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authorChris Lattner <sabre@nondot.org>2010-02-09 19:54:29 +0000
committerChris Lattner <sabre@nondot.org>2010-02-09 19:54:29 +0000
commit518bb53485df640d7b7e3f6b0544099020c42aa7 (patch)
tree92b8684baa417c83b197e4abeaf1ab3f06930cbb /lib/Target/X86/X86FloatingPoint.cpp
parent4152778605dcab9e650b2cd03e2d8dc12f20aff6 (diff)
move target-independent opcodes out of TargetInstrInfo
into TargetOpcodes.h. #include the new TargetOpcodes.h into MachineInstr. Add new inline accessors (like isPHI()) to MachineInstr, and start using them throughout the codebase. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@95687 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/X86/X86FloatingPoint.cpp')
-rw-r--r--lib/Target/X86/X86FloatingPoint.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/lib/Target/X86/X86FloatingPoint.cpp b/lib/Target/X86/X86FloatingPoint.cpp
index 503ac146d2..6d6fe771d9 100644
--- a/lib/Target/X86/X86FloatingPoint.cpp
+++ b/lib/Target/X86/X86FloatingPoint.cpp
@@ -235,7 +235,7 @@ bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) {
unsigned Flags = MI->getDesc().TSFlags;
unsigned FPInstClass = Flags & X86II::FPTypeMask;
- if (MI->getOpcode() == TargetInstrInfo::INLINEASM)
+ if (MI->isInlineAsm())
FPInstClass = X86II::SpecialFP;
if (FPInstClass == X86II::NotFP)
@@ -1083,7 +1083,7 @@ void FPS::handleSpecialFP(MachineBasicBlock::iterator &I) {
}
}
break;
- case TargetInstrInfo::INLINEASM: {
+ case TargetOpcode::INLINEASM: {
// The inline asm MachineInstr currently only *uses* FP registers for the
// 'f' constraint. These should be turned into the current ST(x) register
// in the machine instr. Also, any kills should be explicitly popped after