATy->getNumElements()) return 0;
+ if (ConstantArray *CA = dyn_cast<ConstantArray>(C))
+ C = CA->getOperand((unsigned)CI->getRawValue());
+ else if (isa<ConstantAggregateZero>(C))
+ C = Constant::getNullValue(ATy->getElementType());
+ else if (isa<UndefValue>(C))
+ C = UndefValue::get(ATy->getElementType());
+ else
+ return 0;
+ } else {
+ return 0;
+ }
+ return C;
+}
+
+
+//===----------------------------------------------------------------------===//
+// Local dead code elimination...
+//
+
+bool llvm::isInstructionTriviallyDead(Instruction *I) {
+ if (!I->use_empty() || isa<TerminatorInst>(I)) return false;
+
+ if (!I->mayWriteToMemory()) return true;
+
+ if (CallInst *CI = dyn_cast<CallInst>(I))
+ if (Function *F = CI->getCalledFunction())
+ switch (F->getIntrinsicID()) {
+ default: break;
+ case Intrinsic::returnaddress:
+ case Intrinsic::frameaddress:
+ case Intrinsic::isunordered:
+ case Intrinsic::ctpop:
+ case Intrinsic::ctlz:
+ case Intrinsic::cttz:
+ case Intrinsic::sqrt:
+ return true; // These intrinsics have no side effects.
+ }
+ return false;
+}
+
+// dceInstruction - Inspect the instruction at *BBI and figure out if it's
+// [trivially] dead. If so, remove the instruction and update the iterator
+// to point to the instruction that immediately succeeded the original
+// instruction.
+//
+bool llvm::dceInstruction(BasicBlock::iterator &BBI) {
+ // Look for un"used" definitions...
+ if (isInstructionTriviallyDead(BBI)) {
+ BBI = BBI->getParent()->getInstList().erase(BBI); // Bye bye
+ return true;
+ }
+ return false;
+}