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-rw-r--r--lib/ExecutionEngine/Interpreter/Interpreter.cpp22
1 files changed, 15 insertions, 7 deletions
diff --git a/lib/ExecutionEngine/Interpreter/Interpreter.cpp b/lib/ExecutionEngine/Interpreter/Interpreter.cpp
index 1cce7cb8d3..cc8cbf9e28 100644
--- a/lib/ExecutionEngine/Interpreter/Interpreter.cpp
+++ b/lib/ExecutionEngine/Interpreter/Interpreter.cpp
@@ -18,6 +18,7 @@
#include "llvm/DerivedTypes.h"
#include "llvm/Module.h"
#include "llvm/ModuleProvider.h"
+#include <iostream>
using namespace llvm;
static struct RegisterInterp {
@@ -31,13 +32,20 @@ namespace llvm {
/// create - Create a new interpreter object. This can never fail.
///
-ExecutionEngine *Interpreter::create(ModuleProvider *MP) {
- Module *M;
- try {
- M = MP->materializeModule();
- } catch (...) {
- return 0; // error materializing the module.
- }
+ExecutionEngine *Interpreter::create(ModuleProvider *MP, std::string* ErrStr) {
+ // Tell this ModuleProvide to materialize and release the module
+ Module *M = MP->releaseModule(ErrStr);
+ if (!M)
+ // We got an error, just return 0
+ return 0;
+
+ // This is a bit nasty, but the ExecutionEngine won't be able to delete the
+ // module due to use/def issues if we don't delete this MP here. Below we
+ // construct a new Interpreter with the Module we just got. This creates a
+ // new ExistingModuleProvider in the EE instance. Consequently, MP is left
+ // dangling and it contains references into the module which cause problems
+ // when the module is deleted via the ExistingModuleProvide via EE.
+ delete MP;
// FIXME: This should probably compute the entire data layout
std::string DataLayout;