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+=====================
+How To Use Attributes
+=====================
+
+.. contents::
+ :local:
+
+Introduction
+============
+
+Attributes in LLVM have changed in some fundamental ways. It was necessary to
+do this to support expanding the attributes to encompass more than a handful of
+attributes --- e.g. command line options. The old way of handling attributes
+consisted of representing them as a bit mask of values. This bit mask was
+stored in a "list" structure that was reference counted. The advantage of this
+was that attributes could be manipulated with 'or's and 'and's. The
+disadvantage of this was that there was limited room for expansion, and
+virtually no support for attribute-value pairs other than alignment.
+
+In the new scheme, an ``Attribute`` object represents a single attribute that's
+uniqued. You use the ``Attribute::get`` methods to create a new ``Attribute``
+object. An attribute can be a single "enum" value (the enum being the
+``Attribute::AttrKind`` enum), a string representing a target-dependent
+attribute, or an attribute-value pair. Some examples:
+
+* Target-independent: ``noinline``, ``zext``
+* Target-dependent: ``"no-sse"``, ``"thumb2"``
+* Attribute-value pair: ``"cpu" = "cortex-a8"``, ``align = 4``
+
+Note: for an attribute value pair, we expect a target-dependent attribute to
+have a string for the value.
+
+``Attribute``
+=============
+An ``Attribute`` object is designed to be passed around by value.
+
+Because attributes are no longer represented as a bit mask, you will need to
+convert any code which does treat them as a bit mask to use the new query
+methods on the Attribute class.
+
+``AttributeSet``
+================
+
+The ``AttributeSet`` class replaces the old ``AttributeList`` class. The
+``AttributeSet`` stores a collection of Attribute objects for each kind of
+object that may have an attribute associated with it: the function as a
+whole, the return type, or the function's parameters. A function's attributes
+are at index ``AttributeSet::FunctionIndex``; the return type's attributes are
+at index ``AttributeSet::ReturnIndex``; and the function's parameters'
+attributes are at indices 1, ..., n (where 'n' is the number of parameters).
+Most methods on the ``AttributeSet`` class take an index parameter.
+
+An ``AttributeSet`` is also a uniqued and immutable object. You create an
+``AttributeSet`` through the ``AttributeSet::get`` methods. You can add and
+remove attributes, which result in the creation of a new ``AttributeSet``.
+
+An ``AttributeSet`` object is designed to be passed around by value.
+
+Note: It is advised that you do *not* use the ``AttributeSet`` "introspection"
+methods (e.g. ``Raw``, ``getRawPointer``, etc.). These methods break
+encapsulation, and may be removed in a future release (i.e. LLVM 4.0).
+
+``AttrBuilder``
+===============
+
+Lastly, we have a "builder" class to help create the ``AttributeSet`` object
+without having to create several different intermediate uniqued
+``AttributeSet`` objects. The ``AttrBuilder`` class allows you to add and
+remove attributes at will. The attributes won't be uniqued until you call the
+appropriate ``AttributeSet::get`` method.
+
+An ``AttrBuilder`` object is *not* designed to be passed around by value. It
+should be passed by reference.
+
+Note: It is advised that you do *not* use the ``AttrBuilder::addRawValue()``
+method or the ``AttrBuilder(uint64_t Val)`` constructor. These are for
+backwards compatibility and may be removed in a future release (i.e. LLVM 4.0).
+
+And that's basically it! A lot of functionality is hidden behind these classes,
+but the interfaces are pretty straight forward.
+