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-rw-r--r--lib/Target/ARM/README-Thumb.txt9
1 files changed, 9 insertions, 0 deletions
diff --git a/lib/Target/ARM/README-Thumb.txt b/lib/Target/ARM/README-Thumb.txt
index af02417d12..3818d83146 100644
--- a/lib/Target/ARM/README-Thumb.txt
+++ b/lib/Target/ARM/README-Thumb.txt
@@ -145,3 +145,12 @@ ldr r2, [r2, #7 * 4]
This is especially bad when dynamic alloca is used. The all fixed size stack
objects are referenced off the frame pointer with negative offsets. See
oggenc for an example.
+
+//===---------------------------------------------------------------------===//
+
+We are reserving R3 as a scratch register under thumb mode. So if it is live in
+to the function, we save / restore R3 to / from R12. Until register scavenging
+is done, we should save R3 to a high callee saved reg at emitPrologue time
+(when hasFP is true or stack size is large) and restore R3 from that register
+instead. This allows us to at least get rid of the save to r12 everytime it is
+used.