diff options
Diffstat (limited to 'lib/Target/PowerPC/PPCFrameLowering.cpp')
-rw-r--r-- | lib/Target/PowerPC/PPCFrameLowering.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/lib/Target/PowerPC/PPCFrameLowering.cpp b/lib/Target/PowerPC/PPCFrameLowering.cpp index d8851a04eb..b1c02e57f8 100644 --- a/lib/Target/PowerPC/PPCFrameLowering.cpp +++ b/lib/Target/PowerPC/PPCFrameLowering.cpp @@ -193,7 +193,8 @@ void PPCFrameLowering::determineFrameLayout(MachineFunction &MF) const { // to adjust the stack pointer (we fit in the Red Zone). For 64-bit // SVR4, we also require a stack frame if we need to spill the CR, // since this spill area is addressed relative to the stack pointer. - bool DisableRedZone = MF.getFunction()->getFnAttributes().hasNoRedZoneAttr(); + bool DisableRedZone = MF.getFunction()->getFnAttributes(). + hasAttribute(Attributes::NoRedZone); // FIXME SVR4 The 32-bit SVR4 ABI has no red zone. However, it can // still generate stackless code if all local vars are reg-allocated. // Try: (FrameSize <= 224 @@ -255,7 +256,7 @@ bool PPCFrameLowering::needsFP(const MachineFunction &MF) const { // Naked functions have no stack frame pushed, so we don't have a frame // pointer. - if (MF.getFunction()->getFnAttributes().hasNakedAttr()) + if (MF.getFunction()->getFnAttributes().hasAttribute(Attributes::Naked)) return false; return MF.getTarget().Options.DisableFramePointerElim(MF) || |