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-rw-r--r--lib/ExecutionEngine/Interpreter/Support.cpp77
1 files changed, 0 insertions, 77 deletions
diff --git a/lib/ExecutionEngine/Interpreter/Support.cpp b/lib/ExecutionEngine/Interpreter/Support.cpp
deleted file mode 100644
index d857b664f9..0000000000
--- a/lib/ExecutionEngine/Interpreter/Support.cpp
+++ /dev/null
@@ -1,77 +0,0 @@
-//===-- Support.cpp - Support routines for interpreter --------------------===//
-//
-// This file contains support routines for the interpreter core.
-//
-//===----------------------------------------------------------------------===//
-
-#include "Interpreter.h"
-#include "llvm/SymbolTable.h"
-#include "llvm/Assembly/Writer.h"
-#include "llvm/Module.h"
-
-//===----------------------------------------------------------------------===//
-//
-// LookupMatchingNames helper - Search a symbol table for values matching Name.
-//
-static inline void LookupMatchingNames(const std::string &Name,
- SymbolTable &SymTab,
- std::vector<Value*> &Results) {
- // Loop over all of the type planes in the symbol table...
- for (SymbolTable::iterator I = SymTab.begin(), E = SymTab.end(); I != E; ++I){
- SymbolTable::VarMap &Plane = I->second;
-
- // Search the symbol table plane for this name...
- SymbolTable::VarMap::iterator Val = Plane.find(Name);
- if (Val != Plane.end())
- Results.push_back(Val->second); // Found a name match!
- }
-}
-
-// LookupMatchingNames - Search the current function namespace, then the global
-// namespace looking for values that match the specified name. Return ALL
-// matches to that name. This is obviously slow, and should only be used for
-// user interaction.
-//
-std::vector<Value*> Interpreter::LookupMatchingNames(const std::string &Name) {
- std::vector<Value*> Results;
- Function *CurFunc = getCurrentFunction();
-
- if (CurFunc) ::LookupMatchingNames(Name, CurFunc->getSymbolTable(), Results);
- ::LookupMatchingNames(Name, getModule().getSymbolTable(), Results);
- return Results;
-}
-
-// ChooseOneOption - Prompt the user to choose among the specified options to
-// pick one value. If no options are provided, emit an error. If a single
-// option is provided, just return that option.
-//
-Value *Interpreter::ChooseOneOption(const std::string &Name,
- const std::vector<Value*> &Opts) {
- switch (Opts.size()) {
- case 1: return Opts[0];
- case 0:
- std::cout << "Error: no entities named '" << Name << "' found!\n";
- return 0;
- default: break; // Must prompt user...
- }
-
- std::cout << "Multiple entities named '" << Name
- << "' found! Please choose:\n";
- std::cout << " 0. Cancel operation\n";
- for (unsigned i = 0; i < Opts.size(); ++i) {
- std::cout << " " << (i+1) << ".";
- WriteAsOperand(std::cout, Opts[i]) << "\n";
- }
-
- unsigned Option;
- do {
- std::cout << "lli> " << std::flush;
- std::cin >> Option;
- if (Option > Opts.size())
- std::cout << "Invalid selection: Please choose from 0 to " << Opts.size()
- << "\n";
- } while (Option > Opts.size());
-
- if (Option == 0) return 0;
- return Opts[Option-1];
-}