diff options
author | Evan Cheng <evan.cheng@apple.com> | 2011-04-22 01:42:52 +0000 |
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committer | Evan Cheng <evan.cheng@apple.com> | 2011-04-22 01:42:52 +0000 |
commit | db6cbe1ff16d5f18bf2469fa53744e680944dc56 (patch) | |
tree | 35d46c3921e98b06cf1efaefe174c9ae53948a58 /lib/Target/ARM/ARMFrameLowering.cpp | |
parent | d8a16241229a6d3f761e2e9fd19cbe08e614f113 (diff) |
In Thumb2 mode, lower frame indix references to:
add <rd>, sp, #<imm8>
ldr <rd>, [sp, #<imm8>]
When the offset from sp is multiple of 4 and in range of 0-1020.
This saves code size by utilizing 16-bit instructions.
rdar://9321541
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@129971 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/ARM/ARMFrameLowering.cpp')
-rw-r--r-- | lib/Target/ARM/ARMFrameLowering.cpp | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/lib/Target/ARM/ARMFrameLowering.cpp b/lib/Target/ARM/ARMFrameLowering.cpp index c99259df7a..e2e95d47b3 100644 --- a/lib/Target/ARM/ARMFrameLowering.cpp +++ b/lib/Target/ARM/ARMFrameLowering.cpp @@ -445,8 +445,7 @@ ARMFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI, int ARMFrameLowering::ResolveFrameIndexReference(const MachineFunction &MF, - int FI, - unsigned &FrameReg, + int FI, unsigned &FrameReg, int SPAdj) const { const MachineFrameInfo *MFI = MF.getFrameInfo(); const ARMBaseRegisterInfo *RegInfo = @@ -490,19 +489,23 @@ ARMFrameLowering::ResolveFrameIndexReference(const MachineFunction &MF, return FPOffset; } else if (MFI->hasVarSizedObjects()) { assert(RegInfo->hasBasePointer(MF) && "missing base pointer!"); - // Try to use the frame pointer if we can, else use the base pointer - // since it's available. This is handy for the emergency spill slot, in - // particular. if (AFI->isThumb2Function()) { + // Try to use the frame pointer if we can, else use the base pointer + // since it's available. This is handy for the emergency spill slot, in + // particular. if (FPOffset >= -255 && FPOffset < 0) { FrameReg = RegInfo->getFrameRegister(MF); return FPOffset; } - } else - FrameReg = RegInfo->getBaseRegister(); + } } else if (AFI->isThumb2Function()) { + // Use add <rd>, sp, #<imm8> + // ldr <rd>, [sp, #<imm8>] + // if at all possible to save space. + if (Offset >= 0 && (Offset & 3) == 0 && Offset <= 1020) + return Offset; // In Thumb2 mode, the negative offset is very limited. Try to avoid - // out of range references. + // out of range references. ldr <rt>,[<rn>, #-<imm8>] if (FPOffset >= -255 && FPOffset < 0) { FrameReg = RegInfo->getFrameRegister(MF); return FPOffset; |