diff options
author | Chandler Carruth <chandlerc@gmail.com> | 2012-04-16 01:12:56 +0000 |
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committer | Chandler Carruth <chandlerc@gmail.com> | 2012-04-16 01:12:56 +0000 |
commit | 70daea90afc167a010a1851defda01d7e0eb45eb (patch) | |
tree | 43f1a66e3e9b5a7a1ab5d54eeefb87768d954183 /test/CodeGen/X86 | |
parent | 8325c11d473a340217fa0de648ba8f733f2d626e (diff) |
Rewrite how machine block placement handles loop rotation.
This is a complex change that resulted from a great deal of
experimentation with several different benchmarks. The one which proved
the most useful is included as a test case, but I don't know that it
captures all of the relevant changes, as I didn't have specific
regression tests for each, they were more the result of reasoning about
what the old algorithm would possibly do wrong. I'm also failing at the
moment to craft more targeted regression tests for these changes, if
anyone has ideas, it would be welcome.
The first big thing broken with the old algorithm is the idea that we
can take a basic block which has a loop-exiting successor and a looping
successor and use the looping successor as the layout top in order to
get that particular block to be the bottom of the loop after layout.
This happens to work in many cases, but not in all.
The second big thing broken was that we didn't try to select the exit
which fell into the nearest enclosing loop (to which we exit at all). As
a consequence, even if the rotation worked perfectly, it would result in
one of two bad layouts. Either the bottom of the loop would get
fallthrough, skipping across a nearer enclosing loop and thereby making
it discontiguous, or it would be forced to take an explicit jump over
the nearest enclosing loop to earch its successor. The point of the
rotation is to get fallthrough, so we need it to fallthrough to the
nearest loop it can.
The fix to the first issue is to actually layout the loop from the loop
header, and then rotate the loop such that the correct exiting edge can
be a fallthrough edge. This is actually much easier than I anticipated
because we can handle all the hard parts of finding a viable rotation
before we do the layout. We just store that, and then rotate after
layout is finished. No inner loops get split across the post-rotation
backedge because we check for them when selecting the rotation.
That fix exposed a latent problem with our exitting block selection --
we should allow the backedge to point into the middle of some inner-loop
chain as there is no real penalty to it, the whole point is that it
*won't* be a fallthrough edge. This may have blocked the rotation at all
in some cases, I have no idea and no test case as I've never seen it in
practice, it was just noticed by inspection.
Finally, all of these fixes, and studying the loops they produce,
highlighted another problem: in rotating loops like this, we sometimes
fail to align the destination of these backwards jumping edges. Fix this
by actually walking the backwards edges rather than relying on loopinfo.
This fixes regressions on heapsort if block placement is enabled as well
as lots of other cases where the previous logic would introduce an
abundance of unnecessary branches into the execution.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@154783 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/X86')
-rw-r--r-- | test/CodeGen/X86/block-placement.ll | 129 |
1 files changed, 126 insertions, 3 deletions
diff --git a/test/CodeGen/X86/block-placement.ll b/test/CodeGen/X86/block-placement.ll index 167d522d47..f3c9727605 100644 --- a/test/CodeGen/X86/block-placement.ll +++ b/test/CodeGen/X86/block-placement.ll @@ -76,11 +76,11 @@ define i32 @test_loop_cold_blocks(i32 %i, i32* %a) { ; Check that we sink cold loop blocks after the hot loop body. ; CHECK: test_loop_cold_blocks: ; CHECK: %entry +; CHECK: %unlikely1 +; CHECK: %unlikely2 ; CHECK: %body1 ; CHECK: %body2 ; CHECK: %body3 -; CHECK: %unlikely1 -; CHECK: %unlikely2 ; CHECK: %exit entry: @@ -348,7 +348,6 @@ define void @unnatural_cfg2() { ; CHECK: %entry ; CHECK: %loop.body1 ; CHECK: %loop.body2 -; CHECK: %loop.header ; CHECK: %loop.body3 ; CHECK: %loop.inner1.begin ; The end block is folded with %loop.body3... @@ -356,6 +355,7 @@ define void @unnatural_cfg2() { ; CHECK: %loop.body4 ; CHECK: %loop.inner2.begin ; The loop.inner2.end block is folded +; CHECK: %loop.header ; CHECK: %bail entry: @@ -928,3 +928,126 @@ entry: exit: ret void } + +define void @benchmark_heapsort(i32 %n, double* nocapture %ra) { +; This test case comes from the heapsort benchmark, and exemplifies several +; important aspects to block placement in the presence of loops: +; 1) Loop rotation needs to *ensure* that the desired exiting edge can be +; a fallthrough. +; 2) The exiting edge from the loop which is rotated to be laid out at the +; bottom of the loop needs to be exiting into the nearest enclosing loop (to +; which there is an exit). Otherwise, we force that enclosing loop into +; strange layouts that are siginificantly less efficient, often times maing +; it discontiguous. +; +; CHECK: @benchmark_heapsort +; CHECK: %entry +; First rotated loop top. +; CHECK: .align +; CHECK: %if.end10 +; Second rotated loop top +; CHECK: .align +; CHECK: %while.cond.outer +; Third rotated loop top +; CHECK: .align +; CHECK: %while.cond +; CHECK: %while.body +; CHECK: %land.lhs.true +; CHECK: %if.then19 +; CHECK: %if.then19 +; CHECK: %if.then24 +; CHECK: %while.end +; CHECK: %for.cond +; CHECK: %if.then +; CHECK: %if.else +; CHECK: %if.then8 +; CHECK: ret + +entry: + %shr = ashr i32 %n, 1 + %add = add nsw i32 %shr, 1 + %arrayidx3 = getelementptr inbounds double* %ra, i64 1 + br label %for.cond + +for.cond: + %ir.0 = phi i32 [ %n, %entry ], [ %ir.1, %while.end ] + %l.0 = phi i32 [ %add, %entry ], [ %l.1, %while.end ] + %cmp = icmp sgt i32 %l.0, 1 + br i1 %cmp, label %if.then, label %if.else + +if.then: + %dec = add nsw i32 %l.0, -1 + %idxprom = sext i32 %dec to i64 + %arrayidx = getelementptr inbounds double* %ra, i64 %idxprom + %0 = load double* %arrayidx, align 8 + br label %if.end10 + +if.else: + %idxprom1 = sext i32 %ir.0 to i64 + %arrayidx2 = getelementptr inbounds double* %ra, i64 %idxprom1 + %1 = load double* %arrayidx2, align 8 + %2 = load double* %arrayidx3, align 8 + store double %2, double* %arrayidx2, align 8 + %dec6 = add nsw i32 %ir.0, -1 + %cmp7 = icmp eq i32 %dec6, 1 + br i1 %cmp7, label %if.then8, label %if.end10 + +if.then8: + store double %1, double* %arrayidx3, align 8 + ret void + +if.end10: + %ir.1 = phi i32 [ %ir.0, %if.then ], [ %dec6, %if.else ] + %l.1 = phi i32 [ %dec, %if.then ], [ %l.0, %if.else ] + %rra.0 = phi double [ %0, %if.then ], [ %1, %if.else ] + %add31 = add nsw i32 %ir.1, 1 + br label %while.cond.outer + +while.cond.outer: + %j.0.ph.in = phi i32 [ %l.1, %if.end10 ], [ %j.1, %if.then24 ] + %j.0.ph = shl i32 %j.0.ph.in, 1 + br label %while.cond + +while.cond: + %j.0 = phi i32 [ %add31, %if.end20 ], [ %j.0.ph, %while.cond.outer ] + %cmp11 = icmp sgt i32 %j.0, %ir.1 + br i1 %cmp11, label %while.end, label %while.body + +while.body: + %cmp12 = icmp slt i32 %j.0, %ir.1 + br i1 %cmp12, label %land.lhs.true, label %if.end20 + +land.lhs.true: + %idxprom13 = sext i32 %j.0 to i64 + %arrayidx14 = getelementptr inbounds double* %ra, i64 %idxprom13 + %3 = load double* %arrayidx14, align 8 + %add15 = add nsw i32 %j.0, 1 + %idxprom16 = sext i32 %add15 to i64 + %arrayidx17 = getelementptr inbounds double* %ra, i64 %idxprom16 + %4 = load double* %arrayidx17, align 8 + %cmp18 = fcmp olt double %3, %4 + br i1 %cmp18, label %if.then19, label %if.end20 + +if.then19: + br label %if.end20 + +if.end20: + %j.1 = phi i32 [ %add15, %if.then19 ], [ %j.0, %land.lhs.true ], [ %j.0, %while.body ] + %idxprom21 = sext i32 %j.1 to i64 + %arrayidx22 = getelementptr inbounds double* %ra, i64 %idxprom21 + %5 = load double* %arrayidx22, align 8 + %cmp23 = fcmp olt double %rra.0, %5 + br i1 %cmp23, label %if.then24, label %while.cond + +if.then24: + %idxprom27 = sext i32 %j.0.ph.in to i64 + %arrayidx28 = getelementptr inbounds double* %ra, i64 %idxprom27 + store double %5, double* %arrayidx28, align 8 + br label %while.cond.outer + +while.end: + %idxprom33 = sext i32 %j.0.ph.in to i64 + %arrayidx34 = getelementptr inbounds double* %ra, i64 %idxprom33 + store double %rra.0, double* %arrayidx34, align 8 + br label %for.cond +} |