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-rw-r--r--lib/Support/Windows/Alarm.inc43
-rw-r--r--lib/Support/Windows/DynamicLibrary.inc199
-rw-r--r--lib/Support/Windows/Host.inc23
-rw-r--r--lib/Support/Windows/Memory.inc73
-rw-r--r--lib/Support/Windows/Mutex.inc58
-rw-r--r--lib/Support/Windows/Path.inc918
-rw-r--r--lib/Support/Windows/Process.inc222
-rw-r--r--lib/Support/Windows/Program.inc412
-rw-r--r--lib/Support/Windows/RWMutex.inc58
-rw-r--r--lib/Support/Windows/Signals.inc325
-rw-r--r--lib/Support/Windows/ThreadLocal.inc54
-rw-r--r--lib/Support/Windows/TimeValue.inc51
-rw-r--r--lib/Support/Windows/Windows.h60
-rw-r--r--lib/Support/Windows/system_error.inc140
14 files changed, 2636 insertions, 0 deletions
diff --git a/lib/Support/Windows/Alarm.inc b/lib/Support/Windows/Alarm.inc
new file mode 100644
index 0000000000..e0d00a0142
--- /dev/null
+++ b/lib/Support/Windows/Alarm.inc
@@ -0,0 +1,43 @@
+//===-- Alarm.inc - Implement Win32 Alarm Support ---------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the Win32 Alarm support.
+//
+//===----------------------------------------------------------------------===//
+
+#include <cassert>
+using namespace llvm;
+
+/// NestedSOI - Sanity check. Alarms cannot be nested or run in parallel.
+/// This ensures that they never do.
+static bool NestedSOI = false;
+
+void sys::SetupAlarm(unsigned seconds) {
+ assert(!NestedSOI && "sys::SetupAlarm calls cannot be nested!");
+ NestedSOI = true;
+ // FIXME: Implement for Win32
+}
+
+void sys::TerminateAlarm() {
+ assert(NestedSOI && "sys::TerminateAlarm called without sys::SetupAlarm!");
+ // FIXME: Implement for Win32
+ NestedSOI = false;
+}
+
+int sys::AlarmStatus() {
+ // FIXME: Implement for Win32
+ return 0;
+}
+
+// Don't pull in all of the Windows headers.
+extern "C" void __stdcall Sleep(unsigned long);
+
+void sys::Sleep(unsigned n) {
+ ::Sleep(n*1000);
+}
diff --git a/lib/Support/Windows/DynamicLibrary.inc b/lib/Support/Windows/DynamicLibrary.inc
new file mode 100644
index 0000000000..5fad37a1fe
--- /dev/null
+++ b/lib/Support/Windows/DynamicLibrary.inc
@@ -0,0 +1,199 @@
+//===- Win32/DynamicLibrary.cpp - Win32 DL Implementation -------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file provides the Win32 specific implementation of DynamicLibrary.
+//
+//===----------------------------------------------------------------------===//
+
+#include "Windows.h"
+
+#ifdef __MINGW32__
+ #include <imagehlp.h>
+#else
+ #include <dbghelp.h>
+#endif
+
+#ifdef _MSC_VER
+ #include <ntverp.h>
+#endif
+
+#ifdef __MINGW32__
+ #if (HAVE_LIBIMAGEHLP != 1)
+ #error "libimagehlp.a should be present"
+ #endif
+#else
+ #pragma comment(lib, "dbghelp.lib")
+#endif
+
+namespace llvm {
+using namespace sys;
+
+//===----------------------------------------------------------------------===//
+//=== WARNING: Implementation here must contain only Win32 specific code
+//=== and must not be UNIX code.
+//===----------------------------------------------------------------------===//
+
+static std::vector<HMODULE> OpenedHandles;
+
+#ifdef _WIN64
+ typedef DWORD64 ModuleBaseType;
+#else
+ typedef ULONG ModuleBaseType;
+#endif
+
+extern "C" {
+// Use old callback if:
+// - Not using Visual Studio
+// - Visual Studio 2005 or earlier but only if we are not using the Windows SDK
+// or Windows SDK version is older than 6.0
+// Use new callback if:
+// - Newer Visual Studio (comes with newer SDK).
+// - Visual Studio 2005 with Windows SDK 6.0+
+#if !defined(_MSC_VER) || _MSC_VER < 1500 && (!defined(VER_PRODUCTBUILD) || VER_PRODUCTBUILD < 6000)
+ static BOOL CALLBACK ELM_Callback(PSTR ModuleName,
+ ModuleBaseType ModuleBase,
+ ULONG ModuleSize,
+ PVOID UserContext)
+#else
+ static BOOL CALLBACK ELM_Callback(PCSTR ModuleName,
+ ModuleBaseType ModuleBase,
+ ULONG ModuleSize,
+ PVOID UserContext)
+#endif
+ {
+ // Ignore VC++ runtimes prior to 7.1. Somehow some of them get loaded
+ // into the process.
+ if (stricmp(ModuleName, "msvci70") != 0 &&
+ stricmp(ModuleName, "msvcirt") != 0 &&
+ stricmp(ModuleName, "msvcp50") != 0 &&
+ stricmp(ModuleName, "msvcp60") != 0 &&
+ stricmp(ModuleName, "msvcp70") != 0 &&
+ stricmp(ModuleName, "msvcr70") != 0 &&
+#ifndef __MINGW32__
+ // Mingw32 uses msvcrt.dll by default. Don't ignore it.
+ // Otherwise, user should be aware, what he's doing :)
+ stricmp(ModuleName, "msvcrt") != 0 &&
+#endif
+ stricmp(ModuleName, "msvcrt20") != 0 &&
+ stricmp(ModuleName, "msvcrt40") != 0) {
+ OpenedHandles.push_back((HMODULE)ModuleBase);
+ }
+ return TRUE;
+ }
+}
+
+bool DynamicLibrary::LoadLibraryPermanently(const char *filename,
+ std::string *ErrMsg) {
+ if (filename) {
+ HMODULE a_handle = LoadLibrary(filename);
+
+ if (a_handle == 0)
+ return MakeErrMsg(ErrMsg, std::string(filename) + ": Can't open : ");
+
+ OpenedHandles.push_back(a_handle);
+ } else {
+ // When no file is specified, enumerate all DLLs and EXEs in the
+ // process.
+ EnumerateLoadedModules(GetCurrentProcess(), ELM_Callback, 0);
+ }
+
+ // Because we don't remember the handle, we will never free it; hence,
+ // it is loaded permanently.
+ return false;
+}
+
+// Stack probing routines are in the support library (e.g. libgcc), but we don't
+// have dynamic linking on windows. Provide a hook.
+#if defined(__MINGW32__) || defined (_MSC_VER)
+ #define EXPLICIT_SYMBOL(SYM) \
+ if (!strcmp(symbolName, #SYM)) return (void*)&SYM
+ #define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) \
+ if (!strcmp(symbolName, #SYMFROM)) return (void*)&SYMTO
+ #define EXPLICIT_SYMBOL_DEF(SYM) \
+ extern "C" { extern void *SYM; }
+
+ #if defined(__MINGW32__)
+ EXPLICIT_SYMBOL_DEF(_alloca)
+ EXPLICIT_SYMBOL_DEF(__main)
+ EXPLICIT_SYMBOL_DEF(__ashldi3)
+ EXPLICIT_SYMBOL_DEF(__ashrdi3)
+ EXPLICIT_SYMBOL_DEF(__cmpdi2)
+ EXPLICIT_SYMBOL_DEF(__divdi3)
+ EXPLICIT_SYMBOL_DEF(__fixdfdi)
+ EXPLICIT_SYMBOL_DEF(__fixsfdi)
+ EXPLICIT_SYMBOL_DEF(__fixunsdfdi)
+ EXPLICIT_SYMBOL_DEF(__fixunssfdi)
+ EXPLICIT_SYMBOL_DEF(__floatdidf)
+ EXPLICIT_SYMBOL_DEF(__floatdisf)
+ EXPLICIT_SYMBOL_DEF(__lshrdi3)
+ EXPLICIT_SYMBOL_DEF(__moddi3)
+ EXPLICIT_SYMBOL_DEF(__udivdi3)
+ EXPLICIT_SYMBOL_DEF(__umoddi3)
+ #elif defined(_MSC_VER)
+ EXPLICIT_SYMBOL_DEF(_alloca_probe)
+ #endif
+#endif
+
+void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
+ // First check symbols added via AddSymbol().
+ if (ExplicitSymbols) {
+ std::map<std::string, void *>::iterator I =
+ ExplicitSymbols->find(symbolName);
+ std::map<std::string, void *>::iterator E = ExplicitSymbols->end();
+ if (I != E)
+ return I->second;
+ }
+
+ // Now search the libraries.
+ for (std::vector<HMODULE>::iterator I = OpenedHandles.begin(),
+ E = OpenedHandles.end(); I != E; ++I) {
+ FARPROC ptr = GetProcAddress((HMODULE)*I, symbolName);
+ if (ptr) {
+ return (void *) ptr;
+ }
+ }
+
+#if defined(__MINGW32__)
+ {
+ EXPLICIT_SYMBOL(_alloca);
+ EXPLICIT_SYMBOL(__main);
+ EXPLICIT_SYMBOL(__ashldi3);
+ EXPLICIT_SYMBOL(__ashrdi3);
+ EXPLICIT_SYMBOL(__cmpdi2);
+ EXPLICIT_SYMBOL(__divdi3);
+ EXPLICIT_SYMBOL(__fixdfdi);
+ EXPLICIT_SYMBOL(__fixsfdi);
+ EXPLICIT_SYMBOL(__fixunsdfdi);
+ EXPLICIT_SYMBOL(__fixunssfdi);
+ EXPLICIT_SYMBOL(__floatdidf);
+ EXPLICIT_SYMBOL(__floatdisf);
+ EXPLICIT_SYMBOL(__lshrdi3);
+ EXPLICIT_SYMBOL(__moddi3);
+ EXPLICIT_SYMBOL(__udivdi3);
+ EXPLICIT_SYMBOL(__umoddi3);
+
+ EXPLICIT_SYMBOL2(alloca, _alloca);
+#undef EXPLICIT_SYMBOL
+#undef EXPLICIT_SYMBOL2
+#undef EXPLICIT_SYMBOL_DEF
+ }
+#elif defined(_MSC_VER)
+ {
+ EXPLICIT_SYMBOL2(alloca, _alloca_probe);
+ EXPLICIT_SYMBOL2(_alloca, _alloca_probe);
+#undef EXPLICIT_SYMBOL
+#undef EXPLICIT_SYMBOL2
+#undef EXPLICIT_SYMBOL_DEF
+ }
+#endif
+
+ return 0;
+}
+
+}
diff --git a/lib/Support/Windows/Host.inc b/lib/Support/Windows/Host.inc
new file mode 100644
index 0000000000..5377c77f03
--- /dev/null
+++ b/lib/Support/Windows/Host.inc
@@ -0,0 +1,23 @@
+//===- llvm/System/Win32/Host.inc -------------------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the Win32 Host support.
+//
+//===----------------------------------------------------------------------===//
+
+#include "Windows.h"
+#include <cstdio>
+#include <string>
+
+using namespace llvm;
+
+std::string sys::getHostTriple() {
+ // FIXME: Adapt to running version.
+ return LLVM_HOSTTRIPLE;
+}
diff --git a/lib/Support/Windows/Memory.inc b/lib/Support/Windows/Memory.inc
new file mode 100644
index 0000000000..9f69e7367e
--- /dev/null
+++ b/lib/Support/Windows/Memory.inc
@@ -0,0 +1,73 @@
+//===- Win32/Memory.cpp - Win32 Memory Implementation -----------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file provides the Win32 specific implementation of various Memory
+// management utilities
+//
+//===----------------------------------------------------------------------===//
+
+#include "Windows.h"
+#include "llvm/Support/DataTypes.h"
+#include "llvm/Support/Process.h"
+
+namespace llvm {
+using namespace sys;
+
+//===----------------------------------------------------------------------===//
+//=== WARNING: Implementation here must contain only Win32 specific code
+//=== and must not be UNIX code
+//===----------------------------------------------------------------------===//
+
+MemoryBlock Memory::AllocateRWX(size_t NumBytes,
+ const MemoryBlock *NearBlock,
+ std::string *ErrMsg) {
+ if (NumBytes == 0) return MemoryBlock();
+
+ static const size_t pageSize = Process::GetPageSize();
+ size_t NumPages = (NumBytes+pageSize-1)/pageSize;
+
+ //FIXME: support NearBlock if ever needed on Win64.
+
+ void *pa = VirtualAlloc(NULL, NumPages*pageSize, MEM_COMMIT,
+ PAGE_EXECUTE_READWRITE);
+ if (pa == NULL) {
+ MakeErrMsg(ErrMsg, "Can't allocate RWX Memory: ");
+ return MemoryBlock();
+ }
+
+ MemoryBlock result;
+ result.Address = pa;
+ result.Size = NumPages*pageSize;
+ return result;
+}
+
+bool Memory::ReleaseRWX(MemoryBlock &M, std::string *ErrMsg) {
+ if (M.Address == 0 || M.Size == 0) return false;
+ if (!VirtualFree(M.Address, 0, MEM_RELEASE))
+ return MakeErrMsg(ErrMsg, "Can't release RWX Memory: ");
+ return false;
+}
+
+bool Memory::setWritable(MemoryBlock &M, std::string *ErrMsg) {
+ return true;
+}
+
+bool Memory::setExecutable(MemoryBlock &M, std::string *ErrMsg) {
+ return false;
+}
+
+bool Memory::setRangeWritable(const void *Addr, size_t Size) {
+ return true;
+}
+
+bool Memory::setRangeExecutable(const void *Addr, size_t Size) {
+ return false;
+}
+
+}
diff --git a/lib/Support/Windows/Mutex.inc b/lib/Support/Windows/Mutex.inc
new file mode 100644
index 0000000000..ff7d642998
--- /dev/null
+++ b/lib/Support/Windows/Mutex.inc
@@ -0,0 +1,58 @@
+//===- llvm/System/Win32/Mutex.inc - Win32 Mutex Implementation -*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the Win32 specific (non-pthread) Mutex class.
+//
+//===----------------------------------------------------------------------===//
+
+//===----------------------------------------------------------------------===//
+//=== WARNING: Implementation here must contain only generic Win32 code that
+//=== is guaranteed to work on *all* Win32 variants.
+//===----------------------------------------------------------------------===//
+
+#include "Windows.h"
+#include "llvm/Support/Mutex.h"
+
+namespace llvm {
+using namespace sys;
+
+MutexImpl::MutexImpl(bool /*recursive*/)
+{
+ data_ = new CRITICAL_SECTION;
+ InitializeCriticalSection((LPCRITICAL_SECTION)data_);
+}
+
+MutexImpl::~MutexImpl()
+{
+ DeleteCriticalSection((LPCRITICAL_SECTION)data_);
+ delete (LPCRITICAL_SECTION)data_;
+ data_ = 0;
+}
+
+bool
+MutexImpl::acquire()
+{
+ EnterCriticalSection((LPCRITICAL_SECTION)data_);
+ return true;
+}
+
+bool
+MutexImpl::release()
+{
+ LeaveCriticalSection((LPCRITICAL_SECTION)data_);
+ return true;
+}
+
+bool
+MutexImpl::tryacquire()
+{
+ return TryEnterCriticalSection((LPCRITICAL_SECTION)data_);
+}
+
+}
diff --git a/lib/Support/Windows/Path.inc b/lib/Support/Windows/Path.inc
new file mode 100644
index 0000000000..e517eece73
--- /dev/null
+++ b/lib/Support/Windows/Path.inc
@@ -0,0 +1,918 @@
+//===- llvm/System/Win32/Path.cpp - Win32 Path Implementation ---*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file provides the Win32 specific implementation of the Path class.
+//
+//===----------------------------------------------------------------------===//
+
+//===----------------------------------------------------------------------===//
+//=== WARNING: Implementation here must contain only generic Win32 code that
+//=== is guaranteed to work on *all* Win32 variants.
+//===----------------------------------------------------------------------===//
+
+#include "Windows.h"
+#include <malloc.h>
+#include <cstdio>
+
+// We need to undo a macro defined in Windows.h, otherwise we won't compile:
+#undef CopyFile
+#undef GetCurrentDirectory
+
+// Windows happily accepts either forward or backward slashes, though any path
+// returned by a Win32 API will have backward slashes. As LLVM code basically
+// assumes forward slashes are used, backward slashs are converted where they
+// can be introduced into a path.
+//
+// Another invariant is that a path ends with a slash if and only if the path
+// is a root directory. Any other use of a trailing slash is stripped. Unlike
+// in Unix, Windows has a rather complicated notion of a root path and this
+// invariant helps simply the code.
+
+static void FlipBackSlashes(std::string& s) {
+ for (size_t i = 0; i < s.size(); i++)
+ if (s[i] == '\\')
+ s[i] = '/';
+}
+
+namespace llvm {
+namespace sys {
+
+const char PathSeparator = ';';
+
+StringRef Path::GetEXESuffix() {
+ return "exe";
+}
+
+Path::Path(llvm::StringRef p)
+ : path(p) {
+ FlipBackSlashes(path);
+}
+
+Path::Path(const char *StrStart, unsigned StrLen)
+ : path(StrStart, StrLen) {
+ FlipBackSlashes(path);
+}
+
+Path&
+Path::operator=(StringRef that) {
+ path.assign(that.data(), that.size());
+ FlipBackSlashes(path);
+ return *this;
+}
+
+// push_back 0 on create, and pop_back on delete.
+struct ScopedNullTerminator {
+ std::string &str;
+ ScopedNullTerminator(std::string &s) : str(s) { str.push_back(0); }
+ ~ScopedNullTerminator() {
+ // str.pop_back(); But wait, C++03 doesn't have this...
+ assert(!str.empty() && str[str.size() - 1] == 0
+ && "Null char not present!");
+ str.resize(str.size() - 1);
+ }
+};
+
+bool
+Path::isValid() const {
+ if (path.empty())
+ return false;
+
+ // If there is a colon, it must be the second character, preceded by a letter
+ // and followed by something.
+ size_t len = path.size();
+ // This code assumes that path is null terminated, so make sure it is.
+ ScopedNullTerminator snt(path);
+ size_t pos = path.rfind(':',len);
+ size_t rootslash = 0;
+ if (pos != std::string::npos) {
+ if (pos != 1 || !isalpha(path[0]) || len < 3)
+ return false;
+ rootslash = 2;
+ }
+
+ // Look for a UNC path, and if found adjust our notion of the root slash.
+ if (len > 3 && path[0] == '/' && path[1] == '/') {
+ rootslash = path.find('/', 2);
+ if (rootslash == std::string::npos)
+ rootslash = 0;
+ }
+
+ // Check for illegal characters.
+ if (path.find_first_of("\\<>\"|\001\002\003\004\005\006\007\010\011\012"
+ "\013\014\015\016\017\020\021\022\023\024\025\026"
+ "\027\030\031\032\033\034\035\036\037")
+ != std::string::npos)
+ return false;
+
+ // Remove trailing slash, unless it's a root slash.
+ if (len > rootslash+1 && path[len-1] == '/')
+ path.erase(--len);
+
+ // Check each component for legality.
+ for (pos = 0; pos < len; ++pos) {
+ // A component may not end in a space.
+ if (path[pos] == ' ') {
+ if (path[pos+1] == '/' || path[pos+1] == '\0')
+ return false;
+ }
+
+ // A component may not end in a period.
+ if (path[pos] == '.') {
+ if (path[pos+1] == '/' || path[pos+1] == '\0') {
+ // Unless it is the pseudo-directory "."...
+ if (pos == 0 || path[pos-1] == '/' || path[pos-1] == ':')
+ return true;
+ // or "..".
+ if (pos > 0 && path[pos-1] == '.') {
+ if (pos == 1 || path[pos-2] == '/' || path[pos-2] == ':')
+ return true;
+ }
+ return false;
+ }
+ }
+ }
+
+ return true;
+}
+
+void Path::makeAbsolute() {
+ TCHAR FullPath[MAX_PATH + 1] = {0};
+ LPTSTR FilePart = NULL;
+
+ DWORD RetLength = ::GetFullPathNameA(path.c_str(),
+ sizeof(FullPath)/sizeof(FullPath[0]),
+ FullPath, &FilePart);
+
+ if (0 == RetLength) {
+ // FIXME: Report the error GetLastError()
+ assert(0 && "Unable to make absolute path!");
+ } else if (RetLength > MAX_PATH) {
+ // FIXME: Report too small buffer (needed RetLength bytes).
+ assert(0 && "Unable to make absolute path!");
+ } else {
+ path = FullPath;
+ }
+}
+
+bool
+Path::isAbsolute(const char *NameStart, unsigned NameLen) {
+ assert(NameStart);
+ // FIXME: This does not handle correctly an absolute path starting from
+ // a drive letter or in UNC format.
+ switch (NameLen) {
+ case 0:
+ return false;
+ case 1:
+ case 2:
+ return NameStart[0] == '/';
+ default:
+ return
+ (NameStart[0] == '/' || (NameStart[1] == ':' && NameStart[2] == '/')) ||
+ (NameStart[0] == '\\' || (NameStart[1] == ':' && NameStart[2] == '\\'));
+ }
+}
+
+bool
+Path::isAbsolute() const {
+ // FIXME: This does not handle correctly an absolute path starting from
+ // a drive letter or in UNC format.
+ switch (path.length()) {
+ case 0:
+ return false;
+ case 1:
+ case 2:
+ return path[0] == '/';
+ default:
+ return path[0] == '/' || (path[1] == ':' && path[2] == '/');
+ }
+}
+
+static Path *TempDirectory;
+
+Path
+Path::GetTemporaryDirectory(std::string* ErrMsg) {
+ if (TempDirectory)
+ return *TempDirectory;
+
+ char pathname[MAX_PATH];
+ if (!GetTempPath(MAX_PATH, pathname)) {
+ if (ErrMsg)
+ *ErrMsg = "Can't determine temporary directory";
+ return Path();
+ }
+
+ Path result;
+ result.set(pathname);
+
+ // Append a subdirectory passed on our process id so multiple LLVMs don't
+ // step on each other's toes.
+#ifdef __MINGW32__
+ // Mingw's Win32 header files are broken.
+ sprintf(pathname, "LLVM_%u", unsigned(GetCurrentProcessId()));
+#else
+ sprintf(pathname, "LLVM_%u", GetCurrentProcessId());
+#endif
+ result.appendComponent(pathname);
+
+ // If there's a directory left over from a previous LLVM execution that
+ // happened to have the same process id, get rid of it.
+ result.eraseFromDisk(true);
+
+ // And finally (re-)create the empty directory.
+ result.createDirectoryOnDisk(false);
+ TempDirectory = new Path(result);
+ return *TempDirectory;
+}
+
+// FIXME: the following set of functions don't map to Windows very well.
+Path
+Path::GetRootDirectory() {
+ // This is the only notion that that Windows has of a root directory. Nothing
+ // is here except for drives.
+ return Path("file:///");
+}
+
+void
+Path::GetSystemLibraryPaths(std::vector<sys::Path>& Paths) {
+ char buff[MAX_PATH];
+ // Generic form of C:\Windows\System32
+ HRESULT res = SHGetFolderPathA(NULL,
+ CSIDL_FLAG_CREATE | CSIDL_SYSTEM,
+ NULL,
+ SHGFP_TYPE_CURRENT,
+ buff);
+ if (res != S_OK) {
+ assert(0 && "Failed to get system directory");
+ return;
+ }
+ Paths.push_back(sys::Path(buff));
+
+ // Reset buff.
+ buff[0] = 0;
+ // Generic form of C:\Windows
+ res = SHGetFolderPathA(NULL,
+ CSIDL_FLAG_CREATE | CSIDL_WINDOWS,
+ NULL,
+ SHGFP_TYPE_CURRENT,
+ buff);
+ if (res != S_OK) {
+ assert(0 && "Failed to get windows directory");
+ return;
+ }
+ Paths.push_back(sys::Path(buff));
+}
+
+void
+Path::GetBitcodeLibraryPaths(std::vector<sys::Path>& Paths) {
+ char * env_var = getenv("LLVM_LIB_SEARCH_PATH");
+ if (env_var != 0) {
+ getPathList(env_var,Paths);
+ }
+#ifdef LLVM_LIBDIR
+ {
+ Path tmpPath;
+ if (tmpPath.set(LLVM_LIBDIR))
+ if (tmpPath.canRead())
+ Paths.push_back(tmpPath);
+ }
+#endif
+ GetSystemLibraryPaths(Paths);
+}
+
+Path
+Path::GetLLVMDefaultConfigDir() {
+ Path ret = GetUserHomeDirectory();
+ if (!ret.appendComponent(".llvm"))
+ assert(0 && "Failed to append .llvm");
+ return ret;
+}
+
+Path
+Path::GetUserHomeDirectory() {
+ char buff[MAX_PATH];
+ HRESULT res = SHGetFolderPathA(NULL,
+ CSIDL_FLAG_CREATE | CSIDL_APPDATA,
+ NULL,
+ SHGFP_TYPE_CURRENT,
+ buff);
+ if (res != S_OK)
+ assert(0 && "Failed to get user home directory");
+ return Path(buff);
+}
+
+Path
+Path::GetCurrentDirectory() {
+ char pathname[MAX_PATH];
+ ::GetCurrentDirectoryA(MAX_PATH,pathname);
+ return Path(pathname);
+}
+
+/// GetMainExecutable - Return the path to the main executable, given the
+/// value of argv[0] from program startup.
+Path Path::GetMainExecutable(const char *argv0, void *MainAddr) {
+ char pathname[MAX_PATH];
+ DWORD ret = ::GetModuleFileNameA(NULL, pathname, MAX_PATH);
+ return ret != MAX_PATH ? Path(pathname) : Path();
+}
+
+
+// FIXME: the above set of functions don't map to Windows very well.
+
+
+StringRef Path::getDirname() const {
+ return getDirnameCharSep(path, "/");
+}
+
+StringRef
+Path::getBasename() const {
+ // Find the last slash
+ size_t slash = path.rfind('/');
+ if (slash == std::string::npos)
+ slash = 0;
+ else
+ slash++;
+
+ size_t dot = path.rfind('.');
+ if (dot == std::string::npos || dot < slash)
+ return StringRef(path).substr(slash);
+ else
+ return StringRef(path).substr(slash, dot - slash);
+}
+
+StringRef
+Path::getSuffix() const {
+ // Find the last slash
+ size_t slash = path.rfind('/');
+ if (slash == std::string::npos)
+ slash = 0;
+ else
+ slash++;
+
+ size_t dot = path.rfind('.');
+ if (dot == std::string::npos || dot < slash)
+ return StringRef("");
+ else
+ return StringRef(path).substr(dot + 1);
+}
+
+bool
+Path::exists() const {
+ DWORD attr = GetFileAttributes(path.c_str());
+ return attr != INVALID_FILE_ATTRIBUTES;
+}
+
+bool
+Path::isDirectory() const {
+ DWORD attr = GetFileAttributes(path.c_str());
+ return (attr != INVALID_FILE_ATTRIBUTES) &&
+ (attr & FILE_ATTRIBUTE_DIRECTORY);
+}
+
+bool
+Path::isSymLink() const {
+ DWORD attributes = GetFileAttributes(path.c_str());
+
+ if (attributes == INVALID_FILE_ATTRIBUTES)
+ // There's no sane way to report this :(.
+ assert(0 && "GetFileAttributes returned INVALID_FILE_ATTRIBUTES");
+
+ // This isn't exactly what defines a NTFS symlink, but it is only true for
+ // paths that act like a symlink.
+ return attributes & FILE_ATTRIBUTE_REPARSE_POINT;
+}
+
+bool
+Path::canRead() const {
+ // FIXME: take security attributes into account.
+ DWORD attr = GetFileAttributes(path.c_str());
+ return attr != INVALID_FILE_ATTRIBUTES;
+}
+
+bool
+Path::canWrite() const {
+ // FIXME: take security attributes into account.
+ DWORD attr = GetFileAttributes(path.c_str());
+ return (attr != INVALID_FILE_ATTRIBUTES) && !(attr & FILE_ATTRIBUTE_READONLY);
+}
+
+bool
+Path::canExecute() const {
+ // FIXME: take security attributes into account.
+ DWORD attr = GetFileAttributes(path.c_str());
+ return attr != INVALID_FILE_ATTRIBUTES;
+}
+
+bool
+Path::isRegularFile() const {
+ if (isDirectory())
+ return false;
+ return true;
+}
+
+StringRef
+Path::getLast() const {
+ // Find the last slash
+ size_t pos = path.rfind('/');
+
+ // Handle the corner cases
+ if (pos == std::string::npos)
+ return path;
+
+ // If the last character is a slash, we have a root directory
+ if (pos == path.length()-1)
+ return path;
+
+ // Return everything after the last slash
+ return StringRef(path).substr(pos+1);
+}
+
+const FileStatus *
+PathWithStatus::getFileStatus(bool update, std::string *ErrStr) const {
+ if (!fsIsValid || update) {
+ WIN32_FILE_ATTRIBUTE_DATA fi;
+ if (!GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi)) {
+ MakeErrMsg(ErrStr, "getStatusInfo():" + std::string(path) +
+ ": Can't get status: ");
+ return 0;
+ }
+
+ status.fileSize = fi.nFileSizeHigh;
+ status.fileSize <<= sizeof(fi.nFileSizeHigh)*8;
+ status.fileSize += fi.nFileSizeLow;
+
+ status.mode = fi.dwFileAttributes & FILE_ATTRIBUTE_READONLY ? 0555 : 0777;
+ status.user = 9999; // Not applicable to Windows, so...
+ status.group = 9999; // Not applicable to Windows, so...
+
+ // FIXME: this is only unique if the file is accessed by the same file path.
+ // How do we do this for C:\dir\file and ..\dir\file ? Unix has inode
+ // numbers, but the concept doesn't exist in Windows.
+ status.uniqueID = 0;
+ for (unsigned i = 0; i < path.length(); ++i)
+ status.uniqueID += path[i];
+
+ ULARGE_INTEGER ui;
+ ui.LowPart = fi.ftLastWriteTime.dwLowDateTime;
+ ui.HighPart = fi.ftLastWriteTime.dwHighDateTime;
+ status.modTime.fromWin32Time(ui.QuadPart);
+
+ status.isDir = fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY;
+ fsIsValid = true;
+ }
+ return &status;
+}
+
+bool Path::makeReadableOnDisk(std::string* ErrMsg) {
+ // All files are readable on Windows (ignoring security attributes).
+ return false;
+}
+
+bool Path::makeWriteableOnDisk(std::string* ErrMsg) {
+ DWORD attr = GetFileAttributes(path.c_str());
+
+ // If it doesn't exist, we're done.
+ if (attr == INVALID_FILE_ATTRIBUTES)
+ return false;
+
+ if (attr & FILE_ATTRIBUTE_READONLY) {
+ if (!SetFileAttributes(path.c_str(), attr & ~FILE_ATTRIBUTE_READONLY)) {
+ MakeErrMsg(ErrMsg, std::string(path) + ": Can't make file writable: ");
+ return true;
+ }
+ }
+ return false;
+}
+
+bool Path::makeExecutableOnDisk(std::string* ErrMsg) {
+ // All files are executable on Windows (ignoring security attributes).
+ return false;
+}
+
+bool
+Path::getDirectoryContents(std::set<Path>& result, std::string* ErrMsg) const {
+ WIN32_FILE_ATTRIBUTE_DATA fi;
+ if (!GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi)) {
+ MakeErrMsg(ErrMsg, path + ": can't get status of file");
+ return true;
+ }
+
+ if (!(fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
+ if (ErrMsg)
+ *ErrMsg = path + ": not a directory";
+ return true;
+ }
+
+ result.clear();
+ WIN32_FIND_DATA fd;
+ std::string searchpath = path;
+ if (path.size() == 0 || searchpath[path.size()-1] == '/')
+ searchpath += "*";
+ else
+ searchpath += "/*";
+
+ HANDLE h = FindFirstFile(searchpath.c_str(), &fd);
+ if (h == INVALID_HANDLE_VALUE) {
+ if (GetLastError() == ERROR_FILE_NOT_FOUND)
+ return true; // not really an error, now is it?
+ MakeErrMsg(ErrMsg, path + ": Can't read directory: ");
+ return true;
+ }
+
+ do {
+ if (fd.cFileName[0] == '.')
+ continue;
+ Path aPath(path);
+ aPath.appendComponent(&fd.cFileName[0]);
+ result.insert(aPath);
+ } while (FindNextFile(h, &fd));
+
+ DWORD err = GetLastError();
+ FindClose(h);
+ if (err != ERROR_NO_MORE_FILES) {
+ SetLastError(err);
+ MakeErrMsg(ErrMsg, path + ": Can't read directory: ");
+ return true;
+ }
+ return false;
+}
+
+bool
+Path::set(StringRef a_path) {
+ if (a_path.empty())
+ return false;
+ std::string save(path);
+ path = a_path;
+ FlipBackSlashes(path);
+ if (!isValid()) {
+ path = save;
+ return false;
+ }
+ return true;
+}
+
+bool
+Path::appendComponent(StringRef name) {
+ if (name.empty())
+ return false;
+ std::string save(path);
+ if (!path.empty()) {
+ size_t last = path.size() - 1;
+ if (path[last] != '/')
+ path += '/';
+ }
+ path += name;
+ if (!isValid()) {
+ path = save;
+ return false;
+ }
+ return true;
+}
+
+bool
+Path::eraseComponent() {
+ size_t slashpos = path.rfind('/',path.size());
+ if (slashpos == path.size() - 1 || slashpos == std::string::npos)
+ return false;
+ std::string save(path);
+ path.erase(slashpos);
+ if (!isValid()) {
+ path = save;
+ return false;
+ }
+ return true;
+}
+
+bool
+Path::eraseSuffix() {