diff options
author | Reid Spencer <rspencer@reidspencer.com> | 2007-01-06 07:24:44 +0000 |
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committer | Reid Spencer <rspencer@reidspencer.com> | 2007-01-06 07:24:44 +0000 |
commit | 78d033e086e19e016273de014f9214aa6f3f844b (patch) | |
tree | 3af27ec8e6611c9380be3b8ce3e643138488851c /lib/VMCore/Module.cpp | |
parent | f8383def5c31acfab4fd55c9fb395d417fd65c45 (diff) |
For PR411:
Take an incremental step towards type plane elimination. This change
separates types from values in the symbol tables by finally making use
of the TypeSymbolTable class. This yields more natural interfaces for
dealing with types and unclutters the SymbolTable class.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@32956 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/VMCore/Module.cpp')
-rw-r--r-- | lib/VMCore/Module.cpp | 27 |
1 files changed, 15 insertions, 12 deletions
diff --git a/lib/VMCore/Module.cpp b/lib/VMCore/Module.cpp index 6897a4f92d..98faff1d33 100644 --- a/lib/VMCore/Module.cpp +++ b/lib/VMCore/Module.cpp @@ -19,6 +19,7 @@ #include "llvm/ADT/StringExtras.h" #include "llvm/Support/LeakDetector.h" #include "SymbolTableListTraitsImpl.h" +#include "llvm/TypeSymbolTable.h" #include <algorithm> #include <cstdarg> #include <cstdlib> @@ -68,7 +69,8 @@ Module::Module(const std::string &MID) FunctionList.setParent(this); GlobalList.setItemParent(this); GlobalList.setParent(this); - SymTab = new SymbolTable(); + ValSymTab = new SymbolTable(); + TypeSymTab = new TypeSymbolTable(); } Module::~Module() { @@ -78,7 +80,8 @@ Module::~Module() { FunctionList.clear(); FunctionList.setParent(0); LibraryList.clear(); - delete SymTab; + delete ValSymTab; + delete TypeSymTab; } // Module::dump() - Allow printing from debugger @@ -156,7 +159,7 @@ void Module::setPointerSize(PointerSize PS) { // Function *Module::getOrInsertFunction(const std::string &Name, const FunctionType *Ty) { - SymbolTable &SymTab = getSymbolTable(); + SymbolTable &SymTab = getValueSymbolTable(); // See if we have a definitions for the specified function already... if (Value *V = SymTab.lookup(PointerType::get(Ty), Name)) { @@ -194,7 +197,7 @@ Function *Module::getOrInsertFunction(const std::string &Name, // If it does not exist, return null. // Function *Module::getFunction(const std::string &Name, const FunctionType *Ty) { - SymbolTable &SymTab = getSymbolTable(); + SymbolTable &SymTab = getValueSymbolTable(); return cast_or_null<Function>(SymTab.lookup(PointerType::get(Ty), Name)); } @@ -275,7 +278,7 @@ Function *Module::getNamedFunction(const std::string &Name) const { /// GlobalVariable *Module::getGlobalVariable(const std::string &Name, const Type *Ty, bool AllowInternal) { - if (Value *V = getSymbolTable().lookup(PointerType::get(Ty), Name)) { + if (Value *V = getValueSymbolTable().lookup(PointerType::get(Ty), Name)) { GlobalVariable *Result = cast<GlobalVariable>(V); if (AllowInternal || !Result->hasInternalLinkage()) return Result; @@ -309,9 +312,9 @@ GlobalVariable *Module::getNamedGlobal(const std::string &Name) const { // table is not modified. // bool Module::addTypeName(const std::string &Name, const Type *Ty) { - SymbolTable &ST = getSymbolTable(); + TypeSymbolTable &ST = getTypeSymbolTable(); - if (ST.lookupType(Name)) return true; // Already in symtab... + if (ST.lookup(Name)) return true; // Already in symtab... // Not in symbol table? Set the name with the Symtab as an argument so the // type knows what to update... @@ -323,18 +326,18 @@ bool Module::addTypeName(const std::string &Name, const Type *Ty) { /// getTypeByName - Return the type with the specified name in this module, or /// null if there is none by that name. const Type *Module::getTypeByName(const std::string &Name) const { - const SymbolTable &ST = getSymbolTable(); - return cast_or_null<Type>(ST.lookupType(Name)); + const TypeSymbolTable &ST = getTypeSymbolTable(); + return cast_or_null<Type>(ST.lookup(Name)); } // getTypeName - If there is at least one entry in the symbol table for the // specified type, return it. // std::string Module::getTypeName(const Type *Ty) const { - const SymbolTable &ST = getSymbolTable(); + const TypeSymbolTable &ST = getTypeSymbolTable(); - SymbolTable::type_const_iterator TI = ST.type_begin(); - SymbolTable::type_const_iterator TE = ST.type_end(); + TypeSymbolTable::const_iterator TI = ST.begin(); + TypeSymbolTable::const_iterator TE = ST.end(); if ( TI == TE ) return ""; // No names for types while (TI != TE && TI->second != Ty) |