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Diffstat (limited to 'lib/Bytecode/Reader/Reader.h')
-rw-r--r-- | lib/Bytecode/Reader/Reader.h | 535 |
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diff --git a/lib/Bytecode/Reader/Reader.h b/lib/Bytecode/Reader/Reader.h new file mode 100644 index 0000000000..df0ddca747 --- /dev/null +++ b/lib/Bytecode/Reader/Reader.h @@ -0,0 +1,535 @@ +//===-- Reader.h - Interface To Bytecode Reading ----------------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file was developed by Reid Spencer and is distributed under the +// University of Illinois Open Source License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This header file defines the interface to the Bytecode Reader which is +// responsible for correctly interpreting bytecode files (backwards compatible) +// and materializing a module from the bytecode read. +// +//===----------------------------------------------------------------------===// + +#ifndef BYTECODE_PARSER_H +#define BYTECODE_PARSER_H + +#include "llvm/Constants.h" +#include "llvm/DerivedTypes.h" +#include "llvm/GlobalValue.h" +#include "llvm/Function.h" +#include "llvm/ModuleProvider.h" +#include "llvm/Bytecode/Analyzer.h" +#include <utility> +#include <map> + +namespace llvm { + +class BytecodeHandler; ///< Forward declare the handler interface + +/// This class defines the interface for parsing a buffer of bytecode. The +/// parser itself takes no action except to call the various functions of +/// the handler interface. The parser's sole responsibility is the correct +/// interpretation of the bytecode buffer. The handler is responsible for +/// instantiating and keeping track of all values. As a convenience, the parser +/// is responsible for materializing types and will pass them through the +/// handler interface as necessary. +/// @see BytecodeHandler +/// @brief Bytecode Reader interface +class BytecodeReader : public ModuleProvider { + +/// @name Constructors +/// @{ +public: + /// @brief Default constructor. By default, no handler is used. + BytecodeReader(BytecodeHandler* h = 0) { + decompressedBlock = 0; + Handler = h; + } + + ~BytecodeReader() { + freeState(); + if (decompressedBlock) { + ::free(decompressedBlock); + decompressedBlock = 0; + } + } + +/// @} +/// @name Types +/// @{ +public: + + /// @brief A convenience type for the buffer pointer + typedef const unsigned char* BufPtr; + + /// @brief The type used for a vector of potentially abstract types + typedef std::vector<PATypeHolder> TypeListTy; + + /// This type provides a vector of Value* via the User class for + /// storage of Values that have been constructed when reading the + /// bytecode. Because of forward referencing, constant replacement + /// can occur so we ensure that our list of Value* is updated + /// properly through those transitions. This ensures that the + /// correct Value* is in our list when it comes time to associate + /// constants with global variables at the end of reading the + /// globals section. + /// @brief A list of values as a User of those Values. + class ValueList : public User { + std::vector<Use> Uses; + public: + ValueList() : User(Type::VoidTy, Value::ArgumentVal, 0, 0) {} + + // vector compatibility methods + unsigned size() const { return getNumOperands(); } + void push_back(Value *V) { + Uses.push_back(Use(V, this)); + OperandList = &Uses[0]; + ++NumOperands; + } + Value *back() const { return Uses.back(); } + void pop_back() { Uses.pop_back(); --NumOperands; } + bool empty() const { return NumOperands == 0; } + virtual void print(std::ostream& os) const { + for (unsigned i = 0; i < size(); ++i) { + os << i << " "; + getOperand(i)->print(os); + os << "\n"; + } + } + }; + + /// @brief A 2 dimensional table of values + typedef std::vector<ValueList*> ValueTable; + + /// This map is needed so that forward references to constants can be looked + /// up by Type and slot number when resolving those references. + /// @brief A mapping of a Type/slot pair to a Constant*. + typedef std::map<std::pair<unsigned,unsigned>, Constant*> ConstantRefsType; + + /// For lazy read-in of functions, we need to save the location in the + /// data stream where the function is located. This structure provides that + /// information. Lazy read-in is used mostly by the JIT which only wants to + /// resolve functions as it needs them. + /// @brief Keeps pointers to function contents for later use. + struct LazyFunctionInfo { + const unsigned char *Buf, *EndBuf; + LazyFunctionInfo(const unsigned char *B = 0, const unsigned char *EB = 0) + : Buf(B), EndBuf(EB) {} + }; + + /// @brief A mapping of functions to their LazyFunctionInfo for lazy reading. + typedef std::map<Function*, LazyFunctionInfo> LazyFunctionMap; + + /// @brief A list of global variables and the slot number that initializes + /// them. + typedef std::vector<std::pair<GlobalVariable*, unsigned> > GlobalInitsList; + + /// This type maps a typeslot/valueslot pair to the corresponding Value*. + /// It is used for dealing with forward references as values are read in. + /// @brief A map for dealing with forward references of values. + typedef std::map<std::pair<unsigned,unsigned>,Value*> ForwardReferenceMap; + +/// @} +/// @name Methods +/// @{ +public: + /// @brief Main interface to parsing a bytecode buffer. + void ParseBytecode( + const unsigned char *Buf, ///< Beginning of the bytecode buffer + unsigned Length, ///< Length of the bytecode buffer + const std::string &ModuleID ///< An identifier for the module constructed. + ); + + /// @brief Parse all function bodies + void ParseAllFunctionBodies(); + + /// @brief Parse the next function of specific type + void ParseFunction(Function* Func) ; + + /// This method is abstract in the parent ModuleProvider class. Its + /// implementation is identical to the ParseFunction method. + /// @see ParseFunction + /// @brief Make a specific function materialize. + virtual void materializeFunction(Function *F) { + LazyFunctionMap::iterator Fi = LazyFunctionLoadMap.find(F); + if (Fi == LazyFunctionLoadMap.end()) return; + ParseFunction(F); + } + + /// This method is abstract in the parent ModuleProvider class. Its + /// implementation is identical to ParseAllFunctionBodies. + /// @see ParseAllFunctionBodies + /// @brief Make the whole module materialize + virtual Module* materializeModule() { + ParseAllFunctionBodies(); + return TheModule; + } + + /// This method is provided by the parent ModuleProvde class and overriden + /// here. It simply releases the module from its provided and frees up our + /// state. + /// @brief Release our hold on the generated module + Module* releaseModule() { + // Since we're losing control of this Module, we must hand it back complete + Module *M = ModuleProvider::releaseModule(); + freeState(); + return M; + } + +/// @} +/// @name Parsing Units For Subclasses +/// @{ +protected: + /// @brief Parse whole module scope + void ParseModule(); + + /// @brief Parse the version information block + void ParseVersionInfo(); + + /// @brief Parse the ModuleGlobalInfo block + void ParseModuleGlobalInfo(); + + /// @brief Parse a symbol table + void ParseSymbolTable( Function* Func, SymbolTable *ST); + + /// @brief Parse functions lazily. + void ParseFunctionLazily(); + + /// @brief Parse a function body + void ParseFunctionBody(Function* Func); + + /// @brief Parse the type list portion of a compaction table + void ParseCompactionTypes(unsigned NumEntries); + + /// @brief Parse a compaction table + void ParseCompactionTable(); + + /// @brief Parse global types + void ParseGlobalTypes(); + + /// @brief Parse a basic block (for LLVM 1.0 basic block blocks) + BasicBlock* ParseBasicBlock(unsigned BlockNo); + + /// @brief parse an instruction list (for post LLVM 1.0 instruction lists + /// with blocks differentiated by terminating instructions. + unsigned ParseInstructionList( + Function* F ///< The function into which BBs will be inserted + ); + + /// @brief Parse a single instruction. + void ParseInstruction( + std::vector<unsigned>& Args, ///< The arguments to be filled in + BasicBlock* BB ///< The BB the instruction goes in + ); + + /// @brief Parse the whole constant pool + void ParseConstantPool(ValueTable& Values, TypeListTy& Types, + bool isFunction); + + /// @brief Parse a single constant value + Constant* ParseConstantValue(unsigned TypeID); + + /// @brief Parse a block of types constants + void ParseTypes(TypeListTy &Tab, unsigned NumEntries); + + /// @brief Parse a single type constant + const Type *ParseType(); + + /// @brief Parse a string constants block + void ParseStringConstants(unsigned NumEntries, ValueTable &Tab); + +/// @} +/// @name Data +/// @{ +private: + char* decompressedBlock; ///< Result of decompression + BufPtr MemStart; ///< Start of the memory buffer + BufPtr MemEnd; ///< End of the memory buffer + BufPtr BlockStart; ///< Start of current block being parsed + BufPtr BlockEnd; ///< End of current block being parsed + BufPtr At; ///< Where we're currently parsing at + + /// Information about the module, extracted from the bytecode revision number. + /// + unsigned char RevisionNum; // The rev # itself + + /// Flags to distinguish LLVM 1.0 & 1.1 bytecode formats (revision #0) + + /// Revision #0 had an explicit alignment of data only for the + /// ModuleGlobalInfo block. This was fixed to be like all other blocks in 1.2 + bool hasInconsistentModuleGlobalInfo; + + /// Revision #0 also explicitly encoded zero values for primitive types like + /// int/sbyte/etc. + bool hasExplicitPrimitiveZeros; + + // Flags to control features specific the LLVM 1.2 and before (revision #1) + + /// LLVM 1.2 and earlier required that getelementptr structure indices were + /// ubyte constants and that sequential type indices were longs. + bool hasRestrictedGEPTypes; + + /// LLVM 1.2 and earlier had class Type deriving from Value and the Type + /// objects were located in the "Type Type" plane of various lists in read + /// by the bytecode reader. In LLVM 1.3 this is no longer the case. Types are + /// completely distinct from Values. Consequently, Types are written in fixed + /// locations in LLVM 1.3. This flag indicates that the older Type derived + /// from Value style of bytecode file is being read. + bool hasTypeDerivedFromValue; + + /// LLVM 1.2 and earlier encoded block headers as two uint (8 bytes), one for + /// the size and one for the type. This is a bit wasteful, especially for + /// small files where the 8 bytes per block is a large fraction of the total + /// block size. In LLVM 1.3, the block type and length are encoded into a + /// single uint32 by restricting the number of block types (limit 31) and the + /// maximum size of a block (limit 2^27-1=134,217,727). Note that the module + /// block still uses the 8-byte format so the maximum size of a file can be + /// 2^32-1 bytes long. + bool hasLongBlockHeaders; + + /// LLVM 1.2 and earlier wrote type slot numbers as vbr_uint32. In LLVM 1.3 + /// this has been reduced to vbr_uint24. It shouldn't make much difference + /// since we haven't run into a module with > 24 million types, but for safety + /// the 24-bit restriction has been enforced in 1.3 to free some bits in + /// various places and to ensure consistency. In particular, global vars are + /// restricted to 24-bits. + bool has32BitTypes; + + /// LLVM 1.2 and earlier did not provide a target triple nor a list of + /// libraries on which the bytecode is dependent. LLVM 1.3 provides these + /// features, for use in future versions of LLVM. + bool hasNoDependentLibraries; + + /// LLVM 1.3 and earlier caused blocks and other fields to start on 32-bit + /// aligned boundaries. This can lead to as much as 30% bytecode size overhead + /// in various corner cases (lots of long instructions). In LLVM 1.4, + /// alignment of bytecode fields was done away with completely. + bool hasAlignment; + + // In version 4 and earlier, the bytecode format did not support the 'undef' + // constant. + bool hasNoUndefValue; + + // In version 4 and earlier, the bytecode format did not save space for flags + // in the global info block for functions. + bool hasNoFlagsForFunctions; + + // In version 4 and earlier, there was no opcode space reserved for the + // unreachable instruction. + bool hasNoUnreachableInst; + + /// CompactionTypes - If a compaction table is active in the current function, + /// this is the mapping that it contains. We keep track of what resolved type + /// it is as well as what global type entry it is. + std::vector<std::pair<const Type*, unsigned> > CompactionTypes; + + /// @brief If a compaction table is active in the current function, + /// this is the mapping that it contains. + std::vector<std::vector<Value*> > CompactionValues; + + /// @brief This vector is used to deal with forward references to types in + /// a module. + TypeListTy ModuleTypes; + + /// @brief This is an inverse mapping of ModuleTypes from the type to an + /// index. Because refining types causes the index of this map to be + /// invalidated, any time we refine a type, we clear this cache and recompute + /// it next time we need it. These entries are ordered by the pointer value. + std::vector<std::pair<const Type*, unsigned> > ModuleTypeIDCache; + + /// @brief This vector is used to deal with forward references to types in + /// a function. + TypeListTy FunctionTypes; + + /// When the ModuleGlobalInfo section is read, we create a Function object + /// for each function in the module. When the function is loaded, after the + /// module global info is read, this Function is populated. Until then, the + /// functions in this vector just hold the function signature. + std::vector<Function*> FunctionSignatureList; + + /// @brief This is the table of values belonging to the current function + ValueTable FunctionValues; + + /// @brief This is the table of values belonging to the module (global) + ValueTable ModuleValues; + + /// @brief This keeps track of function level forward references. + ForwardReferenceMap ForwardReferences; + + /// @brief The basic blocks we've parsed, while parsing a function. + std::vector<BasicBlock*> ParsedBasicBlocks; + + /// This maintains a mapping between <Type, Slot #>'s and forward references + /// to constants. Such values may be referenced before they are defined, and + /// if so, the temporary object that they represent is held here. @brief + /// Temporary place for forward references to constants. + ConstantRefsType ConstantFwdRefs; + + /// Constant values are read in after global variables. Because of this, we + /// must defer setting the initializers on global variables until after module + /// level constants have been read. In the mean time, this list keeps track + /// of what we must do. + GlobalInitsList GlobalInits; + + // For lazy reading-in of functions, we need to save away several pieces of + // information about each function: its begin and end pointer in the buffer + // and its FunctionSlot. + LazyFunctionMap LazyFunctionLoadMap; + + /// This stores the parser's handler which is used for handling tasks other + /// just than reading bytecode into the IR. If this is non-null, calls on + /// the (polymorphic) BytecodeHandler interface (see llvm/Bytecode/Handler.h) + /// will be made to report the logical structure of the bytecode file. What + /// the handler does with the events it receives is completely orthogonal to + /// the business of parsing the bytecode and building the IR. This is used, + /// for example, by the llvm-abcd tool for analysis of byte code. + /// @brief Handler for parsing events. + BytecodeHandler* Handler; + +/// @} +/// @name Implementation Details +/// @{ +private: + /// @brief Determines if this module has a function or not. + bool hasFunctions() { return ! FunctionSignatureList.empty(); } + + /// @brief Determines if the type id has an implicit null value. + bool hasImplicitNull(unsigned TyID ); + + /// @brief Converts a type slot number to its Type* + const Type *getType(unsigned ID); + + /// @brief Converts a pre-sanitized type slot number to its Type* and + /// sanitizes the type id. + inline const Type* getSanitizedType(unsigned& ID ); + + /// @brief Read in and get a sanitized type id + inline const Type* readSanitizedType(); + + /// @brief Converts a Type* to its type slot number + unsigned getTypeSlot(const Type *Ty); + + /// @brief Converts a normal type slot number to a compacted type slot num. + unsigned getCompactionTypeSlot(unsigned type); + + /// @brief Gets the global type corresponding to the TypeId + const Type *getGlobalTableType(unsigned TypeId); + + /// This is just like getTypeSlot, but when a compaction table is in use, + /// it is ignored. + unsigned getGlobalTableTypeSlot(const Type *Ty); + + /// @brief Get a value from its typeid and slot number + Value* getValue(unsigned TypeID, unsigned num, bool Create = true); + + /// @brief Get a value from its type and slot number, ignoring compaction + /// tables. + Value *getGlobalTableValue(unsigned TyID, unsigned SlotNo); + + /// @brief Get a basic block for current function + BasicBlock *getBasicBlock(unsigned ID); + + /// @brief Get a constant value from its typeid and value slot. + Constant* getConstantValue(unsigned typeSlot, unsigned valSlot); + + /// @brief Convenience function for getting a constant value when + /// the Type has already been resolved. + Constant* getConstantValue(const Type *Ty, unsigned valSlot) { + return getConstantValue(getTypeSlot(Ty), valSlot); + } + + /// @brief Insert a newly created value + unsigned insertValue(Value *V, unsigned Type, ValueTable &Table); + + /// @brief Insert the arguments of a function. + void insertArguments(Function* F ); + + /// @brief Resolve all references to the placeholder (if any) for the + /// given constant. + void ResolveReferencesToConstant(Constant *C, unsigned Typ, unsigned Slot); + + /// @brief Release our memory. + void freeState() { + freeTable(FunctionValues); + freeTable(ModuleValues); + } + + /// @brief Free a table, making sure to free the ValueList in the table. + void freeTable(ValueTable &Tab) { + while (!Tab.empty()) { + delete Tab.back(); + Tab.pop_back(); + } + } + + inline void error(std::string errmsg); + + BytecodeReader(const BytecodeReader &); // DO NOT IMPLEMENT + void operator=(const BytecodeReader &); // DO NOT IMPLEMENT + +/// @} +/// @name Reader Primitives +/// @{ +private: + + /// @brief Is there more to parse in the current block? + inline bool moreInBlock(); + + /// @brief Have we read past the end of the block + inline void checkPastBlockEnd(const char * block_name); + + /// @brief Align to 32 bits + inline void align32(); + + /// @brief Read an unsigned integer as 32-bits + inline unsigned read_uint(); + + /// @brief Read an unsigned integer with variable bit rate encoding + inline unsigned read_vbr_uint(); + + /// @brief Read an unsigned integer of no more than 24-bits with variable + /// bit rate encoding. + inline unsigned read_vbr_uint24(); + + /// @brief Read an unsigned 64-bit integer with variable bit rate encoding. + inline uint64_t read_vbr_uint64(); + + /// @brief Read a signed 64-bit integer with variable bit rate encoding. + inline int64_t read_vbr_int64(); + + /// @brief Read a string + inline std::string read_str(); + + /// @brief Read a float value + inline void read_float(float& FloatVal); + + /// @brief Read a double value + inline void read_double(double& DoubleVal); + + /// @brief Read an arbitrary data chunk of fixed length + inline void read_data(void *Ptr, void *End); + + /// @brief Read a bytecode block header + inline void read_block(unsigned &Type, unsigned &Size); + + /// @brief Read a type identifier and sanitize it. + inline bool read_typeid(unsigned &TypeId); + + /// @brief Recalculate type ID for pre 1.3 bytecode files. + inline bool sanitizeTypeId(unsigned &TypeId ); +/// @} +}; + +/// @brief A function for creating a BytecodeAnalzer as a handler +/// for the Bytecode reader. +BytecodeHandler* createBytecodeAnalyzerHandler(BytecodeAnalysis& bca, + std::ostream* output ); + + +} // End llvm namespace + +// vim: sw=2 +#endif |