diff options
author | Dan Gohman <gohman@apple.com> | 2009-09-25 20:36:54 +0000 |
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committer | Dan Gohman <gohman@apple.com> | 2009-09-25 20:36:54 +0000 |
commit | c76909abfec876c6b751d693ebd3df07df686aa0 (patch) | |
tree | bc66c4b4bc5955aa33a7c6fb19c0163ef070b08a /lib/CodeGen/MachineFunction.cpp | |
parent | 602b0c8c17f458d2c80f2deb3c8e554d516ee316 (diff) |
Improve MachineMemOperand handling.
- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
This eliminates MachineInstr's std::list member and allows the data to be
created by isel and live for the remainder of codegen, avoiding a lot of
copying and unnecessary translation. This also shrinks MemSDNode.
- Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
fields for MachineMemOperands.
- Change MemSDNode to have a MachineMemOperand member instead of its own
fields with the same information. This introduces some redundancy, but
it's more consistent with what MachineInstr will eventually want.
- Ignore alignment when searching for redundant loads for CSE, but remember
the greatest alignment.
Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@82794 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/MachineFunction.cpp')
-rw-r--r-- | lib/CodeGen/MachineFunction.cpp | 28 |
1 files changed, 23 insertions, 5 deletions
diff --git a/lib/CodeGen/MachineFunction.cpp b/lib/CodeGen/MachineFunction.cpp index d0773ff457..3a4726595c 100644 --- a/lib/CodeGen/MachineFunction.cpp +++ b/lib/CodeGen/MachineFunction.cpp @@ -190,11 +190,6 @@ MachineFunction::CloneMachineInstr(const MachineInstr *Orig) { /// void MachineFunction::DeleteMachineInstr(MachineInstr *MI) { - // Clear the instructions memoperands. This must be done manually because - // the instruction's parent pointer is now null, so it can't properly - // deallocate them on its own. - MI->clearMemOperands(*this); - MI->~MachineInstr(); InstructionRecycler.Deallocate(Allocator, MI); } @@ -217,6 +212,29 @@ MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) { BasicBlockRecycler.Deallocate(Allocator, MBB); } +MachineMemOperand * +MachineFunction::getMachineMemOperand(const Value *v, unsigned f, + int64_t o, uint64_t s, + unsigned base_alignment) { + return new (Allocator.Allocate<MachineMemOperand>()) + MachineMemOperand(v, f, o, s, base_alignment); +} + +MachineMemOperand * +MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO, + int64_t Offset, uint64_t Size) { + return new (Allocator.Allocate<MachineMemOperand>()) + MachineMemOperand(MMO->getValue(), MMO->getFlags(), + int64_t(uint64_t(MMO->getOffset()) + + uint64_t(Offset)), + Size, MMO->getBaseAlignment()); +} + +MachineInstr::mmo_iterator +MachineFunction::allocateMemRefsArray(unsigned long Num) { + return Allocator.Allocate<MachineMemOperand *>(Num); +} + void MachineFunction::dump() const { print(errs()); } |