diff options
author | Danil Malyshev <dmalyshev@accesssoftek.com> | 2012-03-21 21:06:29 +0000 |
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committer | Danil Malyshev <dmalyshev@accesssoftek.com> | 2012-03-21 21:06:29 +0000 |
commit | 799184d8eb140d02385501223cea0a087148b67b (patch) | |
tree | e25a1656857a048ed88e908d71cc02970555319a /lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp | |
parent | f0586f08dfd5bf1889c15849e9c603b3985fce4a (diff) |
Re-factored RuntimeDyld.
Added ExecutionEngine/MCJIT tests.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@153221 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp')
-rw-r--r-- | lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp | 622 |
1 files changed, 108 insertions, 514 deletions
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp index 0b72b567c3..24437e0f96 100644 --- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp +++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp @@ -21,33 +21,47 @@ using namespace llvm::object; namespace llvm { -bool RuntimeDyldMachO:: -resolveRelocation(uint8_t *LocalAddress, - uint64_t FinalAddress, - uint64_t Value, - bool isPCRel, - unsigned Type, - unsigned Size, - int64_t Addend) { +void RuntimeDyldMachO::resolveRelocation(uint8_t *LocalAddress, + uint64_t FinalAddress, + uint64_t Value, + uint32_t Type, + int64_t Addend) { + bool isPCRel = (Type >> 24) & 1; + unsigned MachoType = (Type >> 28) & 0xf; + unsigned Size = 1 << ((Type >> 25) & 3); + + DEBUG(dbgs() << "resolveRelocation LocalAddress: " << format("%p", LocalAddress) + << " FinalAddress: " << format("%p", FinalAddress) + << " Value: " << format("%p", Value) + << " Addend: " << Addend + << " isPCRel: " << isPCRel + << " MachoType: " << MachoType + << " Size: " << Size + << "\n"); + // This just dispatches to the proper target specific routine. - switch (CPUType) { + switch (Arch) { default: llvm_unreachable("Unsupported CPU type!"); - case mach::CTM_x86_64: - return resolveX86_64Relocation(LocalAddress, - FinalAddress, - (uintptr_t)Value, - isPCRel, - Type, - Size, - Addend); - case mach::CTM_ARM: - return resolveARMRelocation(LocalAddress, - FinalAddress, - (uintptr_t)Value, - isPCRel, - Type, - Size, - Addend); + case Triple::x86_64: // Fall through. + case Triple::x86: + resolveX86_64Relocation(LocalAddress, + FinalAddress, + (uintptr_t)Value, + isPCRel, + MachoType, + Size, + Addend); + break; + case Triple::arm: // Fall through. + case Triple::thumb: + resolveARMRelocation(LocalAddress, + FinalAddress, + (uintptr_t)Value, + isPCRel, + MachoType, + Size, + Addend); + break; } } @@ -153,503 +167,83 @@ resolveARMRelocation(uint8_t *LocalAddress, return false; } -bool RuntimeDyldMachO:: -loadSegment32(const MachOObject *Obj, - const MachOObject::LoadCommandInfo *SegmentLCI, - const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) { - // FIXME: This should really be combined w/ loadSegment64. Templatized - // function on the 32/64 datatypes maybe? - InMemoryStruct<macho::SegmentLoadCommand> SegmentLC; - Obj->ReadSegmentLoadCommand(*SegmentLCI, SegmentLC); - if (!SegmentLC) - return Error("unable to load segment load command"); - - - SmallVector<unsigned, 16> SectionMap; - for (unsigned SectNum = 0; SectNum != SegmentLC->NumSections; ++SectNum) { - InMemoryStruct<macho::Section> Sect; - Obj->ReadSection(*SegmentLCI, SectNum, Sect); - if (!Sect) - return Error("unable to load section: '" + Twine(SectNum) + "'"); - - // Allocate memory via the MM for the section. - uint8_t *Buffer; - uint32_t SectionID = Sections.size(); - if (Sect->Flags == 0x80000400) - Buffer = MemMgr->allocateCodeSection(Sect->Size, Sect->Align, SectionID); - else - Buffer = MemMgr->allocateDataSection(Sect->Size, Sect->Align, SectionID); - - DEBUG(dbgs() << "Loading " - << ((Sect->Flags == 0x80000400) ? "text" : "data") - << " (ID #" << SectionID << ")" - << " '" << Sect->SegmentName << "," - << Sect->Name << "' of size " << Sect->Size - << " to address " << Buffer << ".\n"); - - // Copy the payload from the object file into the allocated buffer. - uint8_t *Base = (uint8_t*)Obj->getData(SegmentLC->FileOffset, - SegmentLC->FileSize).data(); - memcpy(Buffer, Base + Sect->Address, Sect->Size); - - // Remember what got allocated for this SectionID. - Sections.push_back(sys::MemoryBlock(Buffer, Sect->Size)); - SectionLocalMemToID[Buffer] = SectionID; - - // By default, the load address of a section is its memory buffer. - SectionLoadAddress.push_back((uint64_t)Buffer); - - // Keep a map of object file section numbers to corresponding SectionIDs - // while processing the file. - SectionMap.push_back(SectionID); - } - - // Process the symbol table. - SmallVector<StringRef, 64> SymbolNames; - processSymbols32(Obj, SectionMap, SymbolNames, SymtabLC); - - // Process the relocations for each section we're loading. - Relocations.grow(Relocations.size() + SegmentLC->NumSections); - Referrers.grow(Referrers.size() + SegmentLC->NumSections); - for (unsigned SectNum = 0; SectNum != SegmentLC->NumSections; ++SectNum) { - InMemoryStruct<macho::Section> Sect; - Obj->ReadSection(*SegmentLCI, SectNum, Sect); - if (!Sect) - return Error("unable to load section: '" + Twine(SectNum) + "'"); - for (unsigned j = 0; j != Sect->NumRelocationTableEntries; ++j) { - InMemoryStruct<macho::RelocationEntry> RE; - Obj->ReadRelocationEntry(Sect->RelocationTableOffset, j, RE); - if (RE->Word0 & macho::RF_Scattered) - return Error("NOT YET IMPLEMENTED: scattered relocations."); - // Word0 of the relocation is the offset into the section where the - // relocation should be applied. We need to translate that into an - // offset into a function since that's our atom. - uint32_t Offset = RE->Word0; - bool isExtern = (RE->Word1 >> 27) & 1; - - // FIXME: Get the relocation addend from the target address. - // FIXME: VERY imporant for internal relocations. - - // Figure out the source symbol of the relocation. If isExtern is true, - // this relocation references the symbol table, otherwise it references - // a section in the same object, numbered from 1 through NumSections - // (SectionBases is [0, NumSections-1]). - uint32_t SourceNum = RE->Word1 & 0xffffff; // 24-bit value - if (!isExtern) { - assert(SourceNum > 0 && "Invalid relocation section number!"); - unsigned SectionID = SectionMap[SourceNum - 1]; - unsigned TargetID = SectionMap[SectNum]; - DEBUG(dbgs() << "Internal relocation at Section #" - << TargetID << " + " << Offset - << " from Section #" - << SectionID << " (Word1: " - << format("0x%x", RE->Word1) << ")\n"); - - // Store the relocation information. It will get resolved when - // the section addresses are assigned. - uint32_t RelocationIndex = Relocations[SectionID].size(); - Relocations[SectionID].push_back(RelocationEntry(TargetID, - Offset, - RE->Word1, - 0 /*Addend*/)); - Referrers[TargetID].push_back(Referrer(SectionID, RelocationIndex)); - } else { - StringRef SourceName = SymbolNames[SourceNum]; - - // Now store the relocation information. Associate it with the source - // symbol. Just add it to the unresolved list and let the general - // path post-load resolve it if we know where the symbol is. - UnresolvedRelocations[SourceName].push_back(RelocationEntry(SectNum, - Offset, - RE->Word1, - 0 /*Addend*/)); - DEBUG(dbgs() << "Relocation at Section #" << SectNum << " + " << Offset - << " from '" << SourceName << "(Word1: " - << format("0x%x", RE->Word1) << ")\n"); - } +void RuntimeDyldMachO:: +processRelocationRef(const ObjRelocationInfo &Rel, const ObjectFile &Obj, + ObjSectionToIDMap &ObjSectionToID, + LocalSymbolMap &Symbols, StubMap &Stubs) { + + uint32_t RelType = (uint32_t) (Rel.Type & 0xffffffffL); + RelocationValueRef Value; + SectionEntry &Section = Sections[Rel.SectionID]; + uint8_t *Target = Section.Address + Rel.Offset; + + bool isExtern = (RelType >> 27) & 1; + if (isExtern) { + StringRef TargetName; + const SymbolRef &Symbol = Rel.Symbol; + Symbol.getName(TargetName); + // First look the symbol in object file symbols. + LocalSymbolMap::iterator it = Symbols.find(TargetName.data()); + if (it != Symbols.end()) { + Value.SectionID = it->second.first; + Value.Addend = it->second.second; + } else { + // Second look the symbol in global symbol table. + StringMap<SymbolLoc>::iterator itS = SymbolTable.find(TargetName.data()); + if (itS != SymbolTable.end()) { + Value.SectionID = itS->second.first; + Value.Addend = itS->second.second; + } else + Value.SymbolName = TargetName.data(); } - } - - // Resolve the addresses of any symbols that were defined in this segment. - for (int i = 0, e = SymbolNames.size(); i != e; ++i) - resolveSymbol(SymbolNames[i]); - - return false; -} - - -bool RuntimeDyldMachO:: -loadSegment64(const MachOObject *Obj, - const MachOObject::LoadCommandInfo *SegmentLCI, - const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) { - InMemoryStruct<macho::Segment64LoadCommand> Segment64LC; - Obj->ReadSegment64LoadCommand(*SegmentLCI, Segment64LC); - if (!Segment64LC) - return Error("unable to load segment load command"); - - - SmallVector<unsigned, 16> SectionMap; - for (unsigned SectNum = 0; SectNum != Segment64LC->NumSections; ++SectNum) { - InMemoryStruct<macho::Section64> Sect; - Obj->ReadSection64(*SegmentLCI, SectNum, Sect); - if (!Sect) - return Error("unable to load section: '" + Twine(SectNum) + "'"); - - // Allocate memory via the MM for the section. - uint8_t *Buffer; - uint32_t SectionID = Sections.size(); - unsigned Align = 1 << Sect->Align; // .o file has log2 alignment. - if (Sect->Flags == 0x80000400) - Buffer = MemMgr->allocateCodeSection(Sect->Size, Align, SectionID); - else - Buffer = MemMgr->allocateDataSection(Sect->Size, Align, SectionID); - - DEBUG(dbgs() << "Loading " - << ((Sect->Flags == 0x80000400) ? "text" : "data") - << " (ID #" << SectionID << ")" - << " '" << Sect->SegmentName << "," - << Sect->Name << "' of size " << Sect->Size - << " (align " << Align << ")" - << " to address " << Buffer << ".\n"); - - // Copy the payload from the object file into the allocated buffer. - uint8_t *Base = (uint8_t*)Obj->getData(Segment64LC->FileOffset, - Segment64LC->FileSize).data(); - memcpy(Buffer, Base + Sect->Address, Sect->Size); - - // Remember what got allocated for this SectionID. - Sections.push_back(sys::MemoryBlock(Buffer, Sect->Size)); - SectionLocalMemToID[Buffer] = SectionID; - - // By default, the load address of a section is its memory buffer. - SectionLoadAddress.push_back((uint64_t)Buffer); - - // Keep a map of object file section numbers to corresponding SectionIDs - // while processing the file. - SectionMap.push_back(SectionID); - } - - // Process the symbol table. - SmallVector<StringRef, 64> SymbolNames; - processSymbols64(Obj, SectionMap, SymbolNames, SymtabLC); - - // Process the relocations for each section we're loading. - Relocations.grow(Relocations.size() + Segment64LC->NumSections); - Referrers.grow(Referrers.size() + Segment64LC->NumSections); - for (unsigned SectNum = 0; SectNum != Segment64LC->NumSections; ++SectNum) { - InMemoryStruct<macho::Section64> Sect; - Obj->ReadSection64(*SegmentLCI, SectNum, Sect); - if (!Sect) - return Error("unable to load section: '" + Twine(SectNum) + "'"); - for (unsigned j = 0; j != Sect->NumRelocationTableEntries; ++j) { - InMemoryStruct<macho::RelocationEntry> RE; - Obj->ReadRelocationEntry(Sect->RelocationTableOffset, j, RE); - if (RE->Word0 & macho::RF_Scattered) - return Error("NOT YET IMPLEMENTED: scattered relocations."); - // Word0 of the relocation is the offset into the section where the - // relocation should be applied. We need to translate that into an - // offset into a function since that's our atom. - uint32_t Offset = RE->Word0; - bool isExtern = (RE->Word1 >> 27) & 1; - - // FIXME: Get the relocation addend from the target address. - // FIXME: VERY imporant for internal relocations. - - // Figure out the source symbol of the relocation. If isExtern is true, - // this relocation references the symbol table, otherwise it references - // a section in the same object, numbered from 1 through NumSections - // (SectionBases is [0, NumSections-1]). - uint32_t SourceNum = RE->Word1 & 0xffffff; // 24-bit value - if (!isExtern) { - assert(SourceNum > 0 && "Invalid relocation section number!"); - unsigned SectionID = SectionMap[SourceNum - 1]; - unsigned TargetID = SectionMap[SectNum]; - DEBUG(dbgs() << "Internal relocation at Section #" - << TargetID << " + " << Offset - << " from Section #" - << SectionID << " (Word1: " - << format("0x%x", RE->Word1) << ")\n"); - - // Store the relocation information. It will get resolved when - // the section addresses are assigned. - uint32_t RelocationIndex = Relocations[SectionID].size(); - Relocations[SectionID].push_back(RelocationEntry(TargetID, - Offset, - RE->Word1, - 0 /*Addend*/)); - Referrers[TargetID].push_back(Referrer(SectionID, RelocationIndex)); - } else { - StringRef SourceName = SymbolNames[SourceNum]; - - // Now store the relocation information. Associate it with the source - // symbol. Just add it to the unresolved list and let the general - // path post-load resolve it if we know where the symbol is. - UnresolvedRelocations[SourceName].push_back(RelocationEntry(SectNum, - Offset, - RE->Word1, - 0 /*Addend*/)); - DEBUG(dbgs() << "Relocation at Section #" << SectNum << " + " << Offset - << " from '" << SourceName << "(Word1: " - << format("0x%x", RE->Word1) << ")\n"); - } + } else { + error_code err; + uint8_t sIdx = static_cast<uint8_t>(RelType & 0xFF); + section_iterator sIt = Obj.begin_sections(), + sItEnd = Obj.end_sections(); + for (uint8_t i = 1; i < sIdx; i++) { + error_code err; + sIt.increment(err); + if (sIt == sItEnd) + break; } - } - - // Resolve the addresses of any symbols that were defined in this segment. - for (int i = 0, e = SymbolNames.size(); i != e; ++i) - resolveSymbol(SymbolNames[i]); - - return false; -} - -bool RuntimeDyldMachO:: -processSymbols32(const MachOObject *Obj, - SmallVectorImpl<unsigned> &SectionMap, - SmallVectorImpl<StringRef> &SymbolNames, - const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) { - // FIXME: Combine w/ processSymbols64. Factor 64/32 datatype and such. - for (unsigned i = 0; i != SymtabLC->NumSymbolTableEntries; ++i) { - InMemoryStruct<macho::SymbolTableEntry> STE; - Obj->ReadSymbolTableEntry(SymtabLC->SymbolTableOffset, i, STE); - if (!STE) - return Error("unable to read symbol: '" + Twine(i) + "'"); - // Get the symbol name. - StringRef Name = Obj->getStringAtIndex(STE->StringIndex); - SymbolNames.push_back(Name); - - // FIXME: Check the symbol type and flags. - if (STE->Type != 0xF) // external, defined in this segment. - continue; - // Flags in the upper nibble we don't care about. - if ((STE->Flags & 0xf) != 0x0) - continue; - - // Remember the symbol. - uint32_t SectionID = SectionMap[STE->SectionIndex - 1]; - SymbolTable[Name] = SymbolLoc(SectionID, STE->Value); - - DEBUG(dbgs() << "Symbol: '" << Name << "' @ " - << (getSectionAddress(SectionID) + STE->Value) - << "\n"); - } - return false; -} - -bool RuntimeDyldMachO:: -processSymbols64(const MachOObject *Obj, - SmallVectorImpl<unsigned> &SectionMap, - SmallVectorImpl<StringRef> &SymbolNames, - const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) { - for (unsigned i = 0; i != SymtabLC->NumSymbolTableEntries; ++i) { - InMemoryStruct<macho::Symbol64TableEntry> STE; - Obj->ReadSymbol64TableEntry(SymtabLC->SymbolTableOffset, i, STE); - if (!STE) - return Error("unable to read symbol: '" + Twine(i) + "'"); - // Get the symbol name. - StringRef Name = Obj->getStringAtIndex(STE->StringIndex); - SymbolNames.push_back(Name); - - // FIXME: Check the symbol type and flags. - if (STE->Type != 0xF) // external, defined in this segment. - continue; - // Flags in the upper nibble we don't care about. - if ((STE->Flags & 0xf) != 0x0) - continue; - - // Remember the symbol. - uint32_t SectionID = SectionMap[STE->SectionIndex - 1]; - SymbolTable[Name] = SymbolLoc(SectionID, STE->Value); - - DEBUG(dbgs() << "Symbol: '" << Name << "' @ " - << (getSectionAddress(SectionID) + STE->Value) - << "\n"); - } - return false; -} - -// resolveSymbol - Resolve any relocations to the specified symbol if -// we know where it lives. -void RuntimeDyldMachO::resolveSymbol(StringRef Name) { - StringMap<SymbolLoc>::const_iterator Loc = SymbolTable.find(Name); - if (Loc == SymbolTable.end()) - return; - - RelocationList &Relocs = UnresolvedRelocations[Name]; - DEBUG(dbgs() << "Resolving symbol '" << Name << "'\n"); - for (int i = 0, e = Relocs.size(); i != e; ++i) { - // Change the relocation to be section relative rather than symbol - // relative and move it to the resolved relocation list. - RelocationEntry Entry = Relocs[i]; - Entry.Addend += Loc->second.second; - uint32_t RelocationIndex = Relocations[Loc->second.first].size(); - Relocations[Loc->second.first].push_back(Entry); - Referrers[Entry.SectionID].push_back(Referrer(Loc->second.first, RelocationIndex)); - } - // FIXME: Keep a worklist of the relocations we've added so that we can - // resolve more selectively later. - Relocs.clear(); -} - -bool RuntimeDyldMachO::loadObject(MemoryBuffer *InputBuffer) { - // If the linker is in an error state, don't do anything. - if (hasError()) - return true; - // Load the Mach-O wrapper object. - std::string ErrorStr; - OwningPtr<MachOObject> Obj( - MachOObject::LoadFromBuffer(InputBuffer, &ErrorStr)); - if (!Obj) - return Error("unable to load object: '" + ErrorStr + "'"); - - // Get the CPU type information from the header. - const macho::Header &Header = Obj->getHeader(); - - // FIXME: Error checking that the loaded object is compatible with - // the system we're running on. - CPUType = Header.CPUType; - CPUSubtype = Header.CPUSubtype; - - // Validate that the load commands match what we expect. - const MachOObject::LoadCommandInfo *SegmentLCI = 0, *SymtabLCI = 0, - *DysymtabLCI = 0; - for (unsigned i = 0; i != Header.NumLoadCommands; ++i) { - const MachOObject::LoadCommandInfo &LCI = Obj->getLoadCommandInfo(i); - switch (LCI.Command.Type) { - case macho::LCT_Segment: - case macho::LCT_Segment64: - if (SegmentLCI) - return Error("unexpected input object (multiple segments)"); - SegmentLCI = &LCI; - break; - case macho::LCT_Symtab: - if (SymtabLCI) - return Error("unexpected input object (multiple symbol tables)"); - SymtabLCI = &LCI; - break; - case macho::LCT_Dysymtab: - if (DysymtabLCI) - return Error("unexpected input object (multiple symbol tables)"); - DysymtabLCI = &LCI; - break; - default: - return Error("unexpected input object (unexpected load command"); + assert(sIt != sItEnd && "No section containing relocation!"); + Value.SectionID = findOrEmitSection(*sIt, true, ObjSectionToID); + Value.Addend = *(const intptr_t *)Target; + if (Value.Addend) { + // The MachO addend is offset from the current section, we need set it + // as offset from destination section + Value.Addend += Section.ObjAddress - Sections[Value.SectionID].ObjAddress; } } - if (!SymtabLCI) - return Error("no symbol table found in object"); - if (!SegmentLCI) - return Error("no segments found in object"); - - // Read and register the symbol table data. - InMemoryStruct<macho::SymtabLoadCommand> SymtabLC; - Obj->ReadSymtabLoadCommand(*SymtabLCI, SymtabLC); - if (!SymtabLC) - return Error("unable to load symbol table load command"); - Obj->RegisterStringTable(*SymtabLC); - - // Read the dynamic link-edit information, if present (not present in static - // objects). - if (DysymtabLCI) { - InMemoryStruct<macho::DysymtabLoadCommand> DysymtabLC; - Obj->ReadDysymtabLoadCommand(*DysymtabLCI, DysymtabLC); - if (!DysymtabLC) - return Error("unable to load dynamic link-exit load command"); - - // FIXME: We don't support anything interesting yet. -// if (DysymtabLC->LocalSymbolsIndex != 0) -// return Error("NOT YET IMPLEMENTED: local symbol entries"); -// if (DysymtabLC->ExternalSymbolsIndex != 0) -// return Error("NOT YET IMPLEMENTED: non-external symbol entries"); -// if (DysymtabLC->UndefinedSymbolsIndex != SymtabLC->NumSymbolTableEntries) -// return Error("NOT YET IMPLEMENTED: undefined symbol entries"); - } - - // Load the segment load command. - if (SegmentLCI->Command.Type == macho::LCT_Segment) { - if (loadSegment32(Obj.get(), SegmentLCI, SymtabLC)) - return true; - } else { - if (loadSegment64(Obj.get(), SegmentLCI, SymtabLC)) - return true; - } - - // Assign the addresses of the sections from the object so that any - // relocations to them get set properly. - // FIXME: This is done directly from the client at the moment. We should - // default the values to the local storage, at least when the target arch - // is the same as the host arch. - - return false; + if (Arch == Triple::arm && RelType == macho::RIT_ARM_Branch24Bit) { + // This is an ARM branch relocation, need to use a stub function. + + // Look up for existing stub. + StubMap::const_iterator stubIt = Stubs.find(Value); + if (stubIt != Stubs.end()) + resolveRelocation(Target, (uint64_t)Target, + (uint64_t)Section.Address + stubIt->second, + RelType, 0); + else { + // Create a new stub function. + Stubs[Value] = Section.StubOffset; + uint8_t *StubTargetAddr = createStubFunction(Section.Address + + Section.StubOffset); + AddRelocation(Value, Rel.SectionID, StubTargetAddr - Section.Address, + macho::RIT_Vanilla); + resolveRelocation(Target, (uint64_t)Target, + (uint64_t)Section.Address + Section.StubOffset, + RelType, 0); + Section.StubOffset += getMaxStubSize(); + } + } else + AddRelocation(Value, Rel.SectionID, Rel.Offset, RelType); } -// Assign an address to a symbol name and resolve all the relocations -// associated with it. -void RuntimeDyldMachO::reassignSectionAddress(unsigned SectionID, - uint64_t Addr) { - // The address to use for relocation resolution is not - // the address of the local section buffer. We must be doing - // a remote execution environment of some sort. Re-apply any - // relocations referencing this section with the given address. - // - // Addr is a uint64_t because we can't assume the pointer width - // of the target is the same as that of the host. Just use a generic - // "big enough" type. - - SectionLoadAddress[SectionID] = Addr; - - RelocationList &Relocs = Relocations[SectionID]; - for (unsigned i = 0, e = Relocs.size(); i != e; ++i) { - RelocationEntry &RE = Relocs[i]; - uint8_t *Target = (uint8_t*)Sections[RE.SectionID].base() + RE.Offset; - uint64_t FinalTarget = (uint64_t)SectionLoadAddress[RE.SectionID] + RE.Offset; - bool isPCRel = (RE.Data >> 24) & 1; - unsigned Type = (RE.Data >> 28) & 0xf; - unsigned Size = 1 << ((RE.Data >> 25) & 3); - - DEBUG(dbgs() << "Resolving relocation at Section #" << RE.SectionID - << " + " << RE.Offset << " (" << format("%p", Target) << ")" - << " from Section #" << SectionID << " (" << format("%p", Addr) << ")" - << "(" << (isPCRel ? "pcrel" : "absolute") - << ", type: " << Type << ", Size: " << Size << ", Addend: " - << RE.Addend << ").\n"); - - resolveRelocation(Target, - FinalTarget, - Addr, - isPCRel, - Type, - Size, - RE.Addend); - } - ReferrerList &Refers = Referrers[SectionID]; - for (unsigned i = 0, e = Refers.size(); i != e; ++i) { - Referrer &R = Refers[i]; - RelocationEntry &RE = Relocations[R.SectionID][R.Index]; - uint8_t *Target = (uint8_t*)Sections[RE.SectionID].base() + RE.Offset; - uint64_t FinalTarget = (uint64_t)SectionLoadAddress[RE.SectionID] + RE.Offset; - bool isPCRel = (RE.Data >> 24) & 1; - unsigned Type = (RE.Data >> 28) & 0xf; - unsigned Size = 1 << ((RE.Data >> 25) & 3); - - DEBUG(dbgs() << "Resolving relocation at Section #" << RE.SectionID - << " + " << RE.Offset << " (" << format("%p", Target) << ")" - << " from Section #" << SectionID << " (" << format("%p", Addr) << ")" - << "(" << (isPCRel ? "pcrel" : "absolute") - << ", type: " << Type << ", Size: " << Size << ", Addend: " - << RE.Addend << ").\n"); - - resolveRelocation(Target, - FinalTarget, - Addr, - isPCRel, - Type, - Size, - RE.Addend); - } -} -bool RuntimeDyldMachO::isKnownFormat(const MemoryBuffer *InputBuffer) { +bool RuntimeDyldMachO::isCompatibleFormat(const MemoryBuffer *InputBuffer) const { StringRef Magic = InputBuffer->getBuffer().slice(0, 4); if (Magic == "\xFE\xED\xFA\xCE") return true; if (Magic == "\xCE\xFA\xED\xFE") return true; |