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authorBob Wilson <bob.wilson@apple.com>2011-01-07 04:59:04 +0000
committerBob Wilson <bob.wilson@apple.com>2011-01-07 04:59:04 +0000
commit5e8b833707e6d59576d91b23a2c24e596eace60e (patch)
tree93a69003f2b97be2b2b36c809e06d0fb3e933653 /lib/CodeGen
parent67b067d2f91ede565a3cde857442a44314d72537 (diff)
Add ARM patterns to match EXTRACT_SUBVECTOR nodes.
Also fix an off-by-one in SelectionDAGBuilder that was preventing shuffle vectors from being translated to EXTRACT_SUBVECTOR. Patch by Tim Northover. The test changes are needed to keep those spill-q tests from testing aligned spills and restores. If the only aligned stack objects are spill slots, we no longer realign the stack frame. Prior to this patch, an EXTRACT_SUBVECTOR was legalized by loading from the stack, which created an aligned frame index. Now, however, there is nothing except the spill slot in the stack frame, so I added an aligned alloca. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@122995 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen')
-rw-r--r--lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp b/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp
index 88490b3120..2167523f23 100644
--- a/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp
+++ b/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp
@@ -2745,7 +2745,7 @@ void SelectionDAGBuilder::visitShuffleVector(const User &I) {
} else {
StartIdx[Input] = (MinRange[Input]/MaskNumElts)*MaskNumElts;
if (MaxRange[Input] - StartIdx[Input] < (int)MaskNumElts &&
- StartIdx[Input] + MaskNumElts < SrcNumElts)
+ StartIdx[Input] + MaskNumElts <= SrcNumElts)
RangeUse[Input] = 1; // Extract from a multiple of the mask length.
}
}