diff options
author | Owen Anderson <resistor@mac.com> | 2009-06-16 17:33:51 +0000 |
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committer | Owen Anderson <resistor@mac.com> | 2009-06-16 17:33:51 +0000 |
commit | 4c7ac18fc9e9af51ea6362871589c13263526d7a (patch) | |
tree | da867f4f03bba0f350b1f31e705ddfa611b8f9d7 /lib/Support/Threading.cpp | |
parent | 3d0cbbe0ad592acb64788ac2157b5192b39b5fc6 (diff) |
Split the thread-related APIs out into their own file, and add a few more
calls for convenience.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@73512 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Support/Threading.cpp')
-rw-r--r-- | lib/Support/Threading.cpp | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/lib/Support/Threading.cpp b/lib/Support/Threading.cpp new file mode 100644 index 0000000000..a5876487e0 --- /dev/null +++ b/lib/Support/Threading.cpp @@ -0,0 +1,63 @@ +//===-- llvm/Support/Threading.cpp- Control multithreading mode --*- C++ -*-==// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements llvm_start_multithreaded() and friends. +// +//===----------------------------------------------------------------------===// + +#include "llvm/Support/Threading.h" +#include "llvm/System/Atomic.h" +#include "llvm/System/Mutex.h" +#include <cassert> + +using namespace llvm; + +static bool multithreaded_mode = false; + +static sys::Mutex* global_lock = 0; + +bool llvm::llvm_start_multithreaded() { +#ifdef LLVM_MULTITHREADED + assert(!multithreaded_mode && "Already multithreaded!"); + multithreaded_mode = true; + global_lock = new sys::Mutex(true); + + // We fence here to ensure that all initialization is complete BEFORE we + // return from llvm_start_multithreaded(). + sys::MemoryFence(); + return true; +#else + return false; +#endif +} + +void llvm::llvm_stop_multithreaded() { +#ifdef LLVM_MULTITHREADED + assert(multithreaded_mode && "Not currently multithreaded!"); + + // We fence here to insure that all threaded operations are complete BEFORE we + // return from llvm_stop_multithreaded(). + sys::MemoryFence(); + + multithreaded_mode = false; + delete global_lock; +#endif +} + +bool llvm::llvm_is_multithreaded() { + return multithreaded_mode; +} + +void llvm::llvm_acquire_global_lock() { + if (multithreaded_mode) global_lock->acquire(); +} + +void llvm::llvm_release_global_lock() { + if (multithreaded_mode) global_lock->release(); +}
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