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-rw-r--r--include/llvm/CodeGen/MachineScheduler.h218
-rw-r--r--lib/CodeGen/MachineScheduler.cpp356
-rw-r--r--lib/Target/Hexagon/HexagonMachineScheduler.cpp324
-rw-r--r--lib/Target/Hexagon/HexagonMachineScheduler.h204
4 files changed, 336 insertions, 766 deletions
diff --git a/include/llvm/CodeGen/MachineScheduler.h b/include/llvm/CodeGen/MachineScheduler.h
index 8da2045ad0..f87c2a5c40 100644
--- a/include/llvm/CodeGen/MachineScheduler.h
+++ b/include/llvm/CodeGen/MachineScheduler.h
@@ -28,9 +28,16 @@
#define MACHINESCHEDULER_H
#include "llvm/CodeGen/MachinePassRegistry.h"
+#include "llvm/CodeGen/RegisterPressure.h"
+#include "llvm/CodeGen/ScheduleDAGInstrs.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/MC/MCInstrItineraries.h"
namespace llvm {
+extern cl::opt<bool> ForceTopDown;
+extern cl::opt<bool> ForceBottomUp;
+
class AliasAnalysis;
class LiveIntervals;
class MachineDominatorTree;
@@ -93,6 +100,217 @@ public:
}
};
+class ScheduleDAGMI;
+
+/// MachineSchedStrategy - Interface to the scheduling algorithm used by
+/// ScheduleDAGMI.
+class MachineSchedStrategy {
+public:
+ virtual ~MachineSchedStrategy() {}
+
+ /// Initialize the strategy after building the DAG for a new region.
+ virtual void initialize(ScheduleDAGMI *DAG) = 0;
+
+ /// Pick the next node to schedule, or return NULL. Set IsTopNode to true to
+ /// schedule the node at the top of the unscheduled region. Otherwise it will
+ /// be scheduled at the bottom.
+ virtual SUnit *pickNode(bool &IsTopNode) = 0;
+
+ /// Notify MachineSchedStrategy that ScheduleDAGMI has scheduled an
+ /// instruction and updated scheduled/remaining flags in the DAG nodes.
+ virtual void schedNode(SUnit *SU, bool IsTopNode) = 0;
+
+ /// When all predecessor dependencies have been resolved, free this node for
+ /// top-down scheduling.
+ virtual void releaseTopNode(SUnit *SU) = 0;
+ /// When all successor dependencies have been resolved, free this node for
+ /// bottom-up scheduling.
+ virtual void releaseBottomNode(SUnit *SU) = 0;
+};
+
+/// ReadyQueue encapsulates vector of "ready" SUnits with basic convenience
+/// methods for pushing and removing nodes. ReadyQueue's are uniquely identified
+/// by an ID. SUnit::NodeQueueId is a mask of the ReadyQueues the SUnit is in.
+///
+/// This is a convenience class that may be used by implementations of
+/// MachineSchedStrategy.
+class ReadyQueue {
+ unsigned ID;
+ std::string Name;
+ std::vector<SUnit*> Queue;
+
+public:
+ ReadyQueue(unsigned id, const Twine &name): ID(id), Name(name.str()) {}
+
+ unsigned getID() const { return ID; }
+
+ StringRef getName() const { return Name; }
+
+ // SU is in this queue if it's NodeQueueID is a superset of this ID.
+ bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); }
+
+ bool empty() const { return Queue.empty(); }
+
+ unsigned size() const { return Queue.size(); }
+
+ typedef std::vector<SUnit*>::iterator iterator;
+
+ iterator begin() { return Queue.begin(); }
+
+ iterator end() { return Queue.end(); }
+
+ iterator find(SUnit *SU) {
+ return std::find(Queue.begin(), Queue.end(), SU);
+ }
+
+ void push(SUnit *SU) {
+ Queue.push_back(SU);
+ SU->NodeQueueId |= ID;
+ }
+
+ void remove(iterator I) {
+ (*I)->NodeQueueId &= ~ID;
+ *I = Queue.back();
+ Queue.pop_back();
+ }
+
+#ifndef NDEBUG
+ void dump();
+#endif
+};
+
+/// ScheduleDAGMI is an implementation of ScheduleDAGInstrs that schedules
+/// machine instructions while updating LiveIntervals and tracking regpressure.
+class ScheduleDAGMI : public ScheduleDAGInstrs {
+protected:
+ AliasAnalysis *AA;
+ RegisterClassInfo *RegClassInfo;
+ MachineSchedStrategy *SchedImpl;
+
+ MachineBasicBlock::iterator LiveRegionEnd;
+
+ /// Register pressure in this region computed by buildSchedGraph.
+ IntervalPressure RegPressure;
+ RegPressureTracker RPTracker;
+
+ /// List of pressure sets that exceed the target's pressure limit before
+ /// scheduling, listed in increasing set ID order. Each pressure set is paired
+ /// with its max pressure in the currently scheduled regions.
+ std::vector<PressureElement> RegionCriticalPSets;
+
+ /// The top of the unscheduled zone.
+ MachineBasicBlock::iterator CurrentTop;
+ IntervalPressure TopPressure;
+ RegPressureTracker TopRPTracker;
+
+ /// The bottom of the unscheduled zone.
+ MachineBasicBlock::iterator CurrentBottom;
+ IntervalPressure BotPressure;
+ RegPressureTracker BotRPTracker;
+
+#ifndef NDEBUG
+ /// The number of instructions scheduled so far. Used to cut off the
+ /// scheduler at the point determined by misched-cutoff.
+ unsigned NumInstrsScheduled;
+#endif
+
+public:
+ ScheduleDAGMI(MachineSchedContext *C, MachineSchedStrategy *S):
+ ScheduleDAGInstrs(*C->MF, *C->MLI, *C->MDT, /*IsPostRA=*/false, C->LIS),
+ AA(C->AA), RegClassInfo(C->RegClassInfo), SchedImpl(S),
+ RPTracker(RegPressure), CurrentTop(), TopRPTracker(TopPressure),
+ CurrentBottom(), BotRPTracker(BotPressure) {
+#ifndef NDEBUG
+ NumInstrsScheduled = 0;
+#endif
+ }
+
+ virtual ~ScheduleDAGMI() {
+ delete SchedImpl;
+ }
+
+ MachineBasicBlock::iterator top() const { return CurrentTop; }
+ MachineBasicBlock::iterator bottom() const { return CurrentBottom; }
+
+ /// Implement the ScheduleDAGInstrs interface for handling the next scheduling
+ /// region. This covers all instructions in a block, while schedule() may only
+ /// cover a subset.
+ void enterRegion(MachineBasicBlock *bb,
+ MachineBasicBlock::iterator begin,
+ MachineBasicBlock::iterator end,
+ unsigned endcount);
+
+
+ /// Implement ScheduleDAGInstrs interface for scheduling a sequence of
+ /// reorderable instructions.
+ virtual void schedule();
+
+ /// Get current register pressure for the top scheduled instructions.
+ const IntervalPressure &getTopPressure() const { return TopPressure; }
+ const RegPressureTracker &getTopRPTracker() const { return TopRPTracker; }
+
+ /// Get current register pressure for the bottom scheduled instructions.
+ const IntervalPressure &getBotPressure() const { return BotPressure; }
+ const RegPressureTracker &getBotRPTracker() const { return BotRPTracker; }
+
+ /// Get register pressure for the entire scheduling region before scheduling.
+ const IntervalPressure &getRegPressure() const { return RegPressure; }
+
+ const std::vector<PressureElement> &getRegionCriticalPSets() const {
+ return RegionCriticalPSets;
+ }
+
+ /// getIssueWidth - Return the max instructions per scheduling group.
+ unsigned getIssueWidth() const {
+ return (InstrItins && InstrItins->SchedModel)
+ ? InstrItins->SchedModel->IssueWidth : 1;
+ }
+
+ /// getNumMicroOps - Return the number of issue slots required for this MI.
+ unsigned getNumMicroOps(MachineInstr *MI) const {
+ if (!InstrItins) return 1;
+ int UOps = InstrItins->getNumMicroOps(MI->getDesc().getSchedClass());
+ return (UOps >= 0) ? UOps : TII->getNumMicroOps(InstrItins, MI);
+ }
+
+protected:
+ // Top-Level entry points for the schedule() driver...
+
+ /// Call ScheduleDAGInstrs::buildSchedGraph with register pressure tracking
+ /// enabled. This sets up three trackers. RPTracker will cover the entire DAG
+ /// region, TopTracker and BottomTracker will be initialized to the top and
+ /// bottom of the DAG region without covereing any unscheduled instruction.
+ void buildDAGWithRegPressure();
+
+ /// Identify DAG roots and setup scheduler queues.
+ void initQueues();
+
+ /// Move an instruction and update register pressure.
+ void scheduleMI(SUnit *SU, bool IsTopNode);
+
+ /// Update scheduler DAG and queues after scheduling an instruction.
+ void updateQueues(SUnit *SU, bool IsTopNode);
+
+ /// Reinsert debug_values recorded in ScheduleDAGInstrs::DbgValues.
+ void placeDebugValues();
+
+ // Lesser helpers...
+
+ void initRegPressure();
+
+ void updateScheduledPressure(std::vector<unsigned> NewMaxPressure);
+
+ void moveInstruction(MachineInstr *MI, MachineBasicBlock::iterator InsertPos);
+ bool checkSchedLimit();
+
+ void releaseRoots();
+
+ void releaseSucc(SUnit *SU, SDep *SuccEdge);
+ void releaseSuccessors(SUnit *SU);
+ void releasePred(SUnit *SU, SDep *PredEdge);
+ void releasePredecessors(SUnit *SU);
+};
+
} // namespace llvm
#endif
diff --git a/lib/CodeGen/MachineScheduler.cpp b/lib/CodeGen/MachineScheduler.cpp
index 4704daef02..e36c7d4315 100644
--- a/lib/CodeGen/MachineScheduler.cpp
+++ b/lib/CodeGen/MachineScheduler.cpp
@@ -18,11 +18,7 @@
#include "llvm/CodeGen/MachineScheduler.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/RegisterClassInfo.h"
-#include "llvm/CodeGen/RegisterPressure.h"
-#include "llvm/CodeGen/ScheduleDAGInstrs.h"
#include "llvm/CodeGen/ScheduleHazardRecognizer.h"
-#include "llvm/Target/TargetInstrInfo.h"
-#include "llvm/MC/MCInstrItineraries.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
@@ -35,10 +31,12 @@
using namespace llvm;
-static cl::opt<bool> ForceTopDown("misched-topdown", cl::Hidden,
- cl::desc("Force top-down list scheduling"));
-static cl::opt<bool> ForceBottomUp("misched-bottomup", cl::Hidden,
- cl::desc("Force bottom-up list scheduling"));
+namespace llvm {
+cl::opt<bool> ForceTopDown("misched-topdown", cl::Hidden,
+ cl::desc("Force top-down list scheduling"));
+cl::opt<bool> ForceBottomUp("misched-bottomup", cl::Hidden,
+ cl::desc("Force bottom-up list scheduling"));
+}
#ifndef NDEBUG
static cl::opt<bool> ViewMISchedDAGs("view-misched-dags", cl::Hidden,
@@ -281,157 +279,20 @@ void MachineScheduler::print(raw_ostream &O, const Module* m) const {
// unimplemented
}
-//===----------------------------------------------------------------------===//
-// MachineSchedStrategy - Interface to a machine scheduling algorithm.
-//===----------------------------------------------------------------------===//
-
-namespace {
-class ScheduleDAGMI;
-
-/// MachineSchedStrategy - Interface used by ScheduleDAGMI to drive the selected
-/// scheduling algorithm.
-///
-/// If this works well and targets wish to reuse ScheduleDAGMI, we may expose it
-/// in ScheduleDAGInstrs.h
-class MachineSchedStrategy {
-public:
- virtual ~MachineSchedStrategy() {}
-
- /// Initialize the strategy after building the DAG for a new region.
- virtual void initialize(ScheduleDAGMI *DAG) = 0;
-
- /// Pick the next node to schedule, or return NULL. Set IsTopNode to true to
- /// schedule the node at the top of the unscheduled region. Otherwise it will
- /// be scheduled at the bottom.
- virtual SUnit *pickNode(bool &IsTopNode) = 0;
-
- /// Notify MachineSchedStrategy that ScheduleDAGMI has scheduled a node.
- virtual void schedNode(SUnit *SU, bool IsTopNode) = 0;
-
- /// When all predecessor dependencies have been resolved, free this node for
- /// top-down scheduling.
- virtual void releaseTopNode(SUnit *SU) = 0;
- /// When all successor dependencies have been resolved, free this node for
- /// bottom-up scheduling.
- virtual void releaseBottomNode(SUnit *SU) = 0;
-};
-} // namespace
+#ifndef NDEBUG
+void ReadyQueue::dump() {
+ dbgs() << Name << ": ";
+ for (unsigned i = 0, e = Queue.size(); i < e; ++i)
+ dbgs() << Queue[i]->NodeNum << " ";
+ dbgs() << "\n";
+}
+#endif
//===----------------------------------------------------------------------===//
// ScheduleDAGMI - Base class for MachineInstr scheduling with LiveIntervals
// preservation.
//===----------------------------------------------------------------------===//
-namespace {
-/// ScheduleDAGMI is an implementation of ScheduleDAGInstrs that schedules
-/// machine instructions while updating LiveIntervals.
-class ScheduleDAGMI : public ScheduleDAGInstrs {
- AliasAnalysis *AA;
- RegisterClassInfo *RegClassInfo;
- MachineSchedStrategy *SchedImpl;
-
- MachineBasicBlock::iterator LiveRegionEnd;
-
- /// Register pressure in this region computed by buildSchedGraph.
- IntervalPressure RegPressure;
- RegPressureTracker RPTracker;
-
- /// List of pressure sets that exceed the target's pressure limit before
- /// scheduling, listed in increasing set ID order. Each pressure set is paired
- /// with its max pressure in the currently scheduled regions.
- std::vector<PressureElement> RegionCriticalPSets;
-
- /// The top of the unscheduled zone.
- MachineBasicBlock::iterator CurrentTop;
- IntervalPressure TopPressure;
- RegPressureTracker TopRPTracker;
-
- /// The bottom of the unscheduled zone.
- MachineBasicBlock::iterator CurrentBottom;
- IntervalPressure BotPressure;
- RegPressureTracker BotRPTracker;
-
-#ifndef NDEBUG
- /// The number of instructions scheduled so far. Used to cut off the
- /// scheduler at the point determined by misched-cutoff.
- unsigned NumInstrsScheduled;
-#endif
-public:
- ScheduleDAGMI(MachineSchedContext *C, MachineSchedStrategy *S):
- ScheduleDAGInstrs(*C->MF, *C->MLI, *C->MDT, /*IsPostRA=*/false, C->LIS),
- AA(C->AA), RegClassInfo(C->RegClassInfo), SchedImpl(S),
- RPTracker(RegPressure), CurrentTop(), TopRPTracker(TopPressure),
- CurrentBottom(), BotRPTracker(BotPressure) {
-#ifndef NDEBUG
- NumInstrsScheduled = 0;
-#endif
- }
-
- ~ScheduleDAGMI() {
- delete SchedImpl;
- }
-
- MachineBasicBlock::iterator top() const { return CurrentTop; }
- MachineBasicBlock::iterator bottom() const { return CurrentBottom; }
-
- /// Implement the ScheduleDAGInstrs interface for handling the next scheduling
- /// region. This covers all instructions in a block, while schedule() may only
- /// cover a subset.
- void enterRegion(MachineBasicBlock *bb,
- MachineBasicBlock::iterator begin,
- MachineBasicBlock::iterator end,
- unsigned endcount);
-
- /// Implement ScheduleDAGInstrs interface for scheduling a sequence of
- /// reorderable instructions.
- void schedule();
-
- /// Get current register pressure for the top scheduled instructions.
- const IntervalPressure &getTopPressure() const { return TopPressure; }
- const RegPressureTracker &getTopRPTracker() const { return TopRPTracker; }
-
- /// Get current register pressure for the bottom scheduled instructions.
- const IntervalPressure &getBotPressure() const { return BotPressure; }
- const RegPressureTracker &getBotRPTracker() const { return BotRPTracker; }
-
- /// Get register pressure for the entire scheduling region before scheduling.
- const IntervalPressure &getRegPressure() const { return RegPressure; }
-
- const std::vector<PressureElement> &getRegionCriticalPSets() const {
- return RegionCriticalPSets;
- }
-
- /// getIssueWidth - Return the max instructions per scheduling group.
- unsigned getIssueWidth() const {
- return (InstrItins && InstrItins->SchedModel)
- ? InstrItins->SchedModel->IssueWidth : 1;
- }
-
- /// getNumMicroOps - Return the number of issue slots required for this MI.
- unsigned getNumMicroOps(MachineInstr *MI) const {
- if (!InstrItins) return 1;
- int UOps = InstrItins->getNumMicroOps(MI->getDesc().getSchedClass());
- return (UOps >= 0) ? UOps : TII->getNumMicroOps(InstrItins, MI);
- }
-
-protected:
- void initRegPressure();
- void updateScheduledPressure(std::vector<unsigned> NewMaxPressure);
-
- void moveInstruction(MachineInstr *MI, MachineBasicBlock::iterator InsertPos);
- bool checkSchedLimit();
-
- void releaseRoots();
-
- void releaseSucc(SUnit *SU, SDep *SuccEdge);
- void releaseSuccessors(SUnit *SU);
- void releasePred(SUnit *SU, SDep *PredEdge);
- void releasePredecessors(SUnit *SU);
-
- void placeDebugValues();
-};
-} // namespace
-
/// ReleaseSucc - Decrement the NumPredsLeft count of a successor. When
/// NumPredsLeft reaches zero, release the successor node.
///
@@ -565,6 +426,9 @@ void ScheduleDAGMI::initRegPressure() {
std::vector<unsigned> RegionPressure = RPTracker.getPressure().MaxSetPressure;
for (unsigned i = 0, e = RegionPressure.size(); i < e; ++i) {
unsigned Limit = TRI->getRegPressureSetLimit(i);
+ DEBUG(dbgs() << TRI->getRegPressureSetName(i)
+ << "Limit " << Limit
+ << " Actual " << RegionPressure[i] << "\n");
if (RegionPressure[i] > Limit)
RegionCriticalPSets.push_back(PressureElement(i, 0));
}
@@ -610,7 +474,39 @@ void ScheduleDAGMI::releaseRoots() {
/// schedule - Called back from MachineScheduler::runOnMachineFunction
/// after setting up the current scheduling region. [RegionBegin, RegionEnd)
/// only includes instructions that have DAG nodes, not scheduling boundaries.
+///
+/// This is a skeletal driver, with all the functionality pushed into helpers,
+/// so that it can be easilly extended by experimental schedulers. Generally,
+/// implementing MachineSchedStrategy should be sufficient to implement a new
+/// scheduling algorithm. However, if a scheduler further subclasses
+/// ScheduleDAGMI then it will want to override this virtual method in order to
+/// update any specialized state.
void ScheduleDAGMI::schedule() {
+ buildDAGWithRegPressure();
+
+ DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su)
+ SUnits[su].dumpAll(this));
+
+ if (ViewMISchedDAGs) viewGraph();
+
+ initQueues();
+
+ bool IsTopNode = false;
+ while (SUnit *SU = SchedImpl->pickNode(IsTopNode)) {
+ if (!checkSchedLimit())
+ break;
+
+ scheduleMI(SU, IsTopNode);
+
+ updateQueues(SU, IsTopNode);
+ }
+ assert(CurrentTop == CurrentBottom && "Nonempty unscheduled zone.");
+
+ placeDebugValues();
+}
+
+/// Build the DAG and setup three register pressure trackers.
+void ScheduleDAGMI::buildDAGWithRegPressure() {
// Initialize the register pressure tracker used by buildSchedGraph.
RPTracker.init(&MF, RegClassInfo, LIS, BB, LiveRegionEnd);
@@ -620,15 +516,15 @@ void ScheduleDAGMI::schedule() {
// Build the DAG, and compute current register pressure.
buildSchedGraph(AA, &RPTracker);
+ if (ViewMISchedDAGs) viewGraph();
// Initialize top/bottom trackers after computing region pressure.
initRegPressure();
+}
- DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su)
- SUnits[su].dumpAll(this));
-
- if (ViewMISchedDAGs) viewGraph();
-
+/// Identify DAG roots and setup scheduler queues.
+void ScheduleDAGMI::initQueues() {
+ // Initialize the strategy before modifying the DAG.
SchedImpl->initialize(this);
// Release edges from the special Entry node or to the special Exit node.
@@ -640,59 +536,60 @@ void ScheduleDAGMI::schedule() {
CurrentTop = nextIfDebug(RegionBegin, RegionEnd);
CurrentBottom = RegionEnd;
- bool IsTopNode = false;
- while (SUnit *SU = SchedImpl->pickNode(IsTopNode)) {
- if (!checkSchedLimit())
- break;
-
- // Move the instruction to its new location in the instruction stream.
- MachineInstr *MI = SU->getInstr();
-
- if (IsTopNode) {
- assert(SU->isTopReady() && "node still has unscheduled dependencies");
- if (&*CurrentTop == MI)
- CurrentTop = nextIfDebug(++CurrentTop, CurrentBottom);
- else {
- moveInstruction(MI, CurrentTop);
- TopRPTracker.setPos(MI);
- }
+}
- // Update top scheduled pressure.
- TopRPTracker.advance();
- assert(TopRPTracker.getPos() == CurrentTop && "out of sync");
- updateScheduledPressure(TopRPTracker.getPressure().MaxSetPressure);
+/// Move an instruction and update register pressure.
+void ScheduleDAGMI::scheduleMI(SUnit *SU, bool IsTopNode) {
+ // Move the instruction to its new location in the instruction stream.
+ MachineInstr *MI = SU->getInstr();
- // Release dependent instructions for scheduling.
- releaseSuccessors(SU);
+ if (IsTopNode) {
+ assert(SU->isTopReady() && "node still has unscheduled dependencies");
+ if (&*CurrentTop == MI)
+ CurrentTop = nextIfDebug(++CurrentTop, CurrentBottom);
+ else {
+ moveInstruction(MI, CurrentTop);
+ TopRPTracker.setPos(MI);
}
+
+ // Update top scheduled pressure.
+ TopRPTracker.advance();
+ assert(TopRPTracker.getPos() == CurrentTop && "out of sync");
+ updateScheduledPressure(TopRPTracker.getPressure().MaxSetPressure);
+ }
+ else {
+ assert(SU->isBottomReady() && "node still has unscheduled dependencies");
+ MachineBasicBlock::iterator priorII =
+ priorNonDebug(CurrentBottom, CurrentTop);
+ if (&*priorII == MI)
+ CurrentBottom = priorII;
else {
- assert(SU->isBottomReady() && "node still has unscheduled dependencies");
- MachineBasicBlock::iterator priorII =
- priorNonDebug(CurrentBottom, CurrentTop);
- if (&*priorII == MI)
- CurrentBottom = priorII;
- else {
- if (&*CurrentTop == MI) {
- CurrentTop = nextIfDebug(++CurrentTop, priorII);
- TopRPTracker.setPos(CurrentTop);
- }
- moveInstruction(MI, CurrentBottom);
- CurrentBottom = MI;
+ if (&*CurrentTop == MI) {
+ CurrentTop = nextIfDebug(++CurrentTop, priorII);
+ TopRPTracker.setPos(CurrentTop);
}
- // Update bottom scheduled pressure.
- BotRPTracker.recede();
- assert(BotRPTracker.getPos() == CurrentBottom && "out of sync");
- updateScheduledPressure(BotRPTracker.getPressure().MaxSetPressure);
-
- // Release dependent instructions for scheduling.
- releasePredecessors(SU);
+ moveInstruction(MI, CurrentBottom);
+ CurrentBottom = MI;
}
- SU->isScheduled = true;
- SchedImpl->schedNode(SU, IsTopNode);
+ // Update bottom scheduled pressure.
+ BotRPTracker.recede();
+ assert(BotRPTracker.getPos() == CurrentBottom && "out of sync");
+ updateScheduledPressure(BotRPTracker.getPressure().MaxSetPressure);
}
- assert(CurrentTop == CurrentBottom && "Nonempty unscheduled zone.");
+}
- placeDebugValues();
+/// Update scheduler queues after scheduling an instruction.
+void ScheduleDAGMI::updateQueues(SUnit *SU, bool IsTopNode) {
+ // Release dependent instructions for scheduling.
+ if (IsTopNode)
+ releaseSuccessors(SU);
+ else
+ releasePredecessors(SU);
+
+ SU->isScheduled = true;
+
+ // Notify the scheduling strategy after updating the DAG.
+ SchedImpl->schedNode(SU, IsTopNode);
}
/// Reinsert any remaining debug_values, just like the PostRA scheduler.
@@ -721,59 +618,6 @@ void ScheduleDAGMI::placeDebugValues() {
//===----------------------------------------------------------------------===//
namespace {
-/// ReadyQueue encapsulates vector of "ready" SUnits with basic convenience
-/// methods for pushing and removing nodes. ReadyQueue's are uniquely identified
-/// by an ID. SUnit::NodeQueueId is a mask of the ReadyQueues the SUnit is in.
-class ReadyQueue {
- unsigned ID;
- std::string Name;
- std::vector<SUnit*> Queue;
-
-public:
- ReadyQueue(unsigned id, const Twine &name): ID(id), Name(name.str()) {}
-
- unsigned getID() const { return ID; }
-
- StringRef getName() const { return Name; }
-
- // SU is in this queue if it's NodeQueueID is a superset of this ID.
- bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); }
-
- bool empty() const { return Queue.empty(); }
-
- unsigned size() const { return Queue.size(); }
-
- typedef std::vector<SUnit*>::iterator iterator;
-
- iterator begin() { return Queue.begin(); }
-
- iterator end() { return Queue.end(); }
-
- iterator find(SUnit *SU) {
- return std::find(Queue.begin(), Queue.end(), SU);
- }
-
- void push(SUnit *SU) {
- Queue.push_back(SU);
- SU->NodeQueueId |= ID;
- }
-
- void remove(iterator I) {
- (*I)->NodeQueueId &= ~ID;
- *I = Queue.back();
- Queue.pop_back();
- }
-
-#ifndef NDEBUG
- void dump() {
- dbgs() << Name << ": ";
- for (unsigned i = 0, e = Queue.size(); i < e; ++i)
- dbgs() << Queue[i]->NodeNum << " ";
- dbgs() << "\n";
- }
-#endif
-};
-
/// ConvergingScheduler shrinks the unscheduled zone using heuristics to balance
/// the schedule.
class ConvergingScheduler : public MachineSchedStrategy {
diff --git a/lib/Target/Hexagon/HexagonMachineScheduler.cpp b/lib/Target/Hexagon/HexagonMachineScheduler.cpp
index b131a8f8d2..838f7b5ed7 100644
--- a/lib/Target/Hexagon/HexagonMachineScheduler.cpp
+++ b/lib/Target/Hexagon/HexagonMachineScheduler.cpp
@@ -20,203 +20,6 @@
using namespace llvm;
-static cl::opt<bool> ForceTopDown("vliw-misched-topdown", cl::Hidden,
- cl::desc("Force top-down list scheduling"));
-static cl::opt<bool> ForceBottomUp("vliw-misched-bottomup", cl::Hidden,
- cl::desc("Force bottom-up list scheduling"));
-
-#ifndef NDEBUG
-static cl::opt<bool> ViewMISchedDAGs("vliw-view-misched-dags", cl::Hidden,
- cl::desc("Pop up a window to show MISched dags after they are processed"));
-
-static cl::opt<unsigned> MISchedCutoff("vliw-misched-cutoff", cl::Hidden,
- cl::desc("Stop scheduling after N instructions"), cl::init(~0U));
-#else
-static bool ViewMISchedDAGs = false;
-#endif // NDEBUG
-
-/// Decrement this iterator until reaching the top or a non-debug instr.
-static MachineBasicBlock::iterator
-priorNonDebug(MachineBasicBlock::iterator I, MachineBasicBlock::iterator Beg) {
- assert(I != Beg && "reached the top of the region, cannot decrement");
- while (--I != Beg) {
- if (!I->isDebugValue())
- break;
- }
- return I;
-}
-
-/// If this iterator is a debug value, increment until reaching the End or a
-/// non-debug instruction.
-static MachineBasicBlock::iterator
-nextIfDebug(MachineBasicBlock::iterator I, MachineBasicBlock::iterator End) {
- for(; I != End; ++I) {
- if (!I->isDebugValue())
- break;
- }
- return I;
-}
-
-/// ReleaseSucc - Decrement the NumPredsLeft count of a successor. When
-/// NumPredsLeft reaches zero, release the successor node.
-///
-/// FIXME: Adjust SuccSU height based on MinLatency.
-void VLIWMachineScheduler::releaseSucc(SUnit *SU, SDep *SuccEdge) {
- SUnit *SuccSU = SuccEdge->getSUnit();
-
-#ifndef NDEBUG
- if (SuccSU->NumPredsLeft == 0) {
- dbgs() << "*** Scheduling failed! ***\n";
- SuccSU->dump(this);
- dbgs() << " has been released too many times!\n";
- llvm_unreachable(0);
- }
-#endif
- --SuccSU->NumPredsLeft;
- if (SuccSU->NumPredsLeft == 0 && SuccSU != &ExitSU)
- SchedImpl->releaseTopNode(SuccSU);
-}
-
-/// releaseSuccessors - Call releaseSucc on each of SU's successors.
-void VLIWMachineScheduler::releaseSuccessors(SUnit *SU) {
- for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
- I != E; ++I) {
- releaseSucc(SU, &*I);
- }
-}
-
-/// ReleasePred - Decrement the NumSuccsLeft count of a predecessor. When
-/// NumSuccsLeft reaches zero, release the predecessor node.
-///
-/// FIXME: Adjust PredSU height based on MinLatency.
-void VLIWMachineScheduler::releasePred(SUnit *SU, SDep *PredEdge) {
- SUnit *PredSU = PredEdge->getSUnit();
-
-#ifndef NDEBUG
- if (PredSU->NumSuccsLeft == 0) {
- dbgs() << "*** Scheduling failed! ***\n";
- PredSU->dump(this);
- dbgs() << " has been released too many times!\n";
- llvm_unreachable(0);
- }
-#endif
- --PredSU->NumSuccsLeft;
- if (PredSU->NumSuccsLeft == 0 && PredSU != &EntrySU)
- SchedImpl->releaseBottomNode(PredSU);
-}
-
-/// releasePredecessors - Call releasePred on each of SU's predecessors.
-void VLIWMachineScheduler::releasePredecessors(SUnit *SU) {
- for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
- I != E; ++I) {
- releasePred(SU, &*I);
- }
-}
-
-void VLIWMachineScheduler::moveInstruction(MachineInstr *MI,
- MachineBasicBlock::iterator InsertPos) {
- // Advance RegionBegin if the first instruction moves down.
- if (&*RegionBegin == MI)
- ++RegionBegin;
-
- // Update the instruction stream.
- BB->splice(InsertPos, BB, MI);
-
- // Update LiveIntervals
- LIS->handleMove(MI);
-
- // Recede RegionBegin if an instruction moves above the first.
- if (RegionBegin == InsertPos)
- RegionBegin = MI;
-}
-
-bool VLIWMachineScheduler::checkSchedLimit() {
-#ifndef NDEBUG
- if (NumInstrsScheduled == MISchedCutoff && MISchedCutoff != ~0U) {
- CurrentTop = CurrentBottom;
- return false;
- }
- ++NumInstrsScheduled;
-#endif
- return true;
-}
-
-/// enterRegion - Called back from MachineScheduler::runOnMachineFunction after
-/// crossing a scheduling boundary. [begin, end) includes all instructions in
-/// the region, including the boundary itself and single-instruction regions
-/// that don't get scheduled.
-void VLIWMachineScheduler::enterRegion(MachineBasicBlock *bb,
- MachineBasicBlock::iterator begin,
- MachineBasicBlock::iterator end,
- unsigned endcount)
-{
- ScheduleDAGInstrs::enterRegion(bb, begin, end, endcount);
-
- // For convenience remember the end of the liveness region.
- LiveRegionEnd =
- (RegionEnd == bb->end()) ? RegionEnd : llvm::next(RegionEnd);
-}
-
-// Setup the register pressure trackers for the top scheduled top and bottom
-// scheduled regions.
-void VLIWMachineScheduler::initRegPressure() {
- TopRPTracker.init(&MF, RegClassInfo, LIS, BB, RegionBegin);
- BotRPTracker.init(&MF, RegClassInfo, LIS, BB, LiveRegionEnd);
-
- // Close the RPTracker to finalize live ins.
- RPTracker.closeRegion();
-
- DEBUG(RPTracker.getPressure().dump(TRI));
-
- // Initialize the live ins and live outs.
- TopRPTracker.addLiveRegs(RPTracker.getPressure().LiveInRegs);
- BotRPTracker.addLiveRegs(RPTracker.getPressure().LiveOutRegs);
-
- // Close one end of the tracker so we can call
- // getMaxUpward/DownwardPressureDelta before advancing across any
- // instructions. This converts currently live regs into live ins/outs.
- TopRPTracker.closeTop();
- BotRPTracker.closeBottom();
-
- // Account for liveness generated by the region boundary.
- if (LiveRegionEnd != RegionEnd)
- BotRPTracker.recede();
-
- assert(BotRPTracker.getPos() == RegionEnd && "Can't find the region bottom");
-
- // Cache the list of excess pressure sets in this region. This will also track
- // the max pressure in the scheduled code for these sets.
- RegionCriticalPSets.clear();
- std::vector<unsigned> RegionPressure = RPTracker.getPressure().MaxSetPressure;
- for (unsigned i = 0, e = RegionPressure.size(); i < e; ++i) {
- unsigned Limit = TRI->getRegPressureSetLimit(i);
- DEBUG(dbgs() << TRI->getRegPressureSetName(i)
- << "Limit " << Limit
- << " Actual " << RegionPressure[i] << "\n");
- if (RegionPressure[i] > Limit)
- RegionCriticalPSets.push_back(PressureElement(i, 0));
- }
- DEBUG(dbgs() << "Excess PSets: ";
- for (unsigned i = 0, e = RegionCriticalPSets.size(); i != e; ++i)
- dbgs() << TRI->getRegPressureSetName(
- RegionCriticalPSets[i].PSetID) << " ";
- dbgs() << "\n");
-
- TotalPackets = 0;
-}
-
-// FIXME: When the pressure tracker deals in pressure differences then we won't
-// iterate over all RegionCriticalPSets[i].
-void VLIWMachineScheduler::
-updateScheduledPressure(std::vector<unsigned> NewMaxPressure) {
- for (unsigned i = 0, e = RegionCriticalPSets.size(); i < e; ++i) {
- unsigned ID = RegionCriticalPSets[i].PSetID;
- int &MaxUnits = RegionCriticalPSets[i].UnitIncrease;
- if ((int)NewMaxPressure[ID] > MaxUnits)
- MaxUnits = NewMaxPressure[ID];
- }
-}
-
/// Check if scheduling of this SU is possible
/// in the current packet.
/// It is _not_ precise (statefull), it is more like
@@ -312,26 +115,6 @@ bool VLIWResourceModel::reserveResources(SUnit *SU) {
return startNewCycle;
}
-// Release all DAG roots for scheduling.
-void VLIWMachineScheduler::releaseRoots() {
- SmallVector<SUnit*, 16> BotRoots;
-
- for (std::vector<SUnit>::iterator
- I = SUnits.begin(), E = SUnits.end(); I != E; ++I) {
- // A SUnit is ready to top schedule if it has no predecessors.
- if (I->Preds.empty())
- SchedImpl->releaseTopNode(&(*I));
- // A SUnit is ready to bottom schedule if it has no successors.
- if (I->Succs.empty())
- BotRoots.push_back(&(*I));
- }
- // Release bottom roots in reverse order so the higher priority nodes appear
- // first. This is more natural and slightly more efficient.
- for (SmallVectorImpl<SUnit*>::const_reverse_iterator
- I = BotRoots.rbegin(), E = BotRoots.rend(); I != E; ++I)
- SchedImpl->releaseBottomNode(*I);
-}
-
/// schedule - Called back from MachineScheduler::runOnMachineFunction
/// after setting up the current scheduling region. [RegionBegin, RegionEnd)
/// only includes instructions that have DAG nodes, not scheduling boundaries.
@@ -343,18 +126,7 @@ void VLIWMachineScheduler::schedule() {
<< " at loop depth " << MLI->getLoopDepth(BB)
<< " \n");
- // Initialize the register pressure tracker used by buildSchedGraph.
- RPTracker.init(&MF, RegClassInfo, LIS, BB, LiveRegionEnd);
-
- // Account for liveness generate by the region boundary.
- if (LiveRegionEnd != RegionEnd)
- RPTracker.recede();
-
- // Build the DAG, and compute current register pressure.
- buildSchedGraph(AA, &RPTracker);
-
- // Initialize top/bottom trackers after computing region pressure.
- initRegPressure();
+ buildDAGWithRegPressure();
// To view Height/Depth correctly, they should be accessed at least once.
DEBUG(unsigned maxH = 0;
@@ -370,99 +142,27 @@ void VLIWMachineScheduler::schedule() {
DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su)
SUnits[su].dumpAll(this));
- if (ViewMISchedDAGs) viewGraph();
-
- SchedImpl->initialize(this);
-
- // Release edges from the special Entry node or to the special Exit node.
- releaseSuccessors(&EntrySU);
- releasePredecessors(&ExitSU);
+ initQueues();
- // Release all DAG roots for scheduling.
- releaseRoots();
-
- CurrentTop = nextIfDebug(RegionBegin, RegionEnd);
- CurrentBottom = RegionEnd;
bool IsTopNode = false;
while (SUnit *SU = SchedImpl->pickNode(IsTopNode)) {
if (!checkSchedLimit())
break;
- // Move the instruction to its new location in the instruction stream.
- MachineInstr *MI = SU->getInstr();
-
- if (IsTopNode) {
- assert(SU->isTopReady() && "node still has unscheduled dependencies");
- if (&*CurrentTop == MI)
- CurrentTop = nextIfDebug(++CurrentTop, CurrentBottom);
- else {
- moveInstruction(MI, CurrentTop);
- TopRPTracker.setPos(MI);
- }
-
- // Update top scheduled pressure.
- TopRPTracker.advance();
- assert(TopRPTracker.getPos() == CurrentTop && "out of sync");
- updateScheduledPressure(TopRPTracker.getPressure().MaxSetPressure);
-
- // Release dependent instructions for scheduling.
- releaseSuccessors(SU);
- } else {
- assert(SU->isBottomReady() && "node still has unscheduled dependencies");
- MachineBasicBlock::iterator priorII =
- priorNonDebug(CurrentBottom, CurrentTop);
- if (&*priorII == MI)
- CurrentBottom = priorII;
- else {
- if (&*CurrentTop == MI) {
- CurrentTop = nextIfDebug(++CurrentTop, priorII);
- TopRPTracker.setPos(CurrentTop);
- }
- moveInstruction(MI, CurrentBottom);
- CurrentBottom = MI;
- }
- // Update bottom scheduled pressure.
- BotRPTracker.recede();
- assert(BotRPTracker.getPos() == CurrentBottom && "out of sync");
- updateScheduledPressure(BotRPTracker.getPressure().MaxSetPressure);
-
- // Release dependent instructions for scheduling.
- releasePredecessors(SU);
- }
- SU->isScheduled = true;
- SchedImpl->schedNode(SU, IsTopNode);
+ scheduleMI(SU, IsTopNode);
+
+ updateQueues(SU, IsTopNode);
}
assert(CurrentTop == CurrentBottom && "Nonempty unscheduled zone.");
placeDebugValues();
}
-/// Reinsert any remaining debug_values, just like the PostRA scheduler.
-void VLIWMachineScheduler::placeDebugValues() {
- // If first instruction was a DBG_VALUE then put it back.
- if (FirstDbgValue) {
- BB->splice(RegionBegin, BB, FirstDbgValue);
- RegionBegin = FirstDbgValue;
- }
-
- for (std::vector<std::pair<MachineInstr *, MachineInstr *> >::iterator
- DI = DbgValues.end(), DE = DbgValues.begin(); DI != DE; --DI) {
- std::pair<MachineInstr *, MachineInstr *> P = *prior(DI);
- MachineInstr *DbgValue = P.first;
- MachineBasicBlock::iterator OrigPrevMI = P.second;
- BB->splice(++OrigPrevMI, BB, DbgValue);
- if (OrigPrevMI == llvm::prior(RegionEnd))
- RegionEnd = DbgValue;
- }
- DbgValues.clear();
- FirstDbgValue = NULL;
-}
-
-void ConvergingVLIWScheduler::initialize(VLIWMachineScheduler *dag) {
- DAG = dag;
+void ConvergingVLIWScheduler::initialize(ScheduleDAGMI *dag) {
+ DAG = static_cast<VLIWMachineScheduler*>(dag);
TRI = DAG->TRI;
- Top.DAG = dag;
- Bot.DAG = dag;
+ Top.DAG = DAG;
+ Bot.DAG = DAG;
// Initialize the HazardRecognizers.
const TargetMachine &TM = DAG->MF.getTarget();
@@ -473,7 +173,7 @@ void ConvergingVLIWScheduler::initialize(VLIWMachineScheduler *dag) {
Top.ResourceModel = new VLIWResourceModel(TM);
Bot.ResourceModel = new VLIWResourceModel(TM);
- assert((!ForceTopDown || !ForceBottomUp) &&
+ assert((!llvm::ForceTopDown || !llvm::ForceBottomUp) &&
"-misched-topdown incompatible with -misched-bottomup");
}
@@ -899,7 +599,7 @@ SUnit *ConvergingVLIWScheduler::pickNode(bool &IsTopNode) {
return NULL;
}
SUnit *SU;
- if (ForceTopDown) {
+ if (llvm::ForceTopDown) {
SU = Top.pickOnlyChoice();
if (!SU) {
SchedCandidate TopCand;
@@ -910,7 +610,7 @@ SUnit *ConvergingVLIWScheduler::pickNode(bool &IsTopNode) {
SU = TopCand.SU;
}
IsTopNode = true;
- } else if (ForceBottomUp) {
+ } else if (llvm::ForceBottomUp) {
SU = Bot.pickOnlyChoice();
if (!SU) {
SchedCandidate BotCand;
diff --git a/lib/Target/Hexagon/HexagonMachineScheduler.h b/lib/Target/Hexagon/HexagonMachineScheduler.h
index f3643d64f6..212cc9800b 100644
--- a/lib/Target/Hexagon/HexagonMachineScheduler.h
+++ b/lib/Target/Hexagon/HexagonMachineScheduler.h
@@ -33,97 +33,12 @@
using namespace llvm;
-//===----------------------------------------------------------------------===//
-// MachineSchedStrategy - Interface to a machine scheduling algorithm.
-//===----------------------------------------------------------------------===//
-
namespace llvm {
-class VLIWMachineScheduler;
-
-/// MachineSchedStrategy - Interface used by VLIWMachineScheduler to drive
-/// the selected scheduling algorithm.
-///
-/// TODO: Move this to ScheduleDAGInstrs.h
-class MachineSchedStrategy {
-public:
- virtual ~MachineSchedStrategy() {}
-
- /// Initialize the strategy after building the DAG for a new region.
- virtual void initialize(VLIWMachineScheduler *DAG) = 0;
-
- /// Pick the next node to schedule, or return NULL. Set IsTopNode to true to
- /// schedule the node at the top of the unscheduled region. Otherwise it will
- /// be scheduled at the bottom.
- virtual SUnit *pickNode(bool &IsTopNode) = 0;
-
- /// Notify MachineSchedStrategy that VLIWMachineScheduler has
- /// scheduled a node.
- virtual void schedNode(SUnit *SU, bool IsTopNode) = 0;
-
- /// When all predecessor dependencies have been resolved, free this node for
- /// top-down scheduling.
- virtual void releaseTopNode(SUnit *SU) = 0;
- /// When all successor dependencies have been resolved, free this node for
- /// bottom-up scheduling.
- virtual void releaseBottomNode(SUnit *SU) = 0;
-};
-
//===----------------------------------------------------------------------===//
// ConvergingVLIWScheduler - Implementation of the standard
// MachineSchedStrategy.
//===----------------------------------------------------------------------===//
-/// ReadyQueue encapsulates vector of "ready" SUnits with basic convenience
-/// methods for pushing and removing nodes. ReadyQueue's are uniquely identified
-/// by an ID. SUnit::NodeQueueId is a mask of the ReadyQueues the SUnit is in.
-class ReadyQueue {
- unsigned ID;
- std::string Name;
- std::vector<SUnit*> Queue;
-
-public:
- ReadyQueue(unsigned id, const Twine &name): ID(id), Name(name.str()) {}
-
- unsigned getID() const { return ID; }
-
- StringRef getName() const { return Name; }
-
- // SU is in this queue if it's NodeQueueID is a superset of this ID.
- bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); }
-
- bool empty() const { return Queue.empty(); }
-
- unsigned size() const { return Queue.size(); }
-
- typedef std::vector<SUnit*>::iterator iterator;
-
- iterator begin() { return Queue.begin(); }
-
- iterator end() { return Queue.end(); }
-
- iterator find(SUnit *SU) {
- return std::find(Queue.begin(), Queue.end(), SU);
- }
-
- void push(SUnit *SU) {
- Queue.push_back(SU);
- SU->NodeQueueId |= ID;
- }
-
- void remove(iterator I) {
- (*I)->NodeQueueId &= ~ID;
- *I = Queue.back();
- Queue.pop_back();
- }
-
- void dump() {
- dbgs() << Name << ": ";
- for (unsigned i = 0, e = Queue.size(); i < e; ++i)
- dbgs() << Queue[i]->NodeNum << " ";
- dbgs() << "\n";
- }
-};
-
class VLIWResourceModel {
/// ResourcesModel - Represents VLIW state.
/// Not limited to VLIW targets per say, but assumes
@@ -189,124 +104,17 @@ public:
unsigned getTotalPackets() const { return TotalPackets; }
};
-class VLIWMachineScheduler : public ScheduleDAGInstrs {
- /// AA - AliasAnalysis for making memory reference queries.
- AliasAnalysis *AA;
-
- RegisterClassInfo *RegClassInfo;
- MachineSchedStrategy *SchedImpl;
-
- MachineBasicBlock::iterator LiveRegionEnd;
-
- /// Register pressure in this region computed by buildSchedGraph.
- IntervalPressure RegPressure;
- RegPressureTracker RPTracker;
-
- /// List of pressure sets that exceed the target's pressure limit before
- /// scheduling, listed in increasing set ID order. Each pressure set is paired
- /// with its max pressure in the currently scheduled regions.
- std::vector<PressureElement> RegionCriticalPSets;
-
- /// The top of the unscheduled zone.
- MachineBasicBlock::iterator CurrentTop;
- IntervalPressure TopPressure;
- RegPressureTracker TopRPTracker;
-
- /// The bottom of the unscheduled zone.
- MachineBasicBlock::iterator CurrentBottom;
- IntervalPressure BotPressure;
- RegPressureTracker BotRPTracker;
-
-#ifndef NDEBUG
- /// The number of instructions scheduled so far. Used to cut off the
- /// scheduler at the point determined by misched-cutoff.
- unsigned NumInstrsScheduled;
-#endif
-
- /// Total packets in the region.
- unsigned TotalPackets;
-
+/// Extend the standard ScheduleDAGMI to provide more context and override the
+/// top-level schedule() driver.
+class VLIWMachineScheduler : public ScheduleDAGMI {
const MachineLoopInfo *MLI;
public:
VLIWMachineScheduler(MachineSchedContext *C, MachineSchedStrategy *S):
- ScheduleDAGInstrs(*C->MF, *C->MLI, *C->MDT, /*IsPostRA=*/false, C->LIS),
- AA(C->AA), RegClassInfo(C->RegClassInfo), SchedImpl(S),
- RPTracker(RegPressure), CurrentTop(), TopRPTracker(TopPressure),
- CurrentBottom(), BotRPTracker(BotPressure), MLI(C->MLI) {
-#ifndef NDEBUG
- NumInstrsScheduled = 0;
-#endif
- TotalPackets = 0;
- }
-
- virtual ~VLIWMachineScheduler() {
- delete SchedImpl;
- }
-
- MachineBasicBlock::iterator top() const { return CurrentTop; }
- MachineBasicBlock::iterator bottom() const { return CurrentBottom; }
-
- /// Implement the ScheduleDAGInstrs interface for handling the next scheduling
- /// region. This covers all instructions in a block, while schedule() may only
- /// cover a subset.
- void enterRegion(MachineBasicBlock *bb,
- MachineBasicBlock::iterator begin,
- MachineBasicBlock::iterator end,
- unsigned endcount);
+ ScheduleDAGMI(C, S), MLI(C->MLI) {}
/// Schedule - This is called back from ScheduleDAGInstrs::Run() when it's
/// time to do some work.
- void schedule();
-
- unsigned CurCycle;
-
- /// Get current register pressure for the top scheduled instructions.
- const IntervalPressure &getTopPressure() const { return TopPressure; }
- const RegPressureTracker &getTopRPTracker() const { return TopRPTracker; }
-
- /// Get current register pressure for the bottom scheduled instructions.
- const IntervalPressure &getBotPressure() const { return BotPressure; }
- const RegPressureTracker &getBotRPTracker() const { return BotRPTracker; }
-
- /// Get register pressure for the entire scheduling region before scheduling.
- const IntervalPressure &getRegPressure() const { return RegPressure; }
-
- const std::vector<PressureElement> &getRegionCriticalPSets() const {
- return RegionCriticalPSets;
- }
-
- /// getIssueWidth - Return the max instructions per scheduling group.
- unsigned getIssueWidth() const {
- return (InstrItins && InstrItins->SchedModel)
- ? InstrItins->SchedModel->IssueWidth : 1;
- }
-
- /// getNumMicroOps - Return the number of issue slots required for this MI.
- unsigned getNumMicroOps(MachineInstr *MI) const {
- return 1;
- //if (!InstrItins) return 1;
- //int UOps = InstrItins->getNumMicroOps(MI->getDesc().getSchedClass());
- //return (UOps >= 0) ? UOps : TII->getNumMicroOps(InstrItins, MI);
- }
-
-private:
- void scheduleNodeTopDown(SUnit *SU);
- void listScheduleTopDown();
-
- void initRegPressure();
- void updateScheduledPressure(std::vector<unsigned> NewMaxPressure);
-
- void moveInstruction(MachineInstr *MI, MachineBasicBlock::iterator InsertPos);
- bool checkSchedLimit();
-
- void releaseRoots();
-
- void releaseSucc(SUnit *SU, SDep *SuccEdge);
- void releaseSuccessors(SUnit *SU);
- void releasePred(SUnit *SU, SDep *PredEdge);
- void releasePredecessors(SUnit *SU);
-
- void placeDebugValues();
+ virtual void schedule();
};
/// ConvergingVLIWScheduler shrinks the unscheduled zone using heuristics
@@ -405,7 +213,7 @@ public:
ConvergingVLIWScheduler():
DAG(0), TRI(0), Top(TopQID, "TopQ"), Bot(BotQID, "BotQ") {}
- virtual void initialize(VLIWMachineScheduler *dag);
+ virtual void initialize(ScheduleDAGMI *dag);
virtual SUnit *pickNode(bool &IsTopNode);