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author | Jakob Stoklund Olesen <stoklund@2pi.dk> | 2010-08-12 17:07:14 +0000 |
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committer | Jakob Stoklund Olesen <stoklund@2pi.dk> | 2010-08-12 17:07:14 +0000 |
commit | f1b05f2b0ef48cb80b064e2f792b38c626822fc0 (patch) | |
tree | 0964880a5f446b5f926bd30ac2257ddd68b8ec98 /lib/CodeGen/InlineSpiller.cpp | |
parent | 727356fc7d6898f1628f2a64930fe46b3540050d (diff) |
Implement single block splitting.
Before spilling a live range, we split it into a separate range for each basic
block where it is used. That way we only get one reload per basic block if the
new smaller ranges can allocate to a register.
This type of splitting is already present in the standard spiller.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@110934 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/InlineSpiller.cpp')
-rw-r--r-- | lib/CodeGen/InlineSpiller.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/lib/CodeGen/InlineSpiller.cpp b/lib/CodeGen/InlineSpiller.cpp index 63a89aa90d..7978372e48 100644 --- a/lib/CodeGen/InlineSpiller.cpp +++ b/lib/CodeGen/InlineSpiller.cpp @@ -118,6 +118,15 @@ bool InlineSpiller::split() { .splitAroundLoop(loop)) return true; } + + // Try splitting into single block intervals. + SplitAnalysis::BlockPtrSet blocks; + if (splitAnalysis_.getMultiUseBlocks(blocks)) { + if (SplitEditor(splitAnalysis_, lis_, vrm_, *newIntervals_) + .splitSingleBlocks(blocks)) + return true; + } + return false; } |