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authorHal Finkel <hfinkel@anl.gov>2013-03-17 04:43:44 +0000
committerHal Finkel <hfinkel@anl.gov>2013-03-17 04:43:44 +0000
commit324972904353594ad4a0cdfc79370f85e9fb9c8f (patch)
treee76ca878fe364f224939e7052ad31cedab49390f /test
parentea9b914d2f8991039eddb5f21e82ee65a3a752be (diff)
Improve PPC VR (Altivec) register spilling
This change cleans up two issues with Altivec register spilling: 1. The spilling code was inefficient (using two instructions, and add and a load, when just one would do) 2. The code assumed that r0 would always be available (true for now, but this will change) The new code handles VR spilling just like GPR spills but forced into r+r mode. As a result, when any VR spills are present, we must now always allocate the register-scavenger spill slot. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@177231 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test')
-rw-r--r--test/CodeGen/PowerPC/vrspill.ll4
1 files changed, 2 insertions, 2 deletions
diff --git a/test/CodeGen/PowerPC/vrspill.ll b/test/CodeGen/PowerPC/vrspill.ll
index 7641017c43..9fb3d03477 100644
--- a/test/CodeGen/PowerPC/vrspill.ll
+++ b/test/CodeGen/PowerPC/vrspill.ll
@@ -13,7 +13,7 @@ entry:
ret void
}
-; CHECK: stvx 2, 0, 0
-; CHECK: lvx 2, 0, 0
+; CHECK: stvx 2, 1,
+; CHECK: lvx 2, 1,
declare void @foo(i32*)