diff options
Diffstat (limited to 'lib/CodeGen/RegAllocSimple.cpp')
-rw-r--r-- | lib/CodeGen/RegAllocSimple.cpp | 247 |
1 files changed, 247 insertions, 0 deletions
diff --git a/lib/CodeGen/RegAllocSimple.cpp b/lib/CodeGen/RegAllocSimple.cpp new file mode 100644 index 0000000000..57f3f5d772 --- /dev/null +++ b/lib/CodeGen/RegAllocSimple.cpp @@ -0,0 +1,247 @@ +//===-- RegAllocSimple.cpp - A simple generic register allocator ----------===// +// +// The LLVM Compiler Infrastructure +// +// This file was developed by the LLVM research group and is distributed under +// the University of Illinois Open Source License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements a simple register allocator. *Very* simple: It immediate +// spills every value right after it is computed, and it reloads all used +// operands from the spill area to temporary registers before each instruction. +// It does not keep values in registers across instructions. +// +//===----------------------------------------------------------------------===// + +#define DEBUG_TYPE "regalloc" +#include "llvm/CodeGen/Passes.h" +#include "llvm/CodeGen/MachineFunctionPass.h" +#include "llvm/CodeGen/MachineInstr.h" +#include "llvm/CodeGen/SSARegMap.h" +#include "llvm/CodeGen/MachineFrameInfo.h" +#include "llvm/Target/TargetInstrInfo.h" +#include "llvm/Target/TargetMachine.h" +#include "llvm/Support/Debug.h" +#include "llvm/ADT/Statistic.h" +#include "llvm/ADT/STLExtras.h" +using namespace llvm; + +namespace { + Statistic<> NumStores("ra-simple", "Number of stores added"); + Statistic<> NumLoads ("ra-simple", "Number of loads added"); + + class RegAllocSimple : public MachineFunctionPass { + MachineFunction *MF; + const TargetMachine *TM; + const MRegisterInfo *RegInfo; + bool *PhysRegsEverUsed; + + // StackSlotForVirtReg - Maps SSA Regs => frame index on the stack where + // these values are spilled + std::map<unsigned, int> StackSlotForVirtReg; + + // RegsUsed - Keep track of what registers are currently in use. This is a + // bitset. + std::vector<bool> RegsUsed; + + // RegClassIdx - Maps RegClass => which index we can take a register + // from. Since this is a simple register allocator, when we need a register + // of a certain class, we just take the next available one. + std::map<const TargetRegisterClass*, unsigned> RegClassIdx; + + public: + virtual const char *getPassName() const { + return "Simple Register Allocator"; + } + + /// runOnMachineFunction - Register allocate the whole function + bool runOnMachineFunction(MachineFunction &Fn); + + virtual void getAnalysisUsage(AnalysisUsage &AU) const { + AU.addRequiredID(PHIEliminationID); // Eliminate PHI nodes + MachineFunctionPass::getAnalysisUsage(AU); + } + private: + /// AllocateBasicBlock - Register allocate the specified basic block. + void AllocateBasicBlock(MachineBasicBlock &MBB); + + /// getStackSpaceFor - This returns the offset of the specified virtual + /// register on the stack, allocating space if necessary. + int getStackSpaceFor(unsigned VirtReg, const TargetRegisterClass *RC); + + /// Given a virtual register, return a compatible physical register that is + /// currently unused. + /// + /// Side effect: marks that register as being used until manually cleared + /// + unsigned getFreeReg(unsigned virtualReg); + + /// Moves value from memory into that register + unsigned reloadVirtReg(MachineBasicBlock &MBB, + MachineBasicBlock::iterator I, unsigned VirtReg); + + /// Saves reg value on the stack (maps virtual register to stack value) + void spillVirtReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, + unsigned VirtReg, unsigned PhysReg); + }; + +} + +/// getStackSpaceFor - This allocates space for the specified virtual +/// register to be held on the stack. +int RegAllocSimple::getStackSpaceFor(unsigned VirtReg, + const TargetRegisterClass *RC) { + // Find the location VirtReg would belong... + std::map<unsigned, int>::iterator I = + StackSlotForVirtReg.lower_bound(VirtReg); + + if (I != StackSlotForVirtReg.end() && I->first == VirtReg) + return I->second; // Already has space allocated? + + // Allocate a new stack object for this spill location... + int FrameIdx = MF->getFrameInfo()->CreateStackObject(RC->getSize(), + RC->getAlignment()); + + // Assign the slot... + StackSlotForVirtReg.insert(I, std::make_pair(VirtReg, FrameIdx)); + + return FrameIdx; +} + +unsigned RegAllocSimple::getFreeReg(unsigned virtualReg) { + const TargetRegisterClass* RC = MF->getSSARegMap()->getRegClass(virtualReg); + TargetRegisterClass::iterator RI = RC->allocation_order_begin(*MF); + TargetRegisterClass::iterator RE = RC->allocation_order_end(*MF); + + while (1) { + unsigned regIdx = RegClassIdx[RC]++; + assert(RI+regIdx != RE && "Not enough registers!"); + unsigned PhysReg = *(RI+regIdx); + + if (!RegsUsed[PhysReg]) { + PhysRegsEverUsed[PhysReg] = true; + return PhysReg; + } + } +} + +unsigned RegAllocSimple::reloadVirtReg(MachineBasicBlock &MBB, + MachineBasicBlock::iterator I, + unsigned VirtReg) { + const TargetRegisterClass* RC = MF->getSSARegMap()->getRegClass(VirtReg); + int FrameIdx = getStackSpaceFor(VirtReg, RC); + unsigned PhysReg = getFreeReg(VirtReg); + + // Add move instruction(s) + ++NumLoads; + RegInfo->loadRegFromStackSlot(MBB, I, PhysReg, FrameIdx, RC); + return PhysReg; +} + +void RegAllocSimple::spillVirtReg(MachineBasicBlock &MBB, + MachineBasicBlock::iterator I, + unsigned VirtReg, unsigned PhysReg) { + const TargetRegisterClass* RC = MF->getSSARegMap()->getRegClass(VirtReg); + int FrameIdx = getStackSpaceFor(VirtReg, RC); + + // Add move instruction(s) + ++NumStores; + RegInfo->storeRegToStackSlot(MBB, I, PhysReg, FrameIdx, RC); +} + + +void RegAllocSimple::AllocateBasicBlock(MachineBasicBlock &MBB) { + // loop over each instruction + for (MachineBasicBlock::iterator MI = MBB.begin(); MI != MBB.end(); ++MI) { + // Made to combat the incorrect allocation of r2 = add r1, r1 + std::map<unsigned, unsigned> Virt2PhysRegMap; + + RegsUsed.resize(RegInfo->getNumRegs()); + + // This is a preliminary pass that will invalidate any registers that are + // used by the instruction (including implicit uses). + unsigned Opcode = MI->getOpcode(); + const TargetInstrDescriptor &Desc = TM->getInstrInfo()->get(Opcode); + const unsigned *Regs; + for (Regs = Desc.ImplicitUses; *Regs; ++Regs) + RegsUsed[*Regs] = true; + + for (Regs = Desc.ImplicitDefs; *Regs; ++Regs) { + RegsUsed[*Regs] = true; + PhysRegsEverUsed[*Regs] = true; + } + + // Loop over uses, move from memory into registers. + for (int i = MI->getNumOperands() - 1; i >= 0; --i) { + MachineOperand &op = MI->getOperand(i); + + if (op.isRegister() && op.getReg() && + MRegisterInfo::isVirtualRegister(op.getReg())) { + unsigned virtualReg = (unsigned) op.getReg(); + DEBUG(std::cerr << "op: " << op << "\n"); + DEBUG(std::cerr << "\t inst[" << i << "]: "; + MI->print(std::cerr, TM)); + + // make sure the same virtual register maps to the same physical + // register in any given instruction + unsigned physReg = Virt2PhysRegMap[virtualReg]; + if (physReg == 0) { + if (op.isDef()) { + if (!TM->getInstrInfo()->isTwoAddrInstr(MI->getOpcode()) || i) { + physReg = getFreeReg(virtualReg); + } else { + // must be same register number as the first operand + // This maps a = b + c into b += c, and saves b into a's spot + assert(MI->getOperand(1).isRegister() && + MI->getOperand(1).getReg() && + MI->getOperand(1).isUse() && + "Two address instruction invalid!"); + + physReg = MI->getOperand(1).getReg(); + spillVirtReg(MBB, next(MI), virtualReg, physReg); + MI->getOperand(1).setDef(); + MI->RemoveOperand(0); + break; // This is the last operand to process + } + spillVirtReg(MBB, next(MI), virtualReg, physReg); + } else { + physReg = reloadVirtReg(MBB, MI, virtualReg); + Virt2PhysRegMap[virtualReg] = physReg; + } + } + MI->SetMachineOperandReg(i, physReg); + DEBUG(std::cerr << "virt: " << virtualReg << + ", phys: " << op.getReg() << "\n"); + } + } + RegClassIdx.clear(); + RegsUsed.clear(); + } +} + + +/// runOnMachineFunction - Register allocate the whole function +/// +bool RegAllocSimple::runOnMachineFunction(MachineFunction &Fn) { + DEBUG(std::cerr << "Machine Function " << "\n"); + MF = &Fn; + TM = &MF->getTarget(); + RegInfo = TM->getRegisterInfo(); + + PhysRegsEverUsed = new bool[RegInfo->getNumRegs()]; + std::fill(PhysRegsEverUsed, PhysRegsEverUsed+RegInfo->getNumRegs(), false); + Fn.setUsedPhysRegs(PhysRegsEverUsed); + + // Loop over all of the basic blocks, eliminating virtual register references + for (MachineFunction::iterator MBB = Fn.begin(), MBBe = Fn.end(); + MBB != MBBe; ++MBB) + AllocateBasicBlock(*MBB); + + StackSlotForVirtReg.clear(); + return true; +} + +FunctionPass *llvm::createSimpleRegisterAllocator() { + return new RegAllocSimple(); +} |