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diff --git a/lib/Target/SparcV9/ModuloScheduling/ModuloScheduling.h b/lib/Target/SparcV9/ModuloScheduling/ModuloScheduling.h
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index 840623e02d..0000000000
--- a/lib/Target/SparcV9/ModuloScheduling/ModuloScheduling.h
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-//===-- ModuloScheduling.h - Swing Modulo Scheduling------------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_MODULOSCHEDULING_H
-#define LLVM_MODULOSCHEDULING_H
-
-#include "MSchedGraph.h"
-#include "MSSchedule.h"
-#include "llvm/Function.h"
-#include "llvm/Pass.h"
-#include "DependenceAnalyzer.h"
-#include "llvm/Target/TargetData.h"
-#include "llvm/Analysis/LoopInfo.h"
-#include "llvm/Analysis/ScalarEvolution.h"
-#include <set>
-
-namespace llvm {
-
-
- //Struct to contain ModuloScheduling Specific Information for each node
- struct MSNodeAttributes {
- int ASAP; //Earliest time at which the opreation can be scheduled
- int ALAP; //Latest time at which the operation can be scheduled.
- int MOB;
- int depth;
- int height;
- MSNodeAttributes(int asap=-1, int alap=-1, int mob=-1,
- int d=-1, int h=-1) : ASAP(asap), ALAP(alap),
- MOB(mob), depth(d),
- height(h) {}
- };
-
-
- class ModuloSchedulingPass : public FunctionPass {
- const TargetMachine &target;
-
- //Map to hold Value* defs
- std::map<const Value*, MachineInstr*> defMap;
-
- //Map to hold list of instructions associate to the induction var for each BB
- std::map<const MachineBasicBlock*, std::map<const MachineInstr*, unsigned> > indVarInstrs;
-
- //Map to hold machine to llvm instrs for each valid BB
- std::map<const MachineBasicBlock*, std::map<MachineInstr*, Instruction*> > machineTollvm;
-
- //LLVM Instruction we know we can add TmpInstructions to its MCFI
- Instruction *defaultInst;
-
- //Map that holds node to node attribute information
- std::map<MSchedGraphNode*, MSNodeAttributes> nodeToAttributesMap;
-
- //Map to hold all reccurrences
- std::set<std::pair<int, std::vector<MSchedGraphNode*> > > recurrenceList;
-
- //Set of edges to ignore, stored as src node and index into vector of successors
- std::set<std::pair<MSchedGraphNode*, unsigned> > edgesToIgnore;
-
- //Vector containing the partial order
- std::vector<std::set<MSchedGraphNode*> > partialOrder;
-
- //Vector containing the final node order
- std::vector<MSchedGraphNode*> FinalNodeOrder;
-
- //Schedule table, key is the cycle number and the vector is resource, node pairs
- MSSchedule schedule;
-
- //Current initiation interval
- int II;
-
- //Internal functions
- bool CreateDefMap(MachineBasicBlock *BI);
- bool MachineBBisValid(const MachineBasicBlock *BI);
- bool assocIndVar(Instruction *I, std::set<Instruction*> &indVar,
- std::vector<Instruction*> &stack, BasicBlock *BB);
- int calculateResMII(const MachineBasicBlock *BI);
- int calculateRecMII(MSchedGraph *graph, int MII);
- void calculateNodeAttributes(MSchedGraph *graph, int MII);
-
- bool ignoreEdge(MSchedGraphNode *srcNode, MSchedGraphNode *destNode);
-
- int calculateASAP(MSchedGraphNode *node, int MII,MSchedGraphNode *destNode);
- int calculateALAP(MSchedGraphNode *node, int MII, int maxASAP, MSchedGraphNode *srcNode);
-
- int calculateHeight(MSchedGraphNode *node,MSchedGraphNode *srcNode);
- int calculateDepth(MSchedGraphNode *node, MSchedGraphNode *destNode);
-
- int findMaxASAP();
- void orderNodes();
- void findAllReccurrences(MSchedGraphNode *node,
- std::vector<MSchedGraphNode*> &visitedNodes, int II);
- void addReccurrence(std::vector<MSchedGraphNode*> &recurrence, int II, MSchedGraphNode*, MSchedGraphNode*);
- void addSCC(std::vector<MSchedGraphNode*> &SCC, std::map<MSchedGraphNode*, MSchedGraphNode*> &newNodes);
-
- void findAllCircuits(MSchedGraph *MSG, int II);
- bool circuit(MSchedGraphNode *v, std::vector<MSchedGraphNode*> &stack,
- std::set<MSchedGraphNode*> &blocked,
- std::vector<MSchedGraphNode*> &SCC, MSchedGraphNode *s,
- std::map<MSchedGraphNode*, std::set<MSchedGraphNode*> > &B, int II,
- std::map<MSchedGraphNode*, MSchedGraphNode*> &newNodes);
-
- void unblock(MSchedGraphNode *u, std::set<MSchedGraphNode*> &blocked,
- std::map<MSchedGraphNode*, std::set<MSchedGraphNode*> > &B);
-
- void addRecc(std::vector<MSchedGraphNode*> &stack, std::map<MSchedGraphNode*, MSchedGraphNode*> &newNodes);
-
- void searchPath(MSchedGraphNode *node,
- std::vector<MSchedGraphNode*> &path,
- std::set<MSchedGraphNode*> &nodesToAdd,
- std::set<MSchedGraphNode*> &new_reccurence);
-
- void pathToRecc(MSchedGraphNode *node,
- std::vector<MSchedGraphNode*> &path,
- std::set<MSchedGraphNode*> &poSet, std::set<MSchedGraphNode*> &lastNodes);
-
- void computePartialOrder();
-
- bool computeSchedule(const MachineBasicBlock *BB, MSchedGraph *MSG);
- bool scheduleNode(MSchedGraphNode *node,
- int start, int end);
-
- void predIntersect(std::set<MSchedGraphNode*> &CurrentSet, std::set<MSchedGraphNode*> &IntersectResult);
- void succIntersect(std::set<MSchedGraphNode*> &CurrentSet, std::set<MSchedGraphNode*> &IntersectResult);
-
- void reconstructLoop(MachineBasicBlock*);
-
- //void saveValue(const MachineInstr*, const std::set<Value*>&, std::vector<Value*>*);
-
- void fixBranches(std::vector<MachineBasicBlock *> &prologues, std::vector<BasicBlock*> &llvm_prologues, MachineBasicBlock *machineBB, BasicBlock *llvmBB, std::vector<MachineBasicBlock *> &epilogues, std::vector<BasicBlock*> &llvm_epilogues, MachineBasicBlock*);
-
- void writePrologues(std::vector<MachineBasicBlock *> &prologues, MachineBasicBlock *origBB, std::vector<BasicBlock*> &llvm_prologues, std::map<const Value*, std::pair<const MachineInstr*, int> > &valuesToSave, std::map<Value*, std::map<int, Value*> > &newValues, std::map<Value*, MachineBasicBlock*> &newValLocation);
-
- void writeEpilogues(std::vector<MachineBasicBlock *> &epilogues, const MachineBasicBlock *origBB, std::vector<BasicBlock*> &llvm_epilogues, std::map<const Value*, std::pair<const MachineInstr*, int> > &valuesToSave,std::map<Value*, std::map<int, Value*> > &newValues, std::map<Value*, MachineBasicBlock*> &newValLocation, std::map<Value*, std::map<int, Value*> > &kernelPHIs);
-
-
- void writeKernel(BasicBlock *llvmBB, MachineBasicBlock *machineBB, std::map<const Value*, std::pair<const MachineInstr*, int> > &valuesToSave, std::map<Value*, std::map<int, Value*> > &newValues, std::map<Value*, MachineBasicBlock*> &newValLocation, std::map<Value*, std::map<int, Value*> > &kernelPHIs);
-
- void removePHIs(const MachineBasicBlock* SB, std::vector<MachineBasicBlock*> &prologues, std::vector<MachineBasicBlock *> &epilogues, MachineBasicBlock *kernelBB, std::map<Value*, MachineBasicBlock*> &newValLocation);
-
- void connectedComponentSet(MSchedGraphNode *node, std::set<MSchedGraphNode*> &ccSet, std::set<MSchedGraphNode*> &lastNodes);
-
- public:
- ModuloSchedulingPass(TargetMachine &targ) : target(targ) {}
- virtual bool runOnFunction(Function &F);
- virtual const char* getPassName() const { return "ModuloScheduling"; }
-
- // getAnalysisUsage
- virtual void getAnalysisUsage(AnalysisUsage &AU) const {
- /// HACK: We don't actually need loopinfo or scev, but we have
- /// to say we do so that the pass manager does not delete it
- /// before we run.
- AU.addRequired<LoopInfo>();
- AU.addRequired<ScalarEvolution>();
-
- AU.addRequired<DependenceAnalyzer>();
- }
-
- };
-
-}
-
-
-#endif