diff options
author | Brian Gaeke <gaeke@uiuc.edu> | 2003-10-10 16:55:42 +0000 |
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committer | Brian Gaeke <gaeke@uiuc.edu> | 2003-10-10 16:55:42 +0000 |
commit | f212e472710f8799810d188c174b5b5cc5dcf7b0 (patch) | |
tree | 2a282b3e89d1a51021c9f7336e5e0181f7df645b /lib/Support/DynamicLinker.cpp | |
parent | bd2531f8a607bd297fd915eea45376b0b972d96e (diff) |
Add my abstracted dynamic linker support files.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@9008 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Support/DynamicLinker.cpp')
-rw-r--r-- | lib/Support/DynamicLinker.cpp | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/lib/Support/DynamicLinker.cpp b/lib/Support/DynamicLinker.cpp new file mode 100644 index 0000000000..7c52d3bb5b --- /dev/null +++ b/lib/Support/DynamicLinker.cpp @@ -0,0 +1,42 @@ +//===-- DynamicLinker.cpp - Implement DynamicLinker interface -------------===// +// +// Lightweight interface to dynamic library linking and loading, and dynamic +// symbol lookup functionality, in whatever form the operating system +// provides it. +// +// Possible future extensions include support for the HPUX shl_load() +// interface, the Mac OS X NSLinkModule() interface, and the Windows +// LoadLibrary() interface. +// +// Note that we assume that if dlopen() is available, then dlsym() is too. +// +//===----------------------------------------------------------------------===// + +#include "Support/DynamicLinker.h" +#include "Config/dlfcn.h" +#include <cassert> + +bool LinkDynamicObject (const char *filename, std::string *ErrorMessage) { +#if defined (HAVE_DLOPEN) + if (dlopen (filename, RTLD_NOW | RTLD_GLOBAL) == 0) { + if (ErrorMessage) *ErrorMessage = dlerror (); + return true; + } + return false; +#else + assert (0 && "Dynamic object linking not implemented for this platform"); +#endif +} + +void *GetAddressOfSymbol (const char *symbolName) { +#if defined (HAVE_DLOPEN) + return dlsym (RTLD_DEFAULT, symbolName); +#else + assert (0 && "Dynamic symbol lookup not implemented for this platform"); +#endif +} + +// soft, cushiony C++ interface. +void *GetAddressOfSymbol (const std::string &symbolName) { + return GetAddressOfSymbol (symbolName.c_str ()); +} |