diff options
-rw-r--r-- | lib/Target/ARM/ARMFastISel.cpp | 16 |
1 files changed, 6 insertions, 10 deletions
diff --git a/lib/Target/ARM/ARMFastISel.cpp b/lib/Target/ARM/ARMFastISel.cpp index 1e506a11fb..7d4cacd7de 100644 --- a/lib/Target/ARM/ARMFastISel.cpp +++ b/lib/Target/ARM/ARMFastISel.cpp @@ -184,7 +184,7 @@ class ARMFastISel : public FastISel { bool ARMEmitStore(MVT VT, unsigned SrcReg, Address &Addr, unsigned Alignment = 0); bool ARMComputeAddress(const Value *Obj, Address &Addr); - void ARMSimplifyAddress(Address &Addr, EVT VT, bool useAM3); + void ARMSimplifyAddress(Address &Addr, MVT VT, bool useAM3); bool ARMIsMemCpySmall(uint64_t Len); bool ARMTryEmitSmallMemCpy(Address Dest, Address Src, uint64_t Len, unsigned Alignment); @@ -221,7 +221,7 @@ class ARMFastISel : public FastISel { bool isARMNEONPred(const MachineInstr *MI); bool DefinesOptionalPredicate(MachineInstr *MI, bool *CPSR); const MachineInstrBuilder &AddOptionalDefs(const MachineInstrBuilder &MIB); - void AddLoadStoreOperands(EVT VT, Address &Addr, + void AddLoadStoreOperands(MVT VT, Address &Addr, const MachineInstrBuilder &MIB, unsigned Flags, bool useAM3); }; @@ -899,12 +899,9 @@ bool ARMFastISel::ARMComputeAddress(const Value *Obj, Address &Addr) { return Addr.Base.Reg != 0; } -void ARMFastISel::ARMSimplifyAddress(Address &Addr, EVT VT, bool useAM3) { - - assert(VT.isSimple() && "Non-simple types are invalid here!"); - +void ARMFastISel::ARMSimplifyAddress(Address &Addr, MVT VT, bool useAM3) { bool needsLowering = false; - switch (VT.getSimpleVT().SimpleTy) { + switch (VT.SimpleTy) { default: llvm_unreachable("Unhandled load/store type!"); case MVT::i1: case MVT::i8: @@ -955,13 +952,12 @@ void ARMFastISel::ARMSimplifyAddress(Address &Addr, EVT VT, bool useAM3) { } } -void ARMFastISel::AddLoadStoreOperands(EVT VT, Address &Addr, +void ARMFastISel::AddLoadStoreOperands(MVT VT, Address &Addr, const MachineInstrBuilder &MIB, unsigned Flags, bool useAM3) { // addrmode5 output depends on the selection dag addressing dividing the // offset by 4 that it then later multiplies. Do this here as well. - if (VT.getSimpleVT().SimpleTy == MVT::f32 || - VT.getSimpleVT().SimpleTy == MVT::f64) + if (VT.SimpleTy == MVT::f32 || VT.SimpleTy == MVT::f64) Addr.Offset /= 4; // Frame base works a bit differently. Handle it separately. |