diff options
author | Eli Bendersky <eli.bendersky@intel.com> | 2012-05-01 06:58:59 +0000 |
---|---|---|
committer | Eli Bendersky <eli.bendersky@intel.com> | 2012-05-01 06:58:59 +0000 |
commit | d98c9e918c9750d965c1efe9efcc9e13feacbe13 (patch) | |
tree | d85e0b1338e2838386364bc04162ac44393267b2 /lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp | |
parent | e499cdf10c157d447393708b3a28497e42b1b555 (diff) |
RuntimeDyld code cleanup:
- There's no point having a different type for the local and global symbol
tables.
- Renamed SymbolTable to GlobalSymbolTable to clarify the intention
- Improved const correctness where relevant
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@155898 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp')
-rw-r--r-- | lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp index a9574eb0ba..9bf043754b 100644 --- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp +++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp @@ -205,7 +205,7 @@ bool RuntimeDyldMachO::resolveARMRelocation(uint8_t *LocalAddress, void RuntimeDyldMachO::processRelocationRef(const ObjRelocationInfo &Rel, ObjectImage &Obj, ObjSectionToIDMap &ObjSectionToID, - LocalSymbolMap &Symbols, + const SymbolTableMap &Symbols, StubMap &Stubs) { uint32_t RelType = (uint32_t) (Rel.Type & 0xffffffffL); @@ -219,14 +219,14 @@ void RuntimeDyldMachO::processRelocationRef(const ObjRelocationInfo &Rel, const SymbolRef &Symbol = Rel.Symbol; Symbol.getName(TargetName); // First look the symbol in object file symbols. - LocalSymbolMap::iterator lsi = Symbols.find(TargetName.data()); + SymbolTableMap::const_iterator lsi = Symbols.find(TargetName.data()); if (lsi != Symbols.end()) { Value.SectionID = lsi->second.first; Value.Addend = lsi->second.second; } else { // Second look the symbol in global symbol table. - StringMap<SymbolLoc>::iterator gsi = SymbolTable.find(TargetName.data()); - if (gsi != SymbolTable.end()) { + SymbolTableMap::const_iterator gsi = GlobalSymbolTable.find(TargetName.data()); + if (gsi != GlobalSymbolTable.end()) { Value.SectionID = gsi->second.first; Value.Addend = gsi->second.second; } else |