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Diffstat (limited to 'lib/Transforms/Scalar/DeadStoreElimination.cpp')
-rw-r--r-- | lib/Transforms/Scalar/DeadStoreElimination.cpp | 387 |
1 files changed, 387 insertions, 0 deletions
diff --git a/lib/Transforms/Scalar/DeadStoreElimination.cpp b/lib/Transforms/Scalar/DeadStoreElimination.cpp new file mode 100644 index 0000000000..abc0adec35 --- /dev/null +++ b/lib/Transforms/Scalar/DeadStoreElimination.cpp @@ -0,0 +1,387 @@ +//===- FastDSE.cpp - Fast Dead Store Elimination --------------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file was developed by Owen Anderson and is distributed under +// the University of Illinois Open Source License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements a trivial dead store elimination that only considers +// basic-block local redundant stores. +// +// FIXME: This should eventually be extended to be a post-dominator tree +// traversal. Doing so would be pretty trivial. +// +//===----------------------------------------------------------------------===// + +#define DEBUG_TYPE "fdse" +#include "llvm/Transforms/Scalar.h" +#include "llvm/Constants.h" +#include "llvm/Function.h" +#include "llvm/Instructions.h" +#include "llvm/Pass.h" +#include "llvm/ADT/SetVector.h" +#include "llvm/ADT/SmallPtrSet.h" +#include "llvm/ADT/Statistic.h" +#include "llvm/Analysis/AliasAnalysis.h" +#include "llvm/Analysis/MemoryDependenceAnalysis.h" +#include "llvm/Target/TargetData.h" +#include "llvm/Transforms/Utils/Local.h" +#include "llvm/Support/Compiler.h" +using namespace llvm; + +STATISTIC(NumFastStores, "Number of stores deleted"); +STATISTIC(NumFastOther , "Number of other instrs removed"); + +namespace { + struct VISIBILITY_HIDDEN FDSE : public FunctionPass { + static char ID; // Pass identification, replacement for typeid + FDSE() : FunctionPass((intptr_t)&ID) {} + + virtual bool runOnFunction(Function &F) { + bool Changed = false; + for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I) + Changed |= runOnBasicBlock(*I); + return Changed; + } + + bool runOnBasicBlock(BasicBlock &BB); + bool handleFreeWithNonTrivialDependency(FreeInst* F, Instruction* dependency, + SetVector<Instruction*>& possiblyDead); + bool handleEndBlock(BasicBlock& BB, SetVector<Instruction*>& possiblyDead); + bool RemoveUndeadPointers(Value* pointer, unsigned pointerSize, + BasicBlock::iterator& BBI, + SmallPtrSet<AllocaInst*, 4>& deadPointers, + SetVector<Instruction*>& possiblyDead); + void DeleteDeadInstructionChains(Instruction *I, + SetVector<Instruction*> &DeadInsts); + void TranslatePointerBitCasts(Value*& v) { + assert(isa<PointerType>(v->getType()) && "Translating a non-pointer type?"); + + // See through pointer-to-pointer bitcasts + while (isa<BitCastInst>(v) || isa<GetElementPtrInst>(v)) + if (BitCastInst* C = dyn_cast<BitCastInst>(v)) + v = C->getOperand(0); + else if (GetElementPtrInst* G = dyn_cast<GetElementPtrInst>(v)) + v = G->getOperand(0); + } + + // getAnalysisUsage - We require post dominance frontiers (aka Control + // Dependence Graph) + virtual void getAnalysisUsage(AnalysisUsage &AU) const { + AU.setPreservesCFG(); + AU.addRequired<TargetData>(); + AU.addRequired<AliasAnalysis>(); + AU.addRequired<MemoryDependenceAnalysis>(); + AU.addPreserved<AliasAnalysis>(); + AU.addPreserved<MemoryDependenceAnalysis>(); + } + }; + char FDSE::ID = 0; + RegisterPass<FDSE> X("fdse", "Fast Dead Store Elimination"); +} + +FunctionPass *llvm::createFastDeadStoreEliminationPass() { return new FDSE(); } + +bool FDSE::runOnBasicBlock(BasicBlock &BB) { + MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>(); + + // Record the last-seen store to this pointer + DenseMap<Value*, StoreInst*> lastStore; + // Record instructions possibly made dead by deleting a store + SetVector<Instruction*> possiblyDead; + + bool MadeChange = false; + + // Do a top-down walk on the BB + for (BasicBlock::iterator BBI = BB.begin(), BBE = BB.end(); BBI != BBE; ++BBI) { + // If we find a store or a free... + if (isa<StoreInst>(BBI) || isa<FreeInst>(BBI)) { + Value* pointer = 0; + if (StoreInst* S = dyn_cast<StoreInst>(BBI)) + pointer = S->getPointerOperand(); + else if (FreeInst* F = dyn_cast<FreeInst>(BBI)) + pointer = F->getPointerOperand(); + + assert(pointer && "Not a free or a store?"); + + StoreInst*& last = lastStore[pointer]; + bool deletedStore = false; + + // ... to a pointer that has been stored to before... + if (last) { + + Instruction* dep = MD.getDependency(BBI); + + // ... and no other memory dependencies are between them.... + while (dep != MemoryDependenceAnalysis::None && + dep != MemoryDependenceAnalysis::NonLocal && + isa<StoreInst>(dep)) { + if (dep == last) { + + // Remove it! + MD.removeInstruction(last); + + // DCE instructions only used to calculate that store + if (Instruction* D = dyn_cast<Instruction>(last->getOperand(0))) + possiblyDead.insert(D); + if (Instruction* D = dyn_cast<Instruction>(last->getOperand(1))) + possiblyDead.insert(D); + + last->eraseFromParent(); + NumFastStores++; + deletedStore = true; + MadeChange = true; + + break; + } else { + dep = MD.getDependency(BBI, dep); + } + } + } + + // Handle frees whose dependencies are non-trivial + if (FreeInst* F = dyn_cast<FreeInst>(BBI)) + if (!deletedStore) + MadeChange |= handleFreeWithNonTrivialDependency(F, MD.getDependency(F), + possiblyDead); + + // Update our most-recent-store map + if (StoreInst* S = dyn_cast<StoreInst>(BBI)) + last = S; + else + last = 0; + } + } + + // If this block ends in a return, unwind, unreachable, and eventually + // tailcall, then all allocas are dead at its end. + if (BB.getTerminator()->getNumSuccessors() == 0) + MadeChange |= handleEndBlock(BB, possiblyDead); + + // Do a trivial DCE + while (!possiblyDead.empty()) { + Instruction *I = possiblyDead.back(); + possiblyDead.pop_back(); + DeleteDeadInstructionChains(I, possiblyDead); + } + + return MadeChange; +} + +/// handleFreeWithNonTrivialDependency - Handle frees of entire structures whose +/// dependency is a store to a field of that structure +bool FDSE::handleFreeWithNonTrivialDependency(FreeInst* F, Instruction* dep, + SetVector<Instruction*>& possiblyDead) { + TargetData &TD = getAnalysis<TargetData>(); + AliasAnalysis &AA = getAnalysis<AliasAnalysis>(); + MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>(); + + if (dep == MemoryDependenceAnalysis::None || + dep == MemoryDependenceAnalysis::NonLocal) + return false; + + StoreInst* dependency = dyn_cast<StoreInst>(dep); + if (!dependency) + return false; + + Value* depPointer = dependency->getPointerOperand(); + unsigned depPointerSize = TD.getTypeSize(dependency->getOperand(0)->getType()); + + // Check for aliasing + AliasAnalysis::AliasResult A = AA.alias(F->getPointerOperand(), ~0UL, + depPointer, depPointerSize); + + if (A == AliasAnalysis::MustAlias) { + // Remove it! + MD.removeInstruction(dependency); + + // DCE instructions only used to calculate that store + if (Instruction* D = dyn_cast<Instruction>(dependency->getOperand(0))) + possiblyDead.insert(D); + if (Instruction* D = dyn_cast<Instruction>(dependency->getOperand(1))) + possiblyDead.insert(D); + + dependency->eraseFromParent(); + NumFastStores++; + return true; + } + + return false; +} + +/// handleEndBlock - Remove dead stores to stack-allocated locations in the function +/// end block +bool FDSE::handleEndBlock(BasicBlock& BB, SetVector<Instruction*>& possiblyDead) { + TargetData &TD = getAnalysis<TargetData>(); + AliasAnalysis &AA = getAnalysis<AliasAnalysis>(); + MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>(); + + bool MadeChange = false; + + // Pointers alloca'd in this function are dead in the end block + SmallPtrSet<AllocaInst*, 4> deadPointers; + + // Find all of the alloca'd pointers in the entry block + BasicBlock *Entry = BB.getParent()->begin(); + for (BasicBlock::iterator I = Entry->begin(), E = Entry->end(); I != E; ++I) + if (AllocaInst *AI = dyn_cast<AllocaInst>(I)) + deadPointers.insert(AI); + + // Scan the basic block backwards + for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ){ + --BBI; + + if (deadPointers.empty()) + break; + + Value* killPointer = 0; + unsigned killPointerSize = 0; + + // If we find a store whose pointer is dead... + if (StoreInst* S = dyn_cast<StoreInst>(BBI)) { + Value* pointerOperand = S->getPointerOperand(); + // See through pointer-to-pointer bitcasts + TranslatePointerBitCasts(pointerOperand); + + if (deadPointers.count(pointerOperand)){ + // Remove it! + MD.removeInstruction(S); + + // DCE instructions only used to calculate that store + if (Instruction* D = dyn_cast<Instruction>(S->getOperand(0))) + possiblyDead.insert(D); + if (Instruction* D = dyn_cast<Instruction>(S->getOperand(1))) + possiblyDead.insert(D); + + BBI++; + S->eraseFromParent(); + NumFastStores++; + MadeChange = true; + } + + // If we encounter a use of the pointer, it is no longer considered dead + } else if (LoadInst* L = dyn_cast<LoadInst>(BBI)) { + killPointer = L->getPointerOperand(); + killPointerSize = TD.getTypeSize(L->getType()); + } else if (VAArgInst* V = dyn_cast<VAArgInst>(BBI)) { + killPointer = V->getOperand(0); + killPointerSize = TD.getTypeSize(V->getType()); + } else if (FreeInst* F = dyn_cast<FreeInst>(BBI)) { + killPointer = F->getPointerOperand(); + killPointerSize = ~0UL; + } else if (AllocaInst* A = dyn_cast<AllocaInst>(BBI)) { + deadPointers.erase(A); + continue; + } else if (CallSite::get(BBI).getInstruction() != 0) { + // Remove any pointers made undead by the call from the dead set + std::vector<Instruction*> dead; + for (SmallPtrSet<AllocaInst*, 4>::iterator I = deadPointers.begin(), + E = deadPointers.end(); I != E; ++I) { + // Get size information for the alloca + unsigned pointerSize = ~0UL; + if (ConstantInt* C = dyn_cast<ConstantInt>((*I)->getArraySize())) + pointerSize = C->getZExtValue() * TD.getTypeSize((*I)->getAllocatedType()); + + // See if the call site touches it + AliasAnalysis::ModRefResult A = AA.getModRefInfo(CallSite::get(BBI), + *I, pointerSize); + if (A == AliasAnalysis::ModRef || A == AliasAnalysis::Ref) + dead.push_back(*I); + } + + for (std::vector<Instruction*>::iterator I = dead.begin(), E = dead.end(); + I != E; ++I) + deadPointers.erase(*I); + + continue; + } + + if (!killPointer) + continue; + + // Deal with undead pointers + MadeChange |= RemoveUndeadPointers(killPointer, killPointerSize, BBI, + deadPointers, possiblyDead); + } + + return MadeChange; +} + +bool FDSE::RemoveUndeadPointers(Value* killPointer, unsigned killPointerSize, + BasicBlock::iterator& BBI, + SmallPtrSet<AllocaInst*, 4>& deadPointers, + SetVector<Instruction*>& possiblyDead) { + TargetData &TD = getAnalysis<TargetData>(); + AliasAnalysis &AA = getAnalysis<AliasAnalysis>(); + MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>(); + + bool MadeChange = false; + + std::vector<Instruction*> undead; + + for (SmallPtrSet<AllocaInst*, 4>::iterator I = deadPointers.begin(), + E = deadPointers.end(); I != E; ++I) { + // Get size information for the alloca + unsigned pointerSize = ~0UL; + if (ConstantInt* C = dyn_cast<ConstantInt>((*I)->getArraySize())) + pointerSize = C->getZExtValue() * TD.getTypeSize((*I)->getAllocatedType()); + + // See if this pointer could alias it + AliasAnalysis::AliasResult A = AA.alias(*I, pointerSize, killPointer, killPointerSize); + + // If it must-alias and a store, we can delete it + if (isa<StoreInst>(BBI) && A == AliasAnalysis::MustAlias) { + StoreInst* S = cast<StoreInst>(BBI); + + // Remove it! + MD.removeInstruction(S); + + // DCE instructions only used to calculate that store + if (Instruction* D = dyn_cast<Instruction>(S->getOperand(0))) + possiblyDead.insert(D); + if (Instruction* D = dyn_cast<Instruction>(S->getOperand(1))) + possiblyDead.insert(D); + + BBI++; + S->eraseFromParent(); + NumFastStores++; + MadeChange = true; + + continue; + + // Otherwise, it is undead + } else if (A != AliasAnalysis::NoAlias) + undead.push_back(*I); + } + + for (std::vector<Instruction*>::iterator I = undead.begin(), E = undead.end(); + I != E; ++I) + deadPointers.erase(*I); + + return MadeChange; +} + +void FDSE::DeleteDeadInstructionChains(Instruction *I, + SetVector<Instruction*> &DeadInsts) { + // Instruction must be dead. + if (!I->use_empty() || !isInstructionTriviallyDead(I)) return; + + // Let the memory dependence know + getAnalysis<MemoryDependenceAnalysis>().removeInstruction(I); + + // See if this made any operands dead. We do it this way in case the + // instruction uses the same operand twice. We don't want to delete a + // value then reference it. + for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) { + if (I->getOperand(i)->hasOneUse()) + if (Instruction* Op = dyn_cast<Instruction>(I->getOperand(i))) + DeadInsts.insert(Op); // Attempt to nuke it later. + + I->setOperand(i, 0); // Drop from the operand list. + } + + I->eraseFromParent(); + ++NumFastOther; +} |