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author | Chris Lattner <sabre@nondot.org> | 2004-11-13 20:48:57 +0000 |
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committer | Chris Lattner <sabre@nondot.org> | 2004-11-13 20:48:57 +0000 |
commit | ce7cafa9603b8d1b9c1af74f7354f7f51974ec70 (patch) | |
tree | 1752cea1a64730f4255f3cb582a44afa67002be7 /lib/Target/CBackend/Writer.cpp | |
parent | 62f5a9402cfca63abab005dbb6e7d96ce6655b05 (diff) |
shld is a very high latency operation. Instead of emitting it for shifts of
two or three, open code the equivalent operation which is faster on athlon
and P4 (by a substantial margin).
For example, instead of compiling this:
long long X2(long long Y) { return Y << 2; }
to:
X3_2:
movl 4(%esp), %eax
movl 8(%esp), %edx
shldl $2, %eax, %edx
shll $2, %eax
ret
Compile it to:
X2:
movl 4(%esp), %eax
movl 8(%esp), %ecx
movl %eax, %edx
shrl $30, %edx
leal (%edx,%ecx,4), %edx
shll $2, %eax
ret
Likewise, for << 3, compile to:
X3:
movl 4(%esp), %eax
movl 8(%esp), %ecx
movl %eax, %edx
shrl $29, %edx
leal (%edx,%ecx,8), %edx
shll $3, %eax
ret
This matches icc, except that icc open codes the shifts as adds on the P4.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@17707 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/CBackend/Writer.cpp')
0 files changed, 0 insertions, 0 deletions