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authorDan Gohman <gohman@apple.com>2009-12-05 00:32:59 +0000
committerDan Gohman <gohman@apple.com>2009-12-05 00:32:59 +0000
commit735985fbbe3a1752b02163af0ec3ab6e6a7f0948 (patch)
tree5fc55571167670f2c86ec4949f359ddfbe01cbe6 /lib/CodeGen/MachineBasicBlock.cpp
parent07f111e7b746747cade8371eeaf8c613058cb3a0 (diff)
Simplify this code: don't call AnalyzeBranch before doing simpler checks.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@90633 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/MachineBasicBlock.cpp')
-rw-r--r--lib/CodeGen/MachineBasicBlock.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/lib/CodeGen/MachineBasicBlock.cpp b/lib/CodeGen/MachineBasicBlock.cpp
index 5ef25ca4ee..de358fa31f 100644
--- a/lib/CodeGen/MachineBasicBlock.cpp
+++ b/lib/CodeGen/MachineBasicBlock.cpp
@@ -363,11 +363,6 @@ bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
}
bool MachineBasicBlock::canFallThrough() {
- MachineBasicBlock *TBB = 0, *FBB = 0;
- SmallVector<MachineOperand, 4> Cond;
- const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
- bool BranchUnAnalyzable = TII->AnalyzeBranch(*this, TBB, FBB, Cond, true);
-
MachineFunction::iterator Fallthrough = this;
++Fallthrough;
// If FallthroughBlock is off the end of the function, it can't fall through.
@@ -378,16 +373,21 @@ bool MachineBasicBlock::canFallThrough() {
if (!isSuccessor(Fallthrough))
return false;
- // If we couldn't analyze the branch, examine the last instruction.
- // If the block doesn't end in a known control barrier, assume fallthrough
- // is possible. The isPredicable check is needed because this code can be
- // called during IfConversion, where an instruction which is normally a
- // Barrier is predicated and thus no longer an actual control barrier. This
- // is over-conservative though, because if an instruction isn't actually
- // predicated we could still treat it like a barrier.
- if (BranchUnAnalyzable)
+ // Analyze the branches, if any, at the end of the block.
+ MachineBasicBlock *TBB = 0, *FBB = 0;
+ SmallVector<MachineOperand, 4> Cond;
+ const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
+ if (TII->AnalyzeBranch(*this, TBB, FBB, Cond, true)) {
+ // If we couldn't analyze the branch, examine the last instruction.
+ // If the block doesn't end in a known control barrier, assume fallthrough
+ // is possible. The isPredicable check is needed because this code can be
+ // called during IfConversion, where an instruction which is normally a
+ // Barrier is predicated and thus no longer an actual control barrier. This
+ // is over-conservative though, because if an instruction isn't actually
+ // predicated we could still treat it like a barrier.
return empty() || !back().getDesc().isBarrier() ||
back().getDesc().isPredicable();
+ }
// If there is no branch, control always falls through.
if (TBB == 0) return true;