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authorMichael J. Spencer <bigcheesegs@gmail.com>2012-02-24 19:01:22 +0000
committerMichael J. Spencer <bigcheesegs@gmail.com>2012-02-24 19:01:22 +0000
commit1a2d061ec08b86ba91d7009b6ffcf08d5bac3f42 (patch)
treecbec6cd246acee66e0949a47d315b3e3ea3169ba /test/CodeGen/X86/win_ftol2.ll
parent27bc818eaf73efe169f95c4dd8f564fd051dd824 (diff)
Add WIN_FTOL_* psudo-instructions to model the unique calling convention
used by the Win32 _ftol2 runtime function. Patch by Joe Groff! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@151382 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/X86/win_ftol2.ll')
-rw-r--r--test/CodeGen/X86/win_ftol2.ll130
1 files changed, 130 insertions, 0 deletions
diff --git a/test/CodeGen/X86/win_ftol2.ll b/test/CodeGen/X86/win_ftol2.ll
new file mode 100644
index 0000000000..90d8a312eb
--- /dev/null
+++ b/test/CodeGen/X86/win_ftol2.ll
@@ -0,0 +1,130 @@
+; RUN: llc < %s -mtriple=i686-pc-win32 | FileCheck %s -check-prefix=FTOL
+; RUN: llc < %s -mtriple=i686-pc-mingw32 | FileCheck %s -check-prefix=COMPILERRT
+; RUN: llc < %s -mtriple=i686-pc-linux | FileCheck %s -check-prefix=COMPILERRT
+; RUN: llc < %s -mtriple=x86_64-pc-win32 | FileCheck %s -check-prefix=COMPILERRT
+; RUN: llc < %s -mtriple=x86_64-pc-mingw32 | FileCheck %s -check-prefix=COMPILERRT
+; RUN: llc < %s -mtriple=x86_64-pc-linux | FileCheck %s -check-prefix=COMPILERRT
+; RUN: llc < %s -mattr=-sse -O0 -mtriple=i686-pc-win32 | FileCheck %s -check-prefix=FTOL_2
+
+; Win32 targets use the MSVCRT _ftol2 runtime function for fptoui to i64. This
+; function has a nonstandard calling convention: the input value is expected on
+; the x87 stack instead of the callstack. The input value is popped by the
+; callee. Mingw32 uses normal cdecl compiler-rt functions.
+
+define i64 @double_ui64(double %x) nounwind {
+entry:
+; COMPILERRT: @double_ui64
+; COMPILERRT-NOT: calll __ftol2
+; FTOL: @double_ui64
+; FTOL: fldl
+; FTOL: calll __ftol2
+; FTOL-NOT: fstp
+ %0 = fptoui double %x to i64
+ ret i64 %0
+}
+
+define i64 @float_ui64(float %x) nounwind {
+entry:
+; COMPILERRT: @float_ui64
+; COMPILERRT-NOT: calll __ftol2
+; FTOL: @float_ui64
+; FTOL: flds
+; FTOL: calll __ftol2
+; FTOL-NOT: fstp
+ %0 = fptoui float %x to i64
+ ret i64 %0
+}
+
+define i64 @double_ui64_2(double %x, double %y, double %z) nounwind {
+; COMPILERRT: @double_ui64_2
+; FTOL: @double_ui64_2
+; FTOL_2: @double_ui64_2
+;; stack is empty
+; FTOL_2: fldl
+;; stack is %z
+; FTOL_2: fldl
+;; stack is %y %z
+; FTOL_2: fldl
+;; stack is %x %y %z
+; FTOL_2: fdiv %st(0), %st(1)
+;; stack is %x %1 %z
+; FTOL_2: fsubp %st(2)
+;; stack is %1 %2
+; FTOL_2: fxch
+; FTOL_2-NOT: fld
+; FTOL_2-NOT: fst
+;; stack is %2 %1
+; FTOL_2: calll __ftol2
+; FTOL_2-NOT: fxch
+; FTOL_2-NOT: fld
+; FTOL_2-NOT: fst
+; FTOL_2: calll __ftol2
+;; stack is empty
+
+ %1 = fdiv double %x, %y
+ %2 = fsub double %x, %z
+ %3 = fptoui double %1 to i64
+ %4 = fptoui double %2 to i64
+ %5 = sub i64 %3, %4
+ ret i64 %5
+}
+
+define i64 @double_ui64_3(double %x, double %y, double %z) nounwind {
+; COMPILERRT: @double_ui64_3
+; FTOL: @double_ui64_3
+; FTOL_2: @double_ui64_3
+;; stack is empty
+; FTOL_2: fldl
+;; stack is %z
+; FTOL_2: fldl
+;; stack is %y %z
+; FTOL_2: fldl
+;; stack is %x %y %z
+; FTOL_2: fdiv %st(0), %st(1)
+;; stack is %x %1 %z
+; FTOL_2: fsubp %st(2)
+;; stack is %1 %2
+; FTOL_2-NOT: fxch
+; FTOL_2-NOT: fld
+; FTOL_2-NOT: fst
+;; stack is %1 %2 (still)
+; FTOL_2: calll __ftol2
+; FTOL_2-NOT: fxch
+; FTOL_2-NOT: fld
+; FTOL_2-NOT: fst
+; FTOL_2: calll __ftol2
+;; stack is empty
+
+ %1 = fdiv double %x, %y
+ %2 = fsub double %x, %z
+ %3 = fptoui double %1 to i64
+ %4 = fptoui double %2 to i64
+ %5 = sub i64 %4, %3
+ ret i64 %5
+}
+
+define {double, i64} @double_ui64_4(double %x, double %y) nounwind {
+; COMPILERRT: @double_ui64_4
+; FTOL: @double_ui64_4
+; FTOL_2: @double_ui64_4
+;; stack is empty
+; FTOL_2: fldl
+;; stack is %y
+; FTOL_2: fldl
+;; stack is %x %y
+; FTOL_2: fxch
+;; stack is %y %x
+; FTOL_2: calll __ftol2
+;; stack is %x
+; FTOL_2: fld %st(0)
+;; stack is %x %x
+; FTOL_2: calll __ftol2
+;; stack is %x
+
+ %1 = fptoui double %x to i64
+ %2 = fptoui double %y to i64
+ %3 = sub i64 %1, %2
+ %4 = insertvalue {double, i64} undef, double %x, 0
+ %5 = insertvalue {double, i64} %4, i64 %3, 1
+ ret {double, i64} %5
+}