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authorChris Lattner <sabre@nondot.org>2009-08-27 03:51:50 +0000
committerChris Lattner <sabre@nondot.org>2009-08-27 03:51:50 +0000
commit135755dae4c3fa8003b76150689d5064aa4612ee (patch)
treef43bc4919dda926075bff102eeca1a9818a589dd /lib/Transforms/Utils/InlineFunction.cpp
parent639217cb6a3948800c71c39503f8def4873a535e (diff)
reduce inlining factor some stuff out to a static helper function,
and other code cleanups. No functionality change. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@80199 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Transforms/Utils/InlineFunction.cpp')
-rw-r--r--lib/Transforms/Utils/InlineFunction.cpp281
1 files changed, 155 insertions, 126 deletions
diff --git a/lib/Transforms/Utils/InlineFunction.cpp b/lib/Transforms/Utils/InlineFunction.cpp
index c0d10f4898..1b9691c86c 100644
--- a/lib/Transforms/Utils/InlineFunction.cpp
+++ b/lib/Transforms/Utils/InlineFunction.cpp
@@ -36,6 +36,80 @@ bool llvm::InlineFunction(InvokeInst *II, CallGraph *CG, const TargetData *TD) {
return InlineFunction(CallSite(II), CG, TD);
}
+
+/// HandleCallsInBlockInlinedThroughInvoke - When we inline a basic block into
+/// an invoke, we have to check all of all of the calls that can throw into
+/// invokes. This function analyze BB to see if there are any calls, and if so,
+/// it rewrites them to be invokes that jump to InvokeDest and fills in the PHI
+/// nodes in that block with the values specified in InvokeDestPHIValues. If
+/// CallerCGN is specified, this function updates the call graph.
+///
+static void HandleCallsInBlockInlinedThroughInvoke(BasicBlock *BB,
+ BasicBlock *InvokeDest,
+ const SmallVectorImpl<Value*> &InvokeDestPHIValues,
+ CallGraphNode *CallerCGN) {
+ for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E; ) {
+ Instruction *I = BBI++;
+
+ // We only need to check for function calls: inlined invoke
+ // instructions require no special handling.
+ CallInst *CI = dyn_cast<CallInst>(I);
+ if (CI == 0) continue;
+
+ // If this call cannot unwind, don't convert it to an invoke.
+ if (CI->doesNotThrow())
+ continue;
+
+ // Convert this function call into an invoke instruction.
+ // First, split the basic block.
+ BasicBlock *Split = BB->splitBasicBlock(CI, CI->getName()+".noexc");
+
+ // Next, create the new invoke instruction, inserting it at the end
+ // of the old basic block.
+ SmallVector<Value*, 8> InvokeArgs(CI->op_begin()+1, CI->op_end());
+ InvokeInst *II =
+ InvokeInst::Create(CI->getCalledValue(), Split, InvokeDest,
+ InvokeArgs.begin(), InvokeArgs.end(),
+ CI->getName(), BB->getTerminator());
+ II->setCallingConv(CI->getCallingConv());
+ II->setAttributes(CI->getAttributes());
+
+ // Make sure that anything using the call now uses the invoke!
+ CI->replaceAllUsesWith(II);
+
+ // Update the callgraph if present.
+ if (CallerCGN) {
+ // We should be able to do this:
+ // (*CG)[Caller]->replaceCallSite(CI, II);
+ // but that fails if the old call site isn't in the call graph,
+ // which, because of LLVM bug 3601, it sometimes isn't.
+ for (CallGraphNode::iterator NI = CallerCGN->begin(), NE = CallerCGN->end();
+ NI != NE; ++NI) {
+ if (NI->first == CI) {
+ NI->first = II;
+ break;
+ }
+ }
+ }
+
+ // Delete the unconditional branch inserted by splitBasicBlock
+ BB->getInstList().pop_back();
+ Split->getInstList().pop_front(); // Delete the original call
+
+ // Update any PHI nodes in the exceptional block to indicate that
+ // there is now a new entry in them.
+ unsigned i = 0;
+ for (BasicBlock::iterator I = InvokeDest->begin();
+ isa<PHINode>(I); ++I, ++i)
+ cast<PHINode>(I)->addIncoming(InvokeDestPHIValues[i], BB);
+
+ // This basic block is now complete, the caller will continue scanning the
+ // next one.
+ return;
+ }
+}
+
+
/// HandleInlinedInvoke - If we inlined an invoke site, we need to convert calls
/// in the body of the inlined function into invokes and turn unwind
/// instructions into branches to the invoke unwind dest.
@@ -47,7 +121,7 @@ static void HandleInlinedInvoke(InvokeInst *II, BasicBlock *FirstNewBlock,
ClonedCodeInfo &InlinedCodeInfo,
CallGraph *CG) {
BasicBlock *InvokeDest = II->getUnwindDest();
- std::vector<Value*> InvokeDestPHIValues;
+ SmallVector<Value*, 8> InvokeDestPHIValues;
// If there are PHI nodes in the unwind destination block, we need to
// keep track of which values came into them from this invoke, then remove
@@ -63,92 +137,42 @@ static void HandleInlinedInvoke(InvokeInst *II, BasicBlock *FirstNewBlock,
// The inlined code is currently at the end of the function, scan from the
// start of the inlined code to its end, checking for stuff we need to
- // rewrite.
- if (InlinedCodeInfo.ContainsCalls || InlinedCodeInfo.ContainsUnwinds) {
- for (Function::iterator BB = FirstNewBlock, E = Caller->end();
- BB != E; ++BB) {
- if (InlinedCodeInfo.ContainsCalls) {
- for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E; ){
- Instruction *I = BBI++;
-
- // We only need to check for function calls: inlined invoke
- // instructions require no special handling.
- if (!isa<CallInst>(I)) continue;
- CallInst *CI = cast<CallInst>(I);
-
- // If this call cannot unwind, don't convert it to an invoke.
- if (CI->doesNotThrow())
- continue;
-
- // Convert this function call into an invoke instruction.
- // First, split the basic block.
- BasicBlock *Split = BB->splitBasicBlock(CI, CI->getName()+".noexc");
-
- // Next, create the new invoke instruction, inserting it at the end
- // of the old basic block.
- SmallVector<Value*, 8> InvokeArgs(CI->op_begin()+1, CI->op_end());
- InvokeInst *II =
- InvokeInst::Create(CI->getCalledValue(), Split, InvokeDest,
- InvokeArgs.begin(), InvokeArgs.end(),
- CI->getName(), BB->getTerminator());
- II->setCallingConv(CI->getCallingConv());
- II->setAttributes(CI->getAttributes());
-
- // Make sure that anything using the call now uses the invoke!
- CI->replaceAllUsesWith(II);
-
- // Update the callgraph.
- if (CG) {
- // We should be able to do this:
- // (*CG)[Caller]->replaceCallSite(CI, II);
- // but that fails if the old call site isn't in the call graph,
- // which, because of LLVM bug 3601, it sometimes isn't.
- CallGraphNode *CGN = (*CG)[Caller];
- for (CallGraphNode::iterator NI = CGN->begin(), NE = CGN->end();
- NI != NE; ++NI) {
- if (NI->first == CI) {
- NI->first = II;
- break;
- }
- }
- }
-
- // Delete the unconditional branch inserted by splitBasicBlock
- BB->getInstList().pop_back();
- Split->getInstList().pop_front(); // Delete the original call
-
- // Update any PHI nodes in the exceptional block to indicate that
- // there is now a new entry in them.
- unsigned i = 0;
- for (BasicBlock::iterator I = InvokeDest->begin();
- isa<PHINode>(I); ++I, ++i) {
- PHINode *PN = cast<PHINode>(I);
- PN->addIncoming(InvokeDestPHIValues[i], BB);
- }
-
- // This basic block is now complete, start scanning the next one.
- break;
- }
- }
-
- if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) {
- // An UnwindInst requires special handling when it gets inlined into an
- // invoke site. Once this happens, we know that the unwind would cause
- // a control transfer to the invoke exception destination, so we can
- // transform it into a direct branch to the exception destination.
- BranchInst::Create(InvokeDest, UI);
-
- // Delete the unwind instruction!
- UI->eraseFromParent();
-
- // Update any PHI nodes in the exceptional block to indicate that
- // there is now a new entry in them.
- unsigned i = 0;
- for (BasicBlock::iterator I = InvokeDest->begin();
- isa<PHINode>(I); ++I, ++i) {
- PHINode *PN = cast<PHINode>(I);
- PN->addIncoming(InvokeDestPHIValues[i], BB);
- }
+ // rewrite. If the code doesn't have calls or unwinds, we know there is
+ // nothing to rewrite.
+ if (!InlinedCodeInfo.ContainsCalls && !InlinedCodeInfo.ContainsUnwinds) {
+ // Now that everything is happy, we have one final detail. The PHI nodes in
+ // the exception destination block still have entries due to the original
+ // invoke instruction. Eliminate these entries (which might even delete the
+ // PHI node) now.
+ InvokeDest->removePredecessor(II->getParent());
+ return;
+ }
+
+ CallGraphNode *CallerCGN = 0;
+ if (CG) CallerCGN = (*CG)[Caller];
+
+ for (Function::iterator BB = FirstNewBlock, E = Caller->end(); BB != E; ++BB){
+ if (InlinedCodeInfo.ContainsCalls)
+ HandleCallsInBlockInlinedThroughInvoke(BB, InvokeDest,
+ InvokeDestPHIValues, CallerCGN);
+
+ if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) {
+ // An UnwindInst requires special handling when it gets inlined into an
+ // invoke site. Once this happens, we know that the unwind would cause
+ // a control transfer to the invoke exception destination, so we can
+ // transform it into a direct branch to the exception destination.
+ BranchInst::Create(InvokeDest, UI);
+
+ // Delete the unwind instruction!
+ UI->eraseFromParent();
+
+ // Update any PHI nodes in the exceptional block to indicate that
+ // there is now a new entry in them.
+ unsigned i = 0;
+ for (BasicBlock::iterator I = InvokeDest->begin();
+ isa<PHINode>(I); ++I, ++i) {
+ PHINode *PN = cast<PHINode>(I);
+ PN->addIncoming(InvokeDestPHIValues[i], BB);
}
}
}
@@ -190,13 +214,15 @@ static void UpdateCallGraphAfterInlining(CallSite CS,
DenseMap<const Value*, Value*>::iterator VMI = ValueMap.find(OrigCall);
// Only copy the edge if the call was inlined!
- if (VMI != ValueMap.end() && VMI->second) {
- // If the call was inlined, but then constant folded, there is no edge to
- // add. Check for this case.
- if (Instruction *NewCall = dyn_cast<Instruction>(VMI->second))
- CallerNode->addCalledFunction(CallSite::get(NewCall), I->second);
- }
+ if (VMI == ValueMap.end() || VMI->second == 0)
+ continue;
+
+ // If the call was inlined, but then constant folded, there is no edge to
+ // add. Check for this case.
+ if (Instruction *NewCall = dyn_cast<Instruction>(VMI->second))
+ CallerNode->addCalledFunction(CallSite::get(NewCall), I->second);
}
+
// Update the call graph by deleting the edge from Callee to Caller. We must
// do this after the loop above in case Caller and Callee are the same.
CallerNode->removeCallEdgeFor(CS);
@@ -205,6 +231,7 @@ static void UpdateCallGraphAfterInlining(CallSite CS,
/// findFnRegionEndMarker - This is a utility routine that is used by
/// InlineFunction. Return llvm.dbg.region.end intrinsic that corresponds
/// to the llvm.dbg.func.start of the function F. Otherwise return NULL.
+///
static const DbgRegionEndInst *findFnRegionEndMarker(const Function *F) {
GlobalVariable *FnStart = NULL;
@@ -219,11 +246,12 @@ static const DbgRegionEndInst *findFnRegionEndMarker(const Function *F) {
if (SP.describes(F))
FnStart = SP.getGV();
}
- } else {
- if (const DbgRegionEndInst *REI = dyn_cast<DbgRegionEndInst>(BI))
- if (REI->getContext() == FnStart)
- FnEnd = REI;
+ continue;
}
+
+ if (const DbgRegionEndInst *REI = dyn_cast<DbgRegionEndInst>(BI))
+ if (REI->getContext() == FnStart)
+ FnEnd = REI;
}
return FnEnd;
}
@@ -358,13 +386,12 @@ bool llvm::InlineFunction(CallSite CS, CallGraph *CG, const TargetData *TD) {
// call site. The function body cloner does not clone original
// region end marker from the CalledFunc. This will ensure that
// inlined function's scope ends at the right place.
- const DbgRegionEndInst *DREI = findFnRegionEndMarker(CalledFunc);
- if (DREI) {
- for (BasicBlock::iterator BI = TheCall,
- BE = TheCall->getParent()->end(); BI != BE; ++BI) {
+ if (const DbgRegionEndInst *DREI = findFnRegionEndMarker(CalledFunc)) {
+ for (BasicBlock::iterator BI = TheCall, BE = TheCall->getParent()->end();
+ BI != BE; ++BI) {
if (DbgStopPointInst *DSPI = dyn_cast<DbgStopPointInst>(BI)) {
if (DbgRegionEndInst *NewDREI =
- dyn_cast<DbgRegionEndInst>(DREI->clone(Context)))
+ dyn_cast<DbgRegionEndInst>(DREI->clone(Context)))
NewDREI->insertAfter(DSPI);
break;
}
@@ -394,31 +421,33 @@ bool llvm::InlineFunction(CallSite CS, CallGraph *CG, const TargetData *TD) {
{
BasicBlock::iterator InsertPoint = Caller->begin()->begin();
for (BasicBlock::iterator I = FirstNewBlock->begin(),
- E = FirstNewBlock->end(); I != E; )
- if (AllocaInst *AI = dyn_cast<AllocaInst>(I++)) {
- // If the alloca is now dead, remove it. This often occurs due to code
- // specialization.
- if (AI->use_empty()) {
- AI->eraseFromParent();
- continue;
- }
-
- if (isa<Constant>(AI->getArraySize())) {
- // Scan for the block of allocas that we can move over, and move them
- // all at once.
- while (isa<AllocaInst>(I) &&
- isa<Constant>(cast<AllocaInst>(I)->getArraySize()))
- ++I;
-
- // Transfer all of the allocas over in a block. Using splice means
- // that the instructions aren't removed from the symbol table, then
- // reinserted.
- Caller->getEntryBlock().getInstList().splice(
- InsertPoint,
- FirstNewBlock->getInstList(),
- AI, I);
- }
+ E = FirstNewBlock->end(); I != E; ) {
+ AllocaInst *AI = dyn_cast<AllocaInst>(I++);
+ if (AI == 0) continue;
+
+ // If the alloca is now dead, remove it. This often occurs due to code
+ // specialization.
+ if (AI->use_empty()) {
+ AI->eraseFromParent();
+ continue;
}
+
+ if (!isa<Constant>(AI->getArraySize()))
+ continue;
+
+ // Scan for the block of allocas that we can move over, and move them
+ // all at once.
+ while (isa<AllocaInst>(I) &&
+ isa<Constant>(cast<AllocaInst>(I)->getArraySize()))
+ ++I;
+
+ // Transfer all of the allocas over in a block. Using splice means
+ // that the instructions aren't removed from the symbol table, then
+ // reinserted.
+ Caller->getEntryBlock().getInstList().splice(InsertPoint,
+ FirstNewBlock->getInstList(),
+ AI, I);
+ }
}
// If the inlined code contained dynamic alloca instructions, wrap the inlined