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authorDuncan Sands <baldrick@free.fr>2008-09-05 21:43:04 +0000
committerDuncan Sands <baldrick@free.fr>2008-09-05 21:43:04 +0000
commitc94fe21a56f9e4e5ebbe99252a25636c36392509 (patch)
tree1b51a34152f32ad144178190ba7304ededeaf456 /lib/Transforms/Utils/InlineFunction.cpp
parentf8e35419908270f71597b7fdeab2ac278733904f (diff)
Delete the removeCallEdgeTo callgraph method,
because it does not maintain a correct list of callsites. I discovered (see following commit) that the inliner will create a wrong callgraph if it is fed a callgraph with correct edges but incorrect callsites. These were created by Prune-EH, and while it wasn't done via removeCallEdgeTo, it could have been done via removeCallEdgeTo, which is an accident waiting to happen. Use removeCallEdgeFor instead. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@55859 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Transforms/Utils/InlineFunction.cpp')
-rw-r--r--lib/Transforms/Utils/InlineFunction.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/lib/Transforms/Utils/InlineFunction.cpp b/lib/Transforms/Utils/InlineFunction.cpp
index cb9c28dcab..b0e70bb89a 100644
--- a/lib/Transforms/Utils/InlineFunction.cpp
+++ b/lib/Transforms/Utils/InlineFunction.cpp
@@ -143,16 +143,18 @@ static void HandleInlinedInvoke(InvokeInst *II, BasicBlock *FirstNewBlock,
/// UpdateCallGraphAfterInlining - Once we have cloned code over from a callee
/// into the caller, update the specified callgraph to reflect the changes we
/// made. Note that it's possible that not all code was copied over, so only
-/// some edges of the callgraph will be remain.
-static void UpdateCallGraphAfterInlining(const Function *Caller,
- const Function *Callee,
+/// some edges of the callgraph may remain.
+static void UpdateCallGraphAfterInlining(CallSite CS,
Function::iterator FirstNewBlock,
DenseMap<const Value*, Value*> &ValueMap,
CallGraph &CG) {
+ const Function *Caller = CS.getInstruction()->getParent()->getParent();
+ const Function *Callee = CS.getCalledFunction();
+
// Update the call graph by deleting the edge from Callee to Caller
CallGraphNode *CalleeNode = CG[Callee];
CallGraphNode *CallerNode = CG[Caller];
- CallerNode->removeCallEdgeTo(CalleeNode);
+ CallerNode->removeCallEdgeFor(CS);
// Since we inlined some uninlined call sites in the callee into the caller,
// add edges from the caller to all of the callees of the callee.
@@ -302,8 +304,7 @@ bool llvm::InlineFunction(CallSite CS, CallGraph *CG, const TargetData *TD) {
// Update the callgraph if requested.
if (CG)
- UpdateCallGraphAfterInlining(Caller, CalledFunc, FirstNewBlock, ValueMap,
- *CG);
+ UpdateCallGraphAfterInlining(CS, FirstNewBlock, ValueMap, *CG);
}
// If there are any alloca instructions in the block that used to be the entry