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+//===-- ModuloSchedulingSuperBlock.h -Swing Modulo Scheduling-----*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//Swing Modulo Scheduling done on Superblocks ( entry, multiple exit,
+//multiple basic block loops).
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_MODULOSCHEDULINGSB_H
+#define LLVM_MODULOSCHEDULINGSB_H
+
+#include "llvm/Analysis/LoopInfo.h"
+#include "llvm/Analysis/ScalarEvolution.h"
+#include "llvm/Function.h"
+#include "llvm/Pass.h"
+#include "llvm/CodeGen/MachineBasicBlock.h"
+#include "MSScheduleSB.h"
+#include "MSchedGraphSB.h"
+
+
+namespace llvm {
+
+ //Struct to contain ModuloScheduling Specific Information for each node
+ struct MSNodeSBAttributes {
+ int ASAP; //Earliest time at which the opreation can be scheduled
+ int ALAP; //Latest time at which the operation can be scheduled.
+ int MOB;
+ int depth;
+ int height;
+ MSNodeSBAttributes(int asap=-1, int alap=-1, int mob=-1,
+ int d=-1, int h=-1) : ASAP(asap), ALAP(alap),
+ MOB(mob), depth(d),
+ height(h) {}
+ };
+
+
+ typedef std::vector<const MachineBasicBlock*> SuperBlock;
+
+ class ModuloSchedulingSBPass : public FunctionPass {
+ const TargetMachine &target;
+
+ //Map to hold Value* defs
+ std::map<const Value*, MachineInstr*> defMap;
+
+ //Map to hold list of instructions associate to the induction var for each BB
+ std::map<SuperBlock, std::map<const MachineInstr*, unsigned> > indVarInstrs;
+
+ //Map to hold machine to llvm instrs for each valid BB
+ std::map<SuperBlock, std::map<MachineInstr*, Instruction*> > machineTollvm;
+
+ //LLVM Instruction we know we can add TmpInstructions to its MCFI
+ Instruction *defaultInst;
+
+ //Map that holds node to node attribute information
+ std::map<MSchedGraphSBNode*, MSNodeSBAttributes> nodeToAttributesMap;
+
+ //Map to hold all reccurrences
+ std::set<std::pair<int, std::vector<MSchedGraphSBNode*> > > recurrenceList;
+
+ //Set of edges to ignore, stored as src node and index into vector of successors
+ std::set<std::pair<MSchedGraphSBNode*, unsigned> > edgesToIgnore;
+
+ //Vector containing the partial order
+ std::vector<std::set<MSchedGraphSBNode*> > partialOrder;
+
+ //Vector containing the final node order
+ std::vector<MSchedGraphSBNode*> FinalNodeOrder;
+
+ //Schedule table, key is the cycle number and the vector is resource, node pairs
+ MSScheduleSB schedule;
+
+ //Current initiation interval
+ int II;
+
+ //Internal Functions
+ void FindSuperBlocks(Function &F, LoopInfo &LI,
+ std::vector<std::vector<const MachineBasicBlock*> > &Worklist);
+ bool MachineBBisValid(const MachineBasicBlock *B,
+ std::map<const MachineInstr*, unsigned> &indexMap,
+ unsigned &offset);
+ bool CreateDefMap(std::vector<const MachineBasicBlock*> &SB);
+ bool getIndVar(std::vector<const MachineBasicBlock*> &superBlock,
+ std::map<BasicBlock*, MachineBasicBlock*> &bbMap,
+ std::map<const MachineInstr*, unsigned> &indexMap);
+ bool assocIndVar(Instruction *I, std::set<Instruction*> &indVar,
+ std::vector<Instruction*> &stack,
+ std::map<BasicBlock*, MachineBasicBlock*> &bbMap,
+ const BasicBlock *first,
+ std::set<const BasicBlock*> &llvmSuperBlock);
+ int calculateResMII(std::vector<const MachineBasicBlock*> &superBlock);
+ int calculateRecMII(MSchedGraphSB *graph, int MII);
+ void findAllCircuits(MSchedGraphSB *g, int II);
+ void addRecc(std::vector<MSchedGraphSBNode*> &stack,
+ std::map<MSchedGraphSBNode*, MSchedGraphSBNode*> &newNodes);
+ bool circuit(MSchedGraphSBNode *v, std::vector<MSchedGraphSBNode*> &stack,
+ std::set<MSchedGraphSBNode*> &blocked, std::vector<MSchedGraphSBNode*> &SCC,
+ MSchedGraphSBNode *s, std::map<MSchedGraphSBNode*,
+ std::set<MSchedGraphSBNode*> > &B,
+ int II, std::map<MSchedGraphSBNode*, MSchedGraphSBNode*> &newNodes);
+ void unblock(MSchedGraphSBNode *u, std::set<MSchedGraphSBNode*> &blocked,
+ std::map<MSchedGraphSBNode*, std::set<MSchedGraphSBNode*> > &B);
+ void addSCC(std::vector<MSchedGraphSBNode*> &SCC, std::map<MSchedGraphSBNode*, MSchedGraphSBNode*> &newNodes);
+ void calculateNodeAttributes(MSchedGraphSB *graph, int MII);
+ bool ignoreEdge(MSchedGraphSBNode *srcNode, MSchedGraphSBNode *destNode);
+ int calculateASAP(MSchedGraphSBNode *node, int MII, MSchedGraphSBNode *destNode);
+ int calculateALAP(MSchedGraphSBNode *node, int MII,
+ int maxASAP, MSchedGraphSBNode *srcNode);
+ int findMaxASAP();
+ int calculateHeight(MSchedGraphSBNode *node,MSchedGraphSBNode *srcNode);
+ int calculateDepth(MSchedGraphSBNode *node, MSchedGraphSBNode *destNode);
+ void computePartialOrder();
+ void connectedComponentSet(MSchedGraphSBNode *node, std::set<MSchedGraphSBNode*> &ccSet,
+ std::set<MSchedGraphSBNode*> &lastNodes);
+ void searchPath(MSchedGraphSBNode *node,
+ std::vector<MSchedGraphSBNode*> &path,
+ std::set<MSchedGraphSBNode*> &nodesToAdd,
+ std::set<MSchedGraphSBNode*> &new_reccurrence);
+ void orderNodes();
+ bool computeSchedule(std::vector<const MachineBasicBlock*> &BB, MSchedGraphSB *MSG);
+ bool scheduleNode(MSchedGraphSBNode *node, int start, int end);
+ void predIntersect(std::set<MSchedGraphSBNode*> &CurrentSet, std::set<MSchedGraphSBNode*> &IntersectResult);
+ void succIntersect(std::set<MSchedGraphSBNode*> &CurrentSet, std::set<MSchedGraphSBNode*> &IntersectResult);
+ void reconstructLoop(std::vector<const MachineBasicBlock*> &SB);
+ void fixBranches(std::vector<std::vector<MachineBasicBlock*> > &prologues,
+ std::vector<std::vector<BasicBlock*> > &llvm_prologues,
+ std::vector<MachineBasicBlock*> &machineKernelBB,
+ std::vector<BasicBlock*> &llvmKernelBB,
+ std::vector<std::vector<MachineBasicBlock*> > &epilogues,
+ std::vector<std::vector<BasicBlock*> > &llvm_epilogues,
+ std::vector<const MachineBasicBlock*> &SB,
+ std::map<const MachineBasicBlock*, Value*> &sideExits);
+
+ void writePrologues(std::vector<std::vector<MachineBasicBlock *> > &prologues,
+ std::vector<const MachineBasicBlock*> &origBB,
+ std::vector<std::vector<BasicBlock*> > &llvm_prologues,
+ std::map<const Value*, std::pair<const MachineInstr*, int> > &valuesToSave,
+ std::map<Value*, std::map<int, Value*> > &newValues,
+ std::map<Value*, MachineBasicBlock*> &newValLocation);
+
+ void writeKernel(std::vector<BasicBlock*> &llvmBB, std::vector<MachineBasicBlock*> &machineBB,
+ std::map<const Value*, std::pair<const MachineInstr*, int> > &valuesToSave,
+ std::map<Value*, std::map<int, Value*> > &newValues,
+ std::map<Value*, MachineBasicBlock*> &newValLocation,
+ std::map<Value*, std::map<int, Value*> > &kernelPHIs);
+
+ void removePHIs(std::vector<const MachineBasicBlock*> &SB,
+ std::vector<std::vector<MachineBasicBlock*> > &prologues,
+ std::vector<std::vector<MachineBasicBlock*> > &epilogues,
+ std::vector<MachineBasicBlock*> &kernelBB,
+ std::map<Value*, MachineBasicBlock*> &newValLocation);
+
+ void writeEpilogues(std::vector<std::vector<MachineBasicBlock*> > &epilogues,
+ std::vector<const MachineBasicBlock*> &origSB,
+ std::vector<std::vector<BasicBlock*> > &llvm_epilogues,
+ std::map<const Value*, std::pair<const MachineInstr*, int> > &valuesToSave,
+ std::map<Value*, std::map<int, Value*> > &newValues,
+ std::map<Value*, MachineBasicBlock*> &newValLocation,
+ std::map<Value*, std::map<int, Value*> > &kernelPHIs);
+
+ void writeSideExits(std::vector<std::vector<MachineBasicBlock *> > &prologues,
+ std::vector<std::vector<BasicBlock*> > &llvm_prologues,
+ std::vector<std::vector<MachineBasicBlock *> > &epilogues,
+ std::vector<std::vector<BasicBlock*> > &llvm_epilogues,
+ std::map<const MachineBasicBlock*, Value*> &sideExits,
+ std::map<MachineBasicBlock*, std::vector<std::pair<MachineInstr*, int> > > &instrsMovedDown,
+ std::vector<const MachineBasicBlock*> &SB,
+ std::vector<MachineBasicBlock*> &kernelMBBs,
+ std::map<MachineBasicBlock*, int> branchStage);
+
+ public:
+ ModuloSchedulingSBPass(TargetMachine &targ) : target(targ) {}
+ virtual bool runOnFunction(Function &F);
+ virtual const char* getPassName() const { return "ModuloScheduling-SuperBlock"; }
+
+
+ // getAnalysisUsage
+ virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ /// HACK: We don't actually need scev, but we have
+ /// to say we do so that the pass manager does not delete it
+ /// before we run.
+ AU.addRequired<LoopInfo>();
+ AU.addRequired<ScalarEvolution>();
+ AU.addRequired<DependenceAnalyzer>();
+ }
+ };
+}
+#endif