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-rw-r--r--lib/CodeGen/MachineFunction.cpp27
1 files changed, 6 insertions, 21 deletions
diff --git a/lib/CodeGen/MachineFunction.cpp b/lib/CodeGen/MachineFunction.cpp
index cf7f39140b..e19cf7a6ed 100644
--- a/lib/CodeGen/MachineFunction.cpp
+++ b/lib/CodeGen/MachineFunction.cpp
@@ -521,19 +521,12 @@ unsigned MachineConstantPool::getConstantPoolIndex(Constant *C,
// Check to see if we already have this constant.
//
// FIXME, this could be made much more efficient for large constant pools.
- unsigned AlignMask = (1 << Alignment)-1;
for (unsigned i = 0, e = Constants.size(); i != e; ++i)
- if (Constants[i].Val.ConstVal == C && (Constants[i].Offset & AlignMask)== 0)
+ if (Constants[i].Val.ConstVal == C &&
+ (Constants[i].getAlignment() & (Alignment - 1)) == 0)
return i;
- unsigned Offset = 0;
- if (!Constants.empty()) {
- Offset = Constants.back().getOffset();
- Offset += TD->getTypePaddedSize(Constants.back().getType());
- Offset = (Offset+AlignMask)&~AlignMask;
- }
-
- Constants.push_back(MachineConstantPoolEntry(C, Offset));
+ Constants.push_back(MachineConstantPoolEntry(C, Alignment));
return Constants.size()-1;
}
@@ -545,19 +538,11 @@ unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
// Check to see if we already have this constant.
//
// FIXME, this could be made much more efficient for large constant pools.
- unsigned AlignMask = (1 << Alignment)-1;
int Idx = V->getExistingMachineCPValue(this, Alignment);
if (Idx != -1)
return (unsigned)Idx;
-
- unsigned Offset = 0;
- if (!Constants.empty()) {
- Offset = Constants.back().getOffset();
- Offset += TD->getTypePaddedSize(Constants.back().getType());
- Offset = (Offset+AlignMask)&~AlignMask;
- }
-
- Constants.push_back(MachineConstantPoolEntry(V, Offset));
+
+ Constants.push_back(MachineConstantPoolEntry(V, Alignment));
return Constants.size()-1;
}
@@ -568,7 +553,7 @@ void MachineConstantPool::print(raw_ostream &OS) const {
Constants[i].Val.MachineCPVal->print(OS);
else
OS << *(Value*)Constants[i].Val.ConstVal;
- OS << " , offset=" << Constants[i].getOffset();
+ OS << " , alignment=" << Constants[i].getAlignment();
OS << "\n";
}
}