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-rw-r--r--lib/Debugger/UnixLocalInferiorProcess.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/lib/Debugger/UnixLocalInferiorProcess.cpp b/lib/Debugger/UnixLocalInferiorProcess.cpp
index c2ca164113..1731beaa03 100644
--- a/lib/Debugger/UnixLocalInferiorProcess.cpp
+++ b/lib/Debugger/UnixLocalInferiorProcess.cpp
@@ -1,12 +1,12 @@
//===-- UnixLocalInferiorProcess.cpp - A Local process on a Unixy system --===//
-//
+//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
+//
//===----------------------------------------------------------------------===//
-//
+//
// This file provides one implementation of the InferiorProcess class, which is
// designed to be used on unixy systems (those that support pipe, fork, exec,
// and signals).
@@ -94,7 +94,7 @@ namespace {
// FinishProgram: FrameDesc*->char - This command causes the program to
// continue execution until the specified function frame returns.
- FinishProgram,
+ FinishProgram,
// ContProgram: void->char - This command causes the program to continue
// execution, stopping at some point in the future.
@@ -217,7 +217,7 @@ IP::IP(Module *M, const std::vector<std::string> &Arguments,
// Start the child running...
startChild(M, Arguments, envp);
-
+
// Okay, we created the program and it is off and running. Wait for it to
// stop now.
try {
@@ -325,7 +325,7 @@ const GlobalVariable *IP::getSubprogramDesc(void *Frame) const {
/// getFrameLocation - This method returns the source location where each stack
/// frame is stopped.
-void IP::getFrameLocation(void *Frame, unsigned &LineNo, unsigned &ColNo,
+void IP::getFrameLocation(void *Frame, unsigned &LineNo, unsigned &ColNo,
const GlobalVariable *&SourceDesc) const {
sendCommand(GetFrameLocation, &Frame, sizeof(Frame));
LocationToken Loc;
@@ -419,7 +419,7 @@ void IP::writeToChild(void *Buffer, unsigned Size) const {
/// died, otherwise it just returns the exit code if it had to be killed.
void IP::killChild() const {
assert(ChildPID != 0 && "Child has already been reaped!");
-
+
// If the process terminated on its own accord, closing the pipe file
// descriptors, we will get here. Check to see if the process has already
// died in this manner, gracefully.
@@ -456,7 +456,7 @@ void IP::killChild() const {
throw InferiorProcessDead(WTERMSIG(Status));
throw InferiorProcessDead(-1);
}
-
+
// Otherwise, the child exists and has not yet been killed.
if (kill(ChildPID, SIGKILL) < 0)
throw "Error killing child process!";
@@ -905,7 +905,7 @@ static void runChild(Module *M, const std::vector<std::string> &Arguments,
ExecutionEngine::create(new ExistingModuleProvider(M), false,
new DebuggerIntrinsicLowering());
assert(EE && "Couldn't create an ExecutionEngine, not even an interpreter?");
-
+
// Call the main function from M as if its signature were:
// int main (int argc, char **argv, const char **envp)
// using the contents of Args to determine argc & argv, and the contents of