diff options
Diffstat (limited to 'lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp')
-rw-r--r-- | lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp | 622 |
1 files changed, 514 insertions, 108 deletions
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp index 24437e0f96..0b72b567c3 100644 --- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp +++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp @@ -21,47 +21,33 @@ using namespace llvm::object; namespace llvm { -void RuntimeDyldMachO::resolveRelocation(uint8_t *LocalAddress, - uint64_t FinalAddress, - uint64_t Value, - uint32_t Type, - int64_t Addend) { - bool isPCRel = (Type >> 24) & 1; - unsigned MachoType = (Type >> 28) & 0xf; - unsigned Size = 1 << ((Type >> 25) & 3); - - DEBUG(dbgs() << "resolveRelocation LocalAddress: " << format("%p", LocalAddress) - << " FinalAddress: " << format("%p", FinalAddress) - << " Value: " << format("%p", Value) - << " Addend: " << Addend - << " isPCRel: " << isPCRel - << " MachoType: " << MachoType - << " Size: " << Size - << "\n"); - +bool RuntimeDyldMachO:: +resolveRelocation(uint8_t *LocalAddress, + uint64_t FinalAddress, + uint64_t Value, + bool isPCRel, + unsigned Type, + unsigned Size, + int64_t Addend) { // This just dispatches to the proper target specific routine. - switch (Arch) { + switch (CPUType) { default: llvm_unreachable("Unsupported CPU type!"); - case Triple::x86_64: // Fall through. - case Triple::x86: - resolveX86_64Relocation(LocalAddress, - FinalAddress, - (uintptr_t)Value, - isPCRel, - MachoType, - Size, - Addend); - break; - case Triple::arm: // Fall through. - case Triple::thumb: - resolveARMRelocation(LocalAddress, - FinalAddress, - (uintptr_t)Value, - isPCRel, - MachoType, - Size, - Addend); - break; + case mach::CTM_x86_64: + return resolveX86_64Relocation(LocalAddress, + FinalAddress, + (uintptr_t)Value, + isPCRel, + Type, + Size, + Addend); + case mach::CTM_ARM: + return resolveARMRelocation(LocalAddress, + FinalAddress, + (uintptr_t)Value, + isPCRel, + Type, + Size, + Addend); } } @@ -167,83 +153,503 @@ resolveARMRelocation(uint8_t *LocalAddress, return false; } -void RuntimeDyldMachO:: -processRelocationRef(const ObjRelocationInfo &Rel, const ObjectFile &Obj, - ObjSectionToIDMap &ObjSectionToID, - LocalSymbolMap &Symbols, StubMap &Stubs) { - - uint32_t RelType = (uint32_t) (Rel.Type & 0xffffffffL); - RelocationValueRef Value; - SectionEntry &Section = Sections[Rel.SectionID]; - uint8_t *Target = Section.Address + Rel.Offset; - - bool isExtern = (RelType >> 27) & 1; - if (isExtern) { - StringRef TargetName; - const SymbolRef &Symbol = Rel.Symbol; - Symbol.getName(TargetName); - // First look the symbol in object file symbols. - LocalSymbolMap::iterator it = Symbols.find(TargetName.data()); - if (it != Symbols.end()) { - Value.SectionID = it->second.first; - Value.Addend = it->second.second; - } else { - // Second look the symbol in global symbol table. - StringMap<SymbolLoc>::iterator itS = SymbolTable.find(TargetName.data()); - if (itS != SymbolTable.end()) { - Value.SectionID = itS->second.first; - Value.Addend = itS->second.second; - } else - Value.SymbolName = TargetName.data(); - } - } else { - error_code err; - uint8_t sIdx = static_cast<uint8_t>(RelType & 0xFF); - section_iterator sIt = Obj.begin_sections(), - sItEnd = Obj.end_sections(); - for (uint8_t i = 1; i < sIdx; i++) { - error_code err; - sIt.increment(err); - if (sIt == sItEnd) - break; +bool RuntimeDyldMachO:: +loadSegment32(const MachOObject *Obj, + const MachOObject::LoadCommandInfo *SegmentLCI, + const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) { + // FIXME: This should really be combined w/ loadSegment64. Templatized + // function on the 32/64 datatypes maybe? + InMemoryStruct<macho::SegmentLoadCommand> SegmentLC; + Obj->ReadSegmentLoadCommand(*SegmentLCI, SegmentLC); + if (!SegmentLC) + return Error("unable to load segment load command"); + + + SmallVector<unsigned, 16> SectionMap; + for (unsigned SectNum = 0; SectNum != SegmentLC->NumSections; ++SectNum) { + InMemoryStruct<macho::Section> Sect; + Obj->ReadSection(*SegmentLCI, SectNum, Sect); + if (!Sect) + return Error("unable to load section: '" + Twine(SectNum) + "'"); + + // Allocate memory via the MM for the section. + uint8_t *Buffer; + uint32_t SectionID = Sections.size(); + if (Sect->Flags == 0x80000400) + Buffer = MemMgr->allocateCodeSection(Sect->Size, Sect->Align, SectionID); + else + Buffer = MemMgr->allocateDataSection(Sect->Size, Sect->Align, SectionID); + + DEBUG(dbgs() << "Loading " + << ((Sect->Flags == 0x80000400) ? "text" : "data") + << " (ID #" << SectionID << ")" + << " '" << Sect->SegmentName << "," + << Sect->Name << "' of size " << Sect->Size + << " to address " << Buffer << ".\n"); + + // Copy the payload from the object file into the allocated buffer. + uint8_t *Base = (uint8_t*)Obj->getData(SegmentLC->FileOffset, + SegmentLC->FileSize).data(); + memcpy(Buffer, Base + Sect->Address, Sect->Size); + + // Remember what got allocated for this SectionID. + Sections.push_back(sys::MemoryBlock(Buffer, Sect->Size)); + SectionLocalMemToID[Buffer] = SectionID; + + // By default, the load address of a section is its memory buffer. + SectionLoadAddress.push_back((uint64_t)Buffer); + + // Keep a map of object file section numbers to corresponding SectionIDs + // while processing the file. + SectionMap.push_back(SectionID); + } + + // Process the symbol table. + SmallVector<StringRef, 64> SymbolNames; + processSymbols32(Obj, SectionMap, SymbolNames, SymtabLC); + + // Process the relocations for each section we're loading. + Relocations.grow(Relocations.size() + SegmentLC->NumSections); + Referrers.grow(Referrers.size() + SegmentLC->NumSections); + for (unsigned SectNum = 0; SectNum != SegmentLC->NumSections; ++SectNum) { + InMemoryStruct<macho::Section> Sect; + Obj->ReadSection(*SegmentLCI, SectNum, Sect); + if (!Sect) + return Error("unable to load section: '" + Twine(SectNum) + "'"); + for (unsigned j = 0; j != Sect->NumRelocationTableEntries; ++j) { + InMemoryStruct<macho::RelocationEntry> RE; + Obj->ReadRelocationEntry(Sect->RelocationTableOffset, j, RE); + if (RE->Word0 & macho::RF_Scattered) + return Error("NOT YET IMPLEMENTED: scattered relocations."); + // Word0 of the relocation is the offset into the section where the + // relocation should be applied. We need to translate that into an + // offset into a function since that's our atom. + uint32_t Offset = RE->Word0; + bool isExtern = (RE->Word1 >> 27) & 1; + + // FIXME: Get the relocation addend from the target address. + // FIXME: VERY imporant for internal relocations. + + // Figure out the source symbol of the relocation. If isExtern is true, + // this relocation references the symbol table, otherwise it references + // a section in the same object, numbered from 1 through NumSections + // (SectionBases is [0, NumSections-1]). + uint32_t SourceNum = RE->Word1 & 0xffffff; // 24-bit value + if (!isExtern) { + assert(SourceNum > 0 && "Invalid relocation section number!"); + unsigned SectionID = SectionMap[SourceNum - 1]; + unsigned TargetID = SectionMap[SectNum]; + DEBUG(dbgs() << "Internal relocation at Section #" + << TargetID << " + " << Offset + << " from Section #" + << SectionID << " (Word1: " + << format("0x%x", RE->Word1) << ")\n"); + + // Store the relocation information. It will get resolved when + // the section addresses are assigned. + uint32_t RelocationIndex = Relocations[SectionID].size(); + Relocations[SectionID].push_back(RelocationEntry(TargetID, + Offset, + RE->Word1, + 0 /*Addend*/)); + Referrers[TargetID].push_back(Referrer(SectionID, RelocationIndex)); + } else { + StringRef SourceName = SymbolNames[SourceNum]; + + // Now store the relocation information. Associate it with the source + // symbol. Just add it to the unresolved list and let the general + // path post-load resolve it if we know where the symbol is. + UnresolvedRelocations[SourceName].push_back(RelocationEntry(SectNum, + Offset, + RE->Word1, + 0 /*Addend*/)); + DEBUG(dbgs() << "Relocation at Section #" << SectNum << " + " << Offset + << " from '" << SourceName << "(Word1: " + << format("0x%x", RE->Word1) << ")\n"); + } } - assert(sIt != sItEnd && "No section containing relocation!"); - Value.SectionID = findOrEmitSection(*sIt, true, ObjSectionToID); - Value.Addend = *(const intptr_t *)Target; - if (Value.Addend) { - // The MachO addend is offset from the current section, we need set it - // as offset from destination section - Value.Addend += Section.ObjAddress - Sections[Value.SectionID].ObjAddress; + } + + // Resolve the addresses of any symbols that were defined in this segment. + for (int i = 0, e = SymbolNames.size(); i != e; ++i) + resolveSymbol(SymbolNames[i]); + + return false; +} + + +bool RuntimeDyldMachO:: +loadSegment64(const MachOObject *Obj, + const MachOObject::LoadCommandInfo *SegmentLCI, + const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) { + InMemoryStruct<macho::Segment64LoadCommand> Segment64LC; + Obj->ReadSegment64LoadCommand(*SegmentLCI, Segment64LC); + if (!Segment64LC) + return Error("unable to load segment load command"); + + + SmallVector<unsigned, 16> SectionMap; + for (unsigned SectNum = 0; SectNum != Segment64LC->NumSections; ++SectNum) { + InMemoryStruct<macho::Section64> Sect; + Obj->ReadSection64(*SegmentLCI, SectNum, Sect); + if (!Sect) + return Error("unable to load section: '" + Twine(SectNum) + "'"); + + // Allocate memory via the MM for the section. + uint8_t *Buffer; + uint32_t SectionID = Sections.size(); + unsigned Align = 1 << Sect->Align; // .o file has log2 alignment. + if (Sect->Flags == 0x80000400) + Buffer = MemMgr->allocateCodeSection(Sect->Size, Align, SectionID); + else + Buffer = MemMgr->allocateDataSection(Sect->Size, Align, SectionID); + + DEBUG(dbgs() << "Loading " + << ((Sect->Flags == 0x80000400) ? "text" : "data") + << " (ID #" << SectionID << ")" + << " '" << Sect->SegmentName << "," + << Sect->Name << "' of size " << Sect->Size + << " (align " << Align << ")" + << " to address " << Buffer << ".\n"); + + // Copy the payload from the object file into the allocated buffer. + uint8_t *Base = (uint8_t*)Obj->getData(Segment64LC->FileOffset, + Segment64LC->FileSize).data(); + memcpy(Buffer, Base + Sect->Address, Sect->Size); + + // Remember what got allocated for this SectionID. + Sections.push_back(sys::MemoryBlock(Buffer, Sect->Size)); + SectionLocalMemToID[Buffer] = SectionID; + + // By default, the load address of a section is its memory buffer. + SectionLoadAddress.push_back((uint64_t)Buffer); + + // Keep a map of object file section numbers to corresponding SectionIDs + // while processing the file. + SectionMap.push_back(SectionID); + } + + // Process the symbol table. + SmallVector<StringRef, 64> SymbolNames; + processSymbols64(Obj, SectionMap, SymbolNames, SymtabLC); + + // Process the relocations for each section we're loading. + Relocations.grow(Relocations.size() + Segment64LC->NumSections); + Referrers.grow(Referrers.size() + Segment64LC->NumSections); + for (unsigned SectNum = 0; SectNum != Segment64LC->NumSections; ++SectNum) { + InMemoryStruct<macho::Section64> Sect; + Obj->ReadSection64(*SegmentLCI, SectNum, Sect); + if (!Sect) + return Error("unable to load section: '" + Twine(SectNum) + "'"); + for (unsigned j = 0; j != Sect->NumRelocationTableEntries; ++j) { + InMemoryStruct<macho::RelocationEntry> RE; + Obj->ReadRelocationEntry(Sect->RelocationTableOffset, j, RE); + if (RE->Word0 & macho::RF_Scattered) + return Error("NOT YET IMPLEMENTED: scattered relocations."); + // Word0 of the relocation is the offset into the section where the + // relocation should be applied. We need to translate that into an + // offset into a function since that's our atom. + uint32_t Offset = RE->Word0; + bool isExtern = (RE->Word1 >> 27) & 1; + + // FIXME: Get the relocation addend from the target address. + // FIXME: VERY imporant for internal relocations. + + // Figure out the source symbol of the relocation. If isExtern is true, + // this relocation references the symbol table, otherwise it references + // a section in the same object, numbered from 1 through NumSections + // (SectionBases is [0, NumSections-1]). + uint32_t SourceNum = RE->Word1 & 0xffffff; // 24-bit value + if (!isExtern) { + assert(SourceNum > 0 && "Invalid relocation section number!"); + unsigned SectionID = SectionMap[SourceNum - 1]; + unsigned TargetID = SectionMap[SectNum]; + DEBUG(dbgs() << "Internal relocation at Section #" + << TargetID << " + " << Offset + << " from Section #" + << SectionID << " (Word1: " + << format("0x%x", RE->Word1) << ")\n"); + + // Store the relocation information. It will get resolved when + // the section addresses are assigned. + uint32_t RelocationIndex = Relocations[SectionID].size(); + Relocations[SectionID].push_back(RelocationEntry(TargetID, + Offset, + RE->Word1, + 0 /*Addend*/)); + Referrers[TargetID].push_back(Referrer(SectionID, RelocationIndex)); + } else { + StringRef SourceName = SymbolNames[SourceNum]; + + // Now store the relocation information. Associate it with the source + // symbol. Just add it to the unresolved list and let the general + // path post-load resolve it if we know where the symbol is. + UnresolvedRelocations[SourceName].push_back(RelocationEntry(SectNum, + Offset, + RE->Word1, + 0 /*Addend*/)); + DEBUG(dbgs() << "Relocation at Section #" << SectNum << " + " << Offset + << " from '" << SourceName << "(Word1: " + << format("0x%x", RE->Word1) << ")\n"); + } } } - if (Arch == Triple::arm && RelType == macho::RIT_ARM_Branch24Bit) { - // This is an ARM branch relocation, need to use a stub function. - - // Look up for existing stub. - StubMap::const_iterator stubIt = Stubs.find(Value); - if (stubIt != Stubs.end()) - resolveRelocation(Target, (uint64_t)Target, - (uint64_t)Section.Address + stubIt->second, - RelType, 0); - else { - // Create a new stub function. - Stubs[Value] = Section.StubOffset; - uint8_t *StubTargetAddr = createStubFunction(Section.Address + - Section.StubOffset); - AddRelocation(Value, Rel.SectionID, StubTargetAddr - Section.Address, - macho::RIT_Vanilla); - resolveRelocation(Target, (uint64_t)Target, - (uint64_t)Section.Address + Section.StubOffset, - RelType, 0); - Section.StubOffset += getMaxStubSize(); + // Resolve the addresses of any symbols that were defined in this segment. + for (int i = 0, e = SymbolNames.size(); i != e; ++i) + resolveSymbol(SymbolNames[i]); + + return false; +} + +bool RuntimeDyldMachO:: +processSymbols32(const MachOObject *Obj, + SmallVectorImpl<unsigned> &SectionMap, + SmallVectorImpl<StringRef> &SymbolNames, + const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) { + // FIXME: Combine w/ processSymbols64. Factor 64/32 datatype and such. + for (unsigned i = 0; i != SymtabLC->NumSymbolTableEntries; ++i) { + InMemoryStruct<macho::SymbolTableEntry> STE; + Obj->ReadSymbolTableEntry(SymtabLC->SymbolTableOffset, i, STE); + if (!STE) + return Error("unable to read symbol: '" + Twine(i) + "'"); + // Get the symbol name. + StringRef Name = Obj->getStringAtIndex(STE->StringIndex); + SymbolNames.push_back(Name); + + // FIXME: Check the symbol type and flags. + if (STE->Type != 0xF) // external, defined in this segment. + continue; + // Flags in the upper nibble we don't care about. + if ((STE->Flags & 0xf) != 0x0) + continue; + + // Remember the symbol. + uint32_t SectionID = SectionMap[STE->SectionIndex - 1]; + SymbolTable[Name] = SymbolLoc(SectionID, STE->Value); + + DEBUG(dbgs() << "Symbol: '" << Name << "' @ " + << (getSectionAddress(SectionID) + STE->Value) + << "\n"); + } + return false; +} + +bool RuntimeDyldMachO:: +processSymbols64(const MachOObject *Obj, + SmallVectorImpl<unsigned> &SectionMap, + SmallVectorImpl<StringRef> &SymbolNames, + const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) { + for (unsigned i = 0; i != SymtabLC->NumSymbolTableEntries; ++i) { + InMemoryStruct<macho::Symbol64TableEntry> STE; + Obj->ReadSymbol64TableEntry(SymtabLC->SymbolTableOffset, i, STE); + if (!STE) + return Error("unable to read symbol: '" + Twine(i) + "'"); + // Get the symbol name. + StringRef Name = Obj->getStringAtIndex(STE->StringIndex); + SymbolNames.push_back(Name); + + // FIXME: Check the symbol type and flags. + if (STE->Type != 0xF) // external, defined in this segment. + continue; + // Flags in the upper nibble we don't care about. + if ((STE->Flags & 0xf) != 0x0) + continue; + + // Remember the symbol. + uint32_t SectionID = SectionMap[STE->SectionIndex - 1]; + SymbolTable[Name] = SymbolLoc(SectionID, STE->Value); + + DEBUG(dbgs() << "Symbol: '" << Name << "' @ " + << (getSectionAddress(SectionID) + STE->Value) + << "\n"); + } + return false; +} + +// resolveSymbol - Resolve any relocations to the specified symbol if +// we know where it lives. +void RuntimeDyldMachO::resolveSymbol(StringRef Name) { + StringMap<SymbolLoc>::const_iterator Loc = SymbolTable.find(Name); + if (Loc == SymbolTable.end()) + return; + + RelocationList &Relocs = UnresolvedRelocations[Name]; + DEBUG(dbgs() << "Resolving symbol '" << Name << "'\n"); + for (int i = 0, e = Relocs.size(); i != e; ++i) { + // Change the relocation to be section relative rather than symbol + // relative and move it to the resolved relocation list. + RelocationEntry Entry = Relocs[i]; + Entry.Addend += Loc->second.second; + uint32_t RelocationIndex = Relocations[Loc->second.first].size(); + Relocations[Loc->second.first].push_back(Entry); + Referrers[Entry.SectionID].push_back(Referrer(Loc->second.first, RelocationIndex)); + } + // FIXME: Keep a worklist of the relocations we've added so that we can + // resolve more selectively later. + Relocs.clear(); +} + +bool RuntimeDyldMachO::loadObject(MemoryBuffer *InputBuffer) { + // If the linker is in an error state, don't do anything. + if (hasError()) + return true; + // Load the Mach-O wrapper object. + std::string ErrorStr; + OwningPtr<MachOObject> Obj( + MachOObject::LoadFromBuffer(InputBuffer, &ErrorStr)); + if (!Obj) + return Error("unable to load object: '" + ErrorStr + "'"); + + // Get the CPU type information from the header. + const macho::Header &Header = Obj->getHeader(); + + // FIXME: Error checking that the loaded object is compatible with + // the system we're running on. + CPUType = Header.CPUType; + CPUSubtype = Header.CPUSubtype; + + // Validate that the load commands match what we expect. + const MachOObject::LoadCommandInfo *SegmentLCI = 0, *SymtabLCI = 0, + *DysymtabLCI = 0; + for (unsigned i = 0; i != Header.NumLoadCommands; ++i) { + const MachOObject::LoadCommandInfo &LCI = Obj->getLoadCommandInfo(i); + switch (LCI.Command.Type) { + case macho::LCT_Segment: + case macho::LCT_Segment64: + if (SegmentLCI) + return Error("unexpected input object (multiple segments)"); + SegmentLCI = &LCI; + break; + case macho::LCT_Symtab: + if (SymtabLCI) + return Error("unexpected input object (multiple symbol tables)"); + SymtabLCI = &LCI; + break; + case macho::LCT_Dysymtab: + if (DysymtabLCI) + return Error("unexpected input object (multiple symbol tables)"); + DysymtabLCI = &LCI; + break; + default: + return Error("unexpected input object (unexpected load command"); } - } else - AddRelocation(Value, Rel.SectionID, Rel.Offset, RelType); + } + + if (!SymtabLCI) + return Error("no symbol table found in object"); + if (!SegmentLCI) + return Error("no segments found in object"); + + // Read and register the symbol table data. + InMemoryStruct<macho::SymtabLoadCommand> SymtabLC; + Obj->ReadSymtabLoadCommand(*SymtabLCI, SymtabLC); + if (!SymtabLC) + return Error("unable to load symbol table load command"); + Obj->RegisterStringTable(*SymtabLC); + + // Read the dynamic link-edit information, if present (not present in static + // objects). + if (DysymtabLCI) { + InMemoryStruct<macho::DysymtabLoadCommand> DysymtabLC; + Obj->ReadDysymtabLoadCommand(*DysymtabLCI, DysymtabLC); + if (!DysymtabLC) + return Error("unable to load dynamic link-exit load command"); + + // FIXME: We don't support anything interesting yet. +// if (DysymtabLC->LocalSymbolsIndex != 0) +// return Error("NOT YET IMPLEMENTED: local symbol entries"); +// if (DysymtabLC->ExternalSymbolsIndex != 0) +// return Error("NOT YET IMPLEMENTED: non-external symbol entries"); +// if (DysymtabLC->UndefinedSymbolsIndex != SymtabLC->NumSymbolTableEntries) +// return Error("NOT YET IMPLEMENTED: undefined symbol entries"); + } + + // Load the segment load command. + if (SegmentLCI->Command.Type == macho::LCT_Segment) { + if (loadSegment32(Obj.get(), SegmentLCI, SymtabLC)) + return true; + } else { + if (loadSegment64(Obj.get(), SegmentLCI, SymtabLC)) + return true; + } + + // Assign the addresses of the sections from the object so that any + // relocations to them get set properly. + // FIXME: This is done directly from the client at the moment. We should + // default the values to the local storage, at least when the target arch + // is the same as the host arch. + + return false; } +// Assign an address to a symbol name and resolve all the relocations +// associated with it. +void RuntimeDyldMachO::reassignSectionAddress(unsigned SectionID, + uint64_t Addr) { + // The address to use for relocation resolution is not + // the address of the local section buffer. We must be doing + // a remote execution environment of some sort. Re-apply any + // relocations referencing this section with the given address. + // + // Addr is a uint64_t because we can't assume the pointer width + // of the target is the same as that of the host. Just use a generic + // "big enough" type. + + SectionLoadAddress[SectionID] = Addr; + + RelocationList &Relocs = Relocations[SectionID]; + for (unsigned i = 0, e = Relocs.size(); i != e; ++i) { + RelocationEntry &RE = Relocs[i]; + uint8_t *Target = (uint8_t*)Sections[RE.SectionID].base() + RE.Offset; + uint64_t FinalTarget = (uint64_t)SectionLoadAddress[RE.SectionID] + RE.Offset; + bool isPCRel = (RE.Data >> 24) & 1; + unsigned Type = (RE.Data >> 28) & 0xf; + unsigned Size = 1 << ((RE.Data >> 25) & 3); + + DEBUG(dbgs() << "Resolving relocation at Section #" << RE.SectionID + << " + " << RE.Offset << " (" << format("%p", Target) << ")" + << " from Section #" << SectionID << " (" << format("%p", Addr) << ")" + << "(" << (isPCRel ? "pcrel" : "absolute") + << ", type: " << Type << ", Size: " << Size << ", Addend: " + << RE.Addend << ").\n"); + + resolveRelocation(Target, + FinalTarget, + Addr, + isPCRel, + Type, + Size, + RE.Addend); + } + ReferrerList &Refers = Referrers[SectionID]; + for (unsigned i = 0, e = Refers.size(); i != e; ++i) { + Referrer &R = Refers[i]; + RelocationEntry &RE = Relocations[R.SectionID][R.Index]; + uint8_t *Target = (uint8_t*)Sections[RE.SectionID].base() + RE.Offset; + uint64_t FinalTarget = (uint64_t)SectionLoadAddress[RE.SectionID] + RE.Offset; + bool isPCRel = (RE.Data >> 24) & 1; + unsigned Type = (RE.Data >> 28) & 0xf; + unsigned Size = 1 << ((RE.Data >> 25) & 3); + + DEBUG(dbgs() << "Resolving relocation at Section #" << RE.SectionID + << " + " << RE.Offset << " (" << format("%p", Target) << ")" + << " from Section #" << SectionID << " (" << format("%p", Addr) << ")" + << "(" << (isPCRel ? "pcrel" : "absolute") + << ", type: " << Type << ", Size: " << Size << ", Addend: " + << RE.Addend << ").\n"); + + resolveRelocation(Target, + FinalTarget, + Addr, + isPCRel, + Type, + Size, + RE.Addend); + } +} -bool RuntimeDyldMachO::isCompatibleFormat(const MemoryBuffer *InputBuffer) const { +bool RuntimeDyldMachO::isKnownFormat(const MemoryBuffer *InputBuffer) { StringRef Magic = InputBuffer->getBuffer().slice(0, 4); if (Magic == "\xFE\xED\xFA\xCE") return true; if (Magic == "\xCE\xFA\xED\xFE") return true; |