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authorChris Lattner <sabre@nondot.org>2006-04-06 19:19:17 +0000
committerChris Lattner <sabre@nondot.org>2006-04-06 19:19:17 +0000
commite2ed057562cb59b962ba0a9a77f2689d4e949e49 (patch)
tree5f3b933647894a8568e2f26444330fef16792555 /lib/CodeGen/MachineFunction.cpp
parentab0bbd1ec8c06244d0f874fefab7bf0c2d78e1ad (diff)
Lower vperm(x,y, mask) -> shuffle(x,y,mask) if mask is constant. This allows
us to compile oh-so-realistic stuff like this: vec_vperm(A, B, (vector unsigned char){14}); to: vspltb v0, v0, 14 instead of: vspltisb v0, 14 vperm v0, v2, v1, v0 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@27452 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/MachineFunction.cpp')
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