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Diffstat (limited to 'lib/Target/PowerPC/PPCFrameLowering.cpp')
-rw-r--r--lib/Target/PowerPC/PPCFrameLowering.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/lib/Target/PowerPC/PPCFrameLowering.cpp b/lib/Target/PowerPC/PPCFrameLowering.cpp
index 6dfb4c8d77..0a396e6693 100644
--- a/lib/Target/PowerPC/PPCFrameLowering.cpp
+++ b/lib/Target/PowerPC/PPCFrameLowering.cpp
@@ -207,13 +207,14 @@ void PPCFrameLowering::determineFrameLayout(MachineFunction &MF) const {
// to adjust the stack pointer (we fit in the Red Zone). For 64-bit
// SVR4, we also require a stack frame if we need to spill the CR,
// since this spill area is addressed relative to the stack pointer.
+ // The 32-bit SVR4 ABI has no Red Zone. However, it can still generate
+ // stackless code if all local vars are reg-allocated.
bool DisableRedZone = MF.getFunction()->getAttributes().
hasAttribute(AttributeSet::FunctionIndex, Attribute::NoRedZone);
- // FIXME SVR4 The 32-bit SVR4 ABI has no red zone. However, it can
- // still generate stackless code if all local vars are reg-allocated.
- // Try: (FrameSize <= 224
- // || (FrameSize == 0 && Subtarget.isPPC32 && Subtarget.isSVR4ABI()))
if (!DisableRedZone &&
+ (Subtarget.isPPC64() || // 32-bit SVR4, no stack-
+ !Subtarget.isSVR4ABI() || // allocated locals.
+ FrameSize == 0) &&
FrameSize <= 224 && // Fits in red zone.
!MFI->hasVarSizedObjects() && // No dynamic alloca.
!MFI->adjustsStack() && // No calls.