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authorJustin Holewinski <jholewinski@nvidia.com>2012-05-04 20:18:50 +0000
committerJustin Holewinski <jholewinski@nvidia.com>2012-05-04 20:18:50 +0000
commit49683f3c961379fbc088871a5d6304950f1f1cbc (patch)
tree830fa1ee9c992ef4645863d128be912ce2bfc987 /test/CodeGen/NVPTX/arithmetic-fp-sm10.ll
parent2c7e5c714c8675f757c4936a3a2132c2466a626c (diff)
This patch adds a new NVPTX back-end to LLVM which supports code generation for NVIDIA PTX 3.0. This back-end will (eventually) replace the current PTX back-end, while maintaining compatibility with it.
The new target machines are: nvptx (old ptx32) => 32-bit PTX nvptx64 (old ptx64) => 64-bit PTX The sources are based on the internal NVIDIA NVPTX back-end, and contain more functionality than the current PTX back-end currently provides. NV_CONTRIB git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@156196 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/NVPTX/arithmetic-fp-sm10.ll')
-rw-r--r--test/CodeGen/NVPTX/arithmetic-fp-sm10.ll72
1 files changed, 72 insertions, 0 deletions
diff --git a/test/CodeGen/NVPTX/arithmetic-fp-sm10.ll b/test/CodeGen/NVPTX/arithmetic-fp-sm10.ll
new file mode 100644
index 0000000000..73c77f56bc
--- /dev/null
+++ b/test/CodeGen/NVPTX/arithmetic-fp-sm10.ll
@@ -0,0 +1,72 @@
+; RUN: llc < %s -march=nvptx -mcpu=sm_10 | FileCheck %s
+; RUN: llc < %s -march=nvptx64 -mcpu=sm_10 | FileCheck %s
+
+;; These tests should run for all targets
+
+;;===-- Basic instruction selection tests ---------------------------------===;;
+
+
+;;; f64
+
+define double @fadd_f64(double %a, double %b) {
+; CHECK: add.f64 %fl{{[0-9]+}}, %fl{{[0-9]+}}, %fl{{[0-9]+}}
+; CHECK: ret
+ %ret = fadd double %a, %b
+ ret double %ret
+}
+
+define double @fsub_f64(double %a, double %b) {
+; CHECK: sub.f64 %fl{{[0-9]+}}, %fl{{[0-9]+}}, %fl{{[0-9]+}}
+; CHECK: ret
+ %ret = fsub double %a, %b
+ ret double %ret
+}
+
+define double @fmul_f64(double %a, double %b) {
+; CHECK: mul.f64 %fl{{[0-9]+}}, %fl{{[0-9]+}}, %fl{{[0-9]+}}
+; CHECK: ret
+ %ret = fmul double %a, %b
+ ret double %ret
+}
+
+define double @fdiv_f64(double %a, double %b) {
+; CHECK: div.rn.f64 %fl{{[0-9]+}}, %fl{{[0-9]+}}, %fl{{[0-9]+}}
+; CHECK: ret
+ %ret = fdiv double %a, %b
+ ret double %ret
+}
+
+;; PTX does not have a floating-point rem instruction
+
+
+;;; f32
+
+define float @fadd_f32(float %a, float %b) {
+; CHECK: add.f32 %f{{[0-9]+}}, %f{{[0-9]+}}, %f{{[0-9]+}}
+; CHECK: ret
+ %ret = fadd float %a, %b
+ ret float %ret
+}
+
+define float @fsub_f32(float %a, float %b) {
+; CHECK: sub.f32 %f{{[0-9]+}}, %f{{[0-9]+}}, %f{{[0-9]+}}
+; CHECK: ret
+ %ret = fsub float %a, %b
+ ret float %ret
+}
+
+define float @fmul_f32(float %a, float %b) {
+; CHECK: mul.f32 %f{{[0-9]+}}, %f{{[0-9]+}}, %f{{[0-9]+}}
+; CHECK: ret
+ %ret = fmul float %a, %b
+ ret float %ret
+}
+
+define float @fdiv_f32(float %a, float %b) {
+; CHECK: div.full.f32 %f{{[0-9]+}}, %f{{[0-9]+}}, %f{{[0-9]+}}
+; CHECK: ret
+ %ret = fdiv float %a, %b
+ ret float %ret
+}
+
+;; PTX does not have a floating-point rem instruction