diff options
author | Bruno Cardoso Lopes <bruno.cardoso@gmail.com> | 2009-07-15 20:49:10 +0000 |
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committer | Bruno Cardoso Lopes <bruno.cardoso@gmail.com> | 2009-07-15 20:49:10 +0000 |
commit | 4b70fab658114dbab81725f2a42db381bf6f031f (patch) | |
tree | 6f179081c49b8b191cbe079d0239c955bb0d6ffa /lib/CodeGen/ELFWriter.h | |
parent | cf20031f60f3a242f0cf4e0a42e115762e2948e4 (diff) |
use std::vector instead of std::list for both Section and Symbol lists because
we care more about random access than insertion/deletion of elements.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@75828 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/ELFWriter.h')
-rw-r--r-- | lib/CodeGen/ELFWriter.h | 29 |
1 files changed, 15 insertions, 14 deletions
diff --git a/lib/CodeGen/ELFWriter.h b/lib/CodeGen/ELFWriter.h index b0d7f3bc13..3cc50fe836 100644 --- a/lib/CodeGen/ELFWriter.h +++ b/lib/CodeGen/ELFWriter.h @@ -16,7 +16,6 @@ #include "llvm/ADT/SetVector.h" #include "llvm/CodeGen/MachineFunctionPass.h" -#include <list> #include <map> namespace llvm { @@ -95,13 +94,13 @@ namespace llvm { BinaryObject ElfHdr; /// SectionList - This is the list of sections that we have emitted to the - /// file. Once the file has been completely built, the section header table + /// file. Once the file has been completely built, the section header table /// is constructed from this info. - std::list<ELFSection> SectionList; + std::vector<ELFSection*> SectionList; unsigned NumSections; // Always = SectionList.size() /// SectionLookup - This is a mapping from section name to section number in - /// the SectionList. + /// the SectionList. Used to quickly gather the Section Index from TAI names std::map<std::string, ELFSection*> SectionLookup; /// GblSymLookup - This is a mapping from global value to a symbol index @@ -109,17 +108,18 @@ namespace llvm { /// must be quickly mapped to a symbol table index std::map<const GlobalValue*, uint32_t> GblSymLookup; - /// SymbolList - This is the list of symbols emitted to the symbol table - /// Local symbols go to the front and Globals to the back. - std::list<ELFSym> SymbolList; + /// SymbolList - This is the list of symbols emitted to the symbol table. + /// When the SymbolList is finally built, local symbols must be placed in + /// the beginning while non-locals at the end. + std::vector<ELFSym*> SymbolList; /// PendingGlobals - List of externally defined symbols that we have been /// asked to emit, but have not seen a reference to. When a reference /// is seen, the symbol will move from this list to the SymbolList. SetVector<GlobalValue*> PendingGlobals; - // Remove tab from section name prefix. This is necessary becase TAI - // sometimes return a section name prefixed with a "\t" char. This is + // Remove tab from section name prefix. This is necessary becase TAI + // sometimes return a section name prefixed with elf unused chars. This is // a little bit dirty. FIXME: find a better approach, maybe add more // methods to TAI to get the clean name? void fixNameForSection(std::string &Name) { @@ -140,14 +140,14 @@ namespace llvm { /// section if one does not already exist. ELFSection &getSection(const std::string &Name, unsigned Type, unsigned Flags = 0, unsigned Align = 0) { - std::string SectionName(Name); - fixNameForSection(SectionName); + std::string SName(Name); + fixNameForSection(SName); - ELFSection *&SN = SectionLookup[SectionName]; + ELFSection *&SN = SectionLookup[SName]; if (SN) return *SN; - SectionList.push_back(ELFSection(SectionName, isLittleEndian, is64Bit)); - SN = &SectionList.back(); + SectionList.push_back(new ELFSection(SName, isLittleEndian, is64Bit)); + SN = SectionList.back(); SN->SectionIdx = NumSections++; SN->Type = Type; SN->Flags = Flags; @@ -245,6 +245,7 @@ namespace llvm { void EmitSymbolTable(); void EmitStringTable(); void OutputSectionsAndSectionTable(); + unsigned SortSymbols(); }; } |