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authorPedro Artigas <partigas@apple.com>2013-02-21 21:32:00 +0000
committerPedro Artigas <partigas@apple.com>2013-02-21 21:32:00 +0000
commit633e24dc043c32ddfcfcf6181fe976e218dcb57a (patch)
tree8feef8acf1cc108fd7824625df2401119f94b05a
parent700ed80d3da5e98e05ceb90e9bfb66058581a6db (diff)
Clear the whole table including the tombstones, since the tombstone count will
be set to zero that is what it was intended. Should improve performance of the data structure when clear is invoked frequently (both compile time and memory usage). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@175799 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r--include/llvm/ADT/StringMap.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/llvm/ADT/StringMap.h b/include/llvm/ADT/StringMap.h
index 7e40a075ed..d01437b61c 100644
--- a/include/llvm/ADT/StringMap.h
+++ b/include/llvm/ADT/StringMap.h
@@ -338,8 +338,8 @@ public:
StringMapEntryBase *&Bucket = TheTable[I];
if (Bucket && Bucket != getTombstoneVal()) {
static_cast<MapEntryTy*>(Bucket)->Destroy(Allocator);
- Bucket = 0;
}
+ Bucket = 0;
}
NumItems = 0;